Player Matchup

Loki
Loki
Dark_Strangerr
Loki
Level 139
God Stats
3W - 11L
1,409 SR
Queue Stats
340W - 341L
1,428 Elo+
Solo
Athena
Athena
s1mpleHook
Athena
Level 89
God Stats
3W - 1L
1,666 SR
Queue Stats
39W - 48L
1,384 Elo+
Party 1
Neith
Neith
ySoxkZz
Neith
Level 69
God Stats
6W - 7L
1,436 SR
Queue Stats
14W - 24L
1,323 Elo+
Party 1
Scylla
Scylla
yYuqiix_qvG
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,416 Elo+
Party 1
Surtr
Surtr
zGx-l-e
Surtr
Level 74
God Stats
6W - 7L
1,398 SR
Queue Stats
33W - 33L
1,427 Elo+
Party 1
Team Averages
Level 91
1,482 SR
1,396 Elo+

VS

Team Averages
Level 97
1,611 SR
1,409 Elo+
Janus
Janus
Lewis_Two-Time
Janus
Level 51
God Stats
3W - 11L
1,235 SR
Queue Stats
53W - 81L
1,409 Elo+
Party 2
Skadi
Skadi
Quadrone6
Skadi
Level 108
God Stats
5W - 4L
1,549 SR
Queue Stats
65W - 69L
1,401 Elo+
Solo
Hades
Hades
YLegendss
Hades
Level 103
God Stats
10W - 6L
1,923 SR
Queue Stats
60W - 78L
1,378 Elo+
Party 2
Thanatos
Thanatos
YSinbad
Thanatos
Level 108
God Stats
4W - 1L
1,832 SR
Queue Stats
55W - 63L
1,394 Elo+
Party 2
Sol
Sol
mouraddm
Sol
Level 114
God Stats
0W - 1L
1,515 SR
Queue Stats
77W - 94L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,489
447
2,952
18,562
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
s1mpleHook
Athena
15
4 / 3 / 13
11,001
579
9,765
22,626
21,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ySoxkZz
Neith
17
7 / 5 / 7
11,350
597
16,758
16,411
7,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
5 / 2 / 1
10,837
570
14,281
7,743
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
zGx-l-e
Surtr
19
8 / 3 / 3
12,147
639
16,073
19,424
17,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
9,703
511
8,026
11,565
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Quadrone6
Skadi
15
4 / 3 / 5
8,834
465
15,301
16,462
6,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
YLegendss
Hades
13
4 / 5 / 6
8,851
466
11,592
17,999
8,372
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
YSinbad
Thanatos
15
4 / 6 / 4
9,141
481
7,885
18,106
8,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 7 / 2
9,971
525
11,412
19,048
9,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
24
Kills
19
19
Deaths
24
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
L
4
3
2
1.67
L
Skadi
Quadrone6
Skadi
4
3
5
2.17
L
Hades
YLegendss
Hades
4
5
6
1.4
L
Thanatos
YSinbad
Thanatos
4
6
4
1
L
3
7
2
0.57
W
Athena
s1mpleHook
Athena
4
3
13
3.5
W
Neith
ySoxkZz
Neith
7
5
7
2.1
W
Scylla
5
2
1
2.75
W
Surtr
zGx-l-e
Surtr
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,829
Damage
54,216
84,766
Taken
83,180
55,755
Mitigated
36,292
24,542
Healing
27,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,952
168
0
4,123
18,562
7,051
0
2,458
16,081
0
76,517
L
8,026
627
66
787
11,565
4,268
0
6,547
4,678
69,131
0
L
Skadi
Quadrone6
Skadi
15,301
7,351
0
3,301
16,462
6,363
503
4,540
11,848
0
63,641
L
Hades
YLegendss
Hades
11,592
1,069
851
8,008
17,999
8,372
361
5,802
12,119
55,333
0
L
Thanatos
YSinbad
Thanatos
7,885
1,770
0
8,613
18,106
8,246
0
4,906
13,078
0
66,039
L
11,412
4,282
0
5,702
19,048
9,043
1,326
2,780
16,202
68,854
6,619
W
Athena
s1mpleHook
Athena
9,765
1,967
3,302
4,154
22,626
21,497
268
6,478
16,082
26,081
0
W
Neith
ySoxkZz
Neith
16,758
9,636
124
6,236
16,411
7,040
2,660
7,434
8,937
0
84,198
W
Scylla
14,281
933
70
1,771
7,743
2,915
332
4,313
3,146
85,646
0
W
Surtr
zGx-l-e
Surtr
16,073
5,526
0
4,762
19,424
17,252
1,036
9,105
10,311
1,971
81,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,824
Gold Earned
46,500
496
Minions Killed
509
0
Camps Cleared
0
1,754,180
Distance Traveled
1,671,429
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,489
447
84
4
0
363,775
4
L
Janus
9,703
511
122
6
0
356,777
0
L
Skadi
8,834
465
72
4
0
350,059
4
L
Hades
8,851
466
95
5
0
300,155
2
L
Thanatos
9,141
481
90
5
0
358,917
1
L
Sol
9,971
525
130
7
0
305,521
1
W
Athena
11,001
579
23
1
0
375,479
2
W
Neith
11,350
597
127
7
0
333,191
0
W
Scylla
10,837
570
140
7
0
329,894
5
W
Surtr
12,147
639
122
6
0
351,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role