Player Matchup

Danzaburou
Danzaburou
BigBadGage
Danzaburou
Level 176
God Stats
11W - 8L
1,630 SR
Queue Stats
303W - 269L
1,535 Elo+
Party 1
Bacchus
Bacchus
DG xXBuckeyeXx
Bacchus
Level 128
God Stats
12W - 6L
1,562 SR
Queue Stats
205W - 187L
1,472 Elo+
Party 1
He Bo
He Bo
FancyBunny71594
He Bo
Level 108
God Stats
3W - 1L
1,503 SR
Queue Stats
168W - 166L
1,471 Elo+
Party 1
Ymir
Ymir
Ntinos GREEK 30
Ymir
Level 107
God Stats
5W - 5L
1,622 SR
Queue Stats
398W - 388L
1,497 Elo+
Party 1
Mulan
Mulan
ThaLegacy69
Mulan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,447 Elo+
Party 1
Team Averages
Level 117
1,563 SR
1,484 Elo+

VS

Team Averages
Level 92
1,394 SR
1,515 Elo+
Da Ji
Da Ji
 
Da Ji
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Akarii--
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,687 Elo+
Solo
Janus
Janus
D21D
Janus
Level 102
God Stats
0W - 2L
1,302 SR
Queue Stats
200W - 236L
1,475 Elo+
Solo
Agni
Agni
Dead9Game
Agni
Level 49
God Stats
0W - 3L
1,186 SR
Queue Stats
112W - 126L
1,426 Elo+
Solo
Chronos
Chronos
PrettyEyezBlonde
Chronos
Level 203
God Stats
15W - 12L
1,481 SR
Queue Stats
788W - 823L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBadGage
Danzaburou
12
5 / 1 / 2
7,120
1,424
7,953
4,634
1,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 2 / 3
5,848
1,170
2,604
6,452
4,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 5
5,157
1,031
1,193
3,659
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 5
5,761
1,152
1,084
3,786
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 3
5,485
1,097
1,920
5,396
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 1 / 3
5,106
1,021
3,409
3,201
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
Akarii--
Hun Batz
10
2 / 2 / 6
5,732
1,146
2,634
4,218
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
D21D
Janus
9
2 / 3 / 4
5,452
1,090
3,659
3,211
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
5
1 / 1 / 1
4,442
888
898
907
243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 4
5,575
1,115
2,861
4,259
1,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
8
Kills
8
9
Deaths
8
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
3
2.5
L
Hun Batz
Akarii--
Hun Batz
2
2
6
2.5
W
Danzaburou
BigBadGage
Danzaburou
5
1
2
6
L
Janus
D21D
Janus
2
3
4
1.33
W
2
2
3
1.75
L
Agni
1
1
1
1.5
W
0
3
5
0.83
W
0
0
5
2.5
L
2
1
4
4
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,754
Damage
13,461
23,927
Taken
15,796
12,649
Mitigated
7,202
7,244
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,409
326
15
217
3,201
1,800
0
1,020
2,181
0
5,540
L
Hun Batz
Akarii--
Hun Batz
2,634
280
0
432
4,218
2,403
0
2,167
2,051
0
7,383
W
Danzaburou
BigBadGage
Danzaburou
7,953
3,506
157
1,189
4,634
1,822
1,490
957
3,635
0
16,926
L
Janus
D21D
Janus
3,659
96
0
0
3,211
1,080
0
463
2,748
7,695
0
W
2,604
152
935
1,926
6,452
4,802
0
1,135
5,268
4,696
0
L
Agni
898
176
0
0
907
243
0
52
855
898
0
W
1,193
277
289
221
3,659
1,069
405
2,062
1,561
3,425
0
W
1,084
0
291
1,103
3,786
2,582
0
1,135
2,631
3,697
0
L
2,861
676
643
403
4,259
1,676
0
1,179
3,080
6,283
0
W
1,920
254
524
609
5,396
2,374
356
1,886
3,414
0
4,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
26,307
46
Minions Killed
39
0
Camps Cleared
0
536,269
Distance Traveled
429,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,106
1,021
7
1
0
102,074
0
L
Hun Batz
5,732
1,146
15
3
0
114,865
0
W
Danzaburou
7,120
1,424
27
5
0
113,423
0
L
Janus
5,452
1,090
11
2
0
82,960
0
W
Bacchus
5,848
1,170
2
0
0
96,860
0
L
Agni
4,442
888
0
0
0
26,676
0
W
He Bo
5,157
1,031
4
1
0
97,743
0
W
Ymir
5,761
1,152
4
1
0
108,743
0
L
Chronos
5,575
1,115
6
1
0
103,313
0
W
Mulan
5,485
1,097
9
2
0
119,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role