Player Matchup

Medusa
Medusa
PlasmaRanger30
Medusa
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,434 Elo+
Party 2
Mulan
Mulan
Ronter
Mulan
Level 122
God Stats
15W - 17L
1,511 SR
Queue Stats
95W - 99L
1,476 Elo+
Solo
Charon
Charon
StoodDwarf73246
Charon
Level 107
God Stats
2W - 2L
1,484 SR
Queue Stats
14W - 16L
1,346 Elo+
Party 2
Pele
Pele
nXm ReFleX
Pele
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,434 Elo+
Party 2
Anubis
Anubis
spider rider 15
Anubis
Level 69
God Stats
4W - 2L
1,552 SR
Queue Stats
8W - 11L
1,342 Elo+
Party 2
Team Averages
Level 96
1,509 SR
1,406 Elo+

VS

Team Averages
Level 105
1,560 SR
1,437 Elo+
Artemis
Artemis
ARHop
Artemis
Level 112
God Stats
12W - 15L
1,533 SR
Queue Stats
35W - 39L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
BuLLeT MaTRiXx
Cthulhu
Level 86
God Stats
1W - 1L
1,774 SR
Queue Stats
2W - 6L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
GreenMurph00
Baron Samedi
Level 106
God Stats
3W - 2L
1,873 SR
Queue Stats
108W - 104L
1,417 Elo+
Party 1
Bakasura
Bakasura
ISnag91
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 112L
1,496 Elo+
Party 1
Hera
Hera
Is That Mayo
Hera
Level 101
God Stats
4W - 7L
1,118 SR
Queue Stats
56W - 58L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,065
538
8,058
6,945
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Ronter
Mulan
16
4 / 0 / 1
10,589
706
8,631
12,806
8,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 7
7,828
522
1,662
7,737
5,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 1 / 3
8,111
541
4,536
10,100
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 4
8,599
573
4,694
9,541
4,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARHop
Artemis
11
0 / 3 / 0
6,536
436
3,156
7,567
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

5
0 / 2 / 0
5,033
336
399
3,440
1,333
Baron Samedi
GreenMurph00
Baron Samedi
13
0 / 3 / 0
6,999
467
7,398
12,252
5,556
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
ISnag91
Bakasura
12
2 / 3 / 0
6,911
461
2,577
13,462
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 0
7,373
492
5,766
7,289
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
15
Kills
3
3
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
ARHop
Artemis
0
3
0
0
L
0
2
0
0
L
Baron Samedi
GreenMurph00
Baron Samedi
0
3
0
0
L
Bakasura
ISnag91
Bakasura
2
3
0
0.67
L
1
4
0
0.25
W
4
0
4
6
W
Mulan
Ronter
Mulan
4
0
1
4.5
W
0
0
7
3.5
W
4
1
3
5.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,581
Damage
19,296
47,129
Taken
44,010
25,642
Mitigated
16,998
17,714
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ARHop
Artemis
3,156
606
0
1,940
7,567
2,716
0
362
7,205
0
33,206
L
399
0
0
0
3,440
1,333
0
733
2,707
7,024
0
L
Baron Samedi
GreenMurph00
Baron Samedi
7,398
927
253
5,544
12,252
5,556
0
758
11,494
54,893
0
L
Bakasura
ISnag91
Bakasura
2,577
1,433
0
3,024
13,462
5,406
0
1,412
12,050
0
38,436
L
5,766
667
62
514
7,289
1,987
0
3,091
4,198
52,765
0
W
8,058
3,370
0
834
6,945
2,738
429
841
6,104
0
64,713
W
Mulan
Ronter
Mulan
8,631
1,805
0
7,632
12,806
8,886
2,263
5,132
7,647
0
86,110
W
1,662
463
0
2,210
7,737
5,912
50
1,740
5,849
25,595
0
W
4,536
1,164
0
2,726
10,100
3,500
1,304
1,847
8,218
0
47,840
W
4,694
153
0
4,312
9,541
4,606
572
4,903
4,598
52,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
32,852
425
Minions Killed
332
0
Camps Cleared
0
1,448,689
Distance Traveled
1,195,686
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,536
436
85
6
0
267,912
0
L
Cthulhu
5,033
336
9
1
0
98,786
0
L
Baron Samedi
6,999
467
72
5
0
239,041
4
L
Bakasura
6,911
461
74
5
0
325,855
3
L
Hera
7,373
492
92
6
0
264,092
0
W
Medusa
8,065
538
87
6
0
279,671
0
W
Mulan
10,589
706
152
10
0
279,614
0
W
Charon
7,828
522
32
2
0
291,603
0
W
Pele
8,111
541
70
5
0
325,259
0
W
Anubis
8,599
573
84
6
0
272,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role