Player Matchup

Awilix
Awilix
BertDayCakes
Awilix
Level 159
God Stats
3W - 4L
1,585 SR
Queue Stats
261W - 225L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
FinnMurtoons145
Sun Wukong
Level 148
God Stats
5W - 3L
1,589 SR
Queue Stats
226W - 222L
1,551 Elo+
Party 3
Izanami
Izanami
Olokuny
Izanami
Level 132
God Stats
9W - 2L
1,692 SR
Queue Stats
316W - 317L
1,541 Elo+
Party 3
Charon
Charon
eatmyviruz
Charon
Level 127
God Stats
9W - 5L
1,627 SR
Queue Stats
233W - 260L
1,527 Elo+
Party 3
Ra
Ra
l V a X l
Ra
Level 214
God Stats
6W - 7L
1,405 SR
Queue Stats
218W - 192L
1,632 Elo+
Party 1
Team Averages
Level 156
1,580 SR
1,571 Elo+

VS

Team Averages
Level 147
1,562 SR
1,600 Elo+
Neith
Neith
AJkevin123
Neith
Level 157
God Stats
21W - 24L
1,608 SR
Queue Stats
825W - 720L
1,559 Elo+
Party 2
Nox
Nox
AJsanti132
Nox
Level 215
God Stats
279W - 208L
1,664 SR
Queue Stats
1,074W - 930L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
NIckBosh
Aphrodite
Level 151
God Stats
14W - 10L
1,656 SR
Queue Stats
72W - 45L
1,660 Elo+
Party 4
Achilles
Achilles
NivekDrol
Achilles
Level 64
God Stats
9W - 17L
1,567 SR
Queue Stats
158W - 156L
1,557 Elo+
Solo
Ymir
Ymir
kpd10
Ymir
Level 147
God Stats
0W - 2L
1,316 SR
Queue Stats
75W - 47L
1,648 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
10 / 1 / 9
9,018
694
15,242
9,876
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
FinnMurtoons145
Sun Wukong
12
4 / 2 / 5
8,059
620
6,724
13,800
8,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Olokuny
Izanami
13
1 / 2 / 1
7,518
578
4,633
9,317
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
eatmyviruz
Charon
12
2 / 1 / 8
7,550
581
6,001
6,242
5,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 10
8,265
636
11,997
6,375
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 4 / 1
7,360
566
8,573
10,909
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 4 / 2
7,752
596
8,421
10,397
6,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
NIckBosh
Aphrodite
10
0 / 4 / 1
6,245
480
2,808
10,113
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
NivekDrol
Achilles
11
2 / 3 / 3
6,433
495
4,567
12,390
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
kpd10
Ymir
9
1 / 6 / 1
6,205
477
5,288
16,956
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
21
Kills
7
7
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
1
0.63
L
2
4
2
0.75
W
Awilix
10
1
9
14.5
W
Sun Wukong
FinnMurtoons145
Sun Wukong
4
2
5
3.25
L
Aphrodite
NIckBosh
Aphrodite
0
4
1
0.13
L
Achilles
NivekDrol
Achilles
2
3
3
1.17
W
Izanami
Olokuny
Izanami
1
2
1
0.75
W
Charon
eatmyviruz
Charon
2
1
8
6
L
Ymir
kpd10
Ymir
1
6
1
0.25
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,597
Damage
29,657
45,610
Taken
60,765
24,492
Mitigated
35,072
19,348
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,573
2,266
0
3,003
10,909
4,681
0
1,267
9,578
0
63,117
L
8,421
1,240
0
855
10,397
6,597
0
2,164
8,093
53,185
0
W
Awilix
15,242
6,526
0
4,274
9,876
4,302
0
4,347
5,427
0
68,227
W
Sun Wukong
FinnMurtoons145
Sun Wukong
6,724
1,203
0
4,323
13,800
8,932
0
5,548
7,870
0
55,326
L
Aphrodite
NIckBosh
Aphrodite
2,808
270
1,308
3,894
10,113
4,040
0
4,220
5,632
45,807
0
L
Achilles
NivekDrol
Achilles
4,567
1,405
0
1,411
12,390
5,189
0
2,064
10,160
0
41,597
W
Izanami
Olokuny
Izanami
4,633
3,658
0
4,390
9,317
3,317
861
1,039
8,278
0
65,799
W
Charon
eatmyviruz
Charon
6,001
1,533
0
1,789
6,242
5,315
0
2,731
3,501
13,045
0
L
Ymir
kpd10
Ymir
5,288
1,260
0
2,495
16,956
14,565
0
7,121
9,304
18,956
0
W
11,997
791
1,885
2,687
6,375
2,626
0
2,254
4,017
65,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
33,995
435
Minions Killed
369
0
Camps Cleared
0
1,347,008
Distance Traveled
1,294,906
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,360
566
116
9
0
242,742
0
L
Nox
7,752
596
92
7
0
254,494
2
W
Awilix
9,018
694
102
8
0
322,218
1
W
Sun Wukong
8,059
620
93
7
0
233,033
4
L
Aphrodite
6,245
480
89
7
0
255,184
0
L
Achilles
6,433
495
61
5
0
295,026
0
W
Izanami
7,518
578
110
8
0
241,927
2
W
Charon
7,550
581
14
1
0
269,322
4
L
Ymir
6,205
477
11
1
0
247,460
4
W
Ra
8,265
636
116
9
0
280,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role