Player Matchup

Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Brumpins
Charybdis
Level 29
God Stats
2W - 4L
1,337 SR
Queue Stats
90W - 106L
1,395 Elo+
Solo
Eset
Eset
CatherineRed189
Eset
Level 128
God Stats
3W - 5L
1,462 SR
Queue Stats
230W - 239L
1,416 Elo+
Solo
Rama
Rama
JaunMoWin
Rama
Level 101
God Stats
2W - 3L
1,225 SR
Queue Stats
197W - 186L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
lTheRealCKl
Nu Wa
Level 57
God Stats
5W - 3L
1,412 SR
Queue Stats
144W - 169L
1,379 Elo+
Party 1
Team Averages
Level 85
1,387 SR
1,431 Elo+

VS

Team Averages
Level 77
1,642 SR
1,406 Elo+
Ravana
Ravana
Blutengel93x
Ravana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 129L
1,303 Elo+
Solo
Scylla
Scylla
DocWhiskey
Scylla
Level 89
God Stats
5W - 0L
1,936 SR
Queue Stats
161W - 91L
1,543 Elo+
Solo
Vulcan
Vulcan
Wolf is Toasty
Vulcan
Level 104
God Stats
6W - 2L
1,625 SR
Queue Stats
151W - 151L
1,422 Elo+
Party 2
Hachiman
Hachiman
g3t5uc3y
Hachiman
Level 68
God Stats
2W - 1L
1,649 SR
Queue Stats
288W - 274L
1,441 Elo+
Party 2
Eset
Eset
gushtaspa
Eset
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 40L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
1
0 / 0 / 0
2,512
251
0
0
0
Charybdis
Brumpins
Charybdis
13
1 / 7 / 7
7,308
731
3,985
12,239
4,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 6 / 3
8,171
817
4,803
12,454
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
17
4 / 4 / 3
8,239
824
9,721
9,234
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 5
7,555
756
12,846
7,898
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
6 / 3 / 5
8,959
896
3,695
9,217
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
DocWhiskey
Scylla
18
5 / 1 / 12
9,889
989
12,379
10,557
4,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 7
9,595
960
11,412
7,427
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
g3t5uc3y
Hachiman
15
3 / 3 / 10
8,661
866
10,074
9,413
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
1 / 4 / 10
8,135
814
2,345
8,462
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
14
Kills
21
21
Deaths
14
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
0
0
W
Ravana
6
3
5
2.83
L
Charybdis
Brumpins
Charybdis
1
7
7
0.64
L
6
6
3
1.25
W
Scylla
DocWhiskey
Scylla
5
1
12
11
L
Rama
4
4
3
1.38
W
6
3
7
3.17
W
Hachiman
g3t5uc3y
Hachiman
3
3
10
2.67
W
Eset
1
4
10
1.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
39,905
41,825
Taken
45,076
17,041
Mitigated
18,261
7,734
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
3,695
427
516
887
9,217
3,998
0
3,962
5,255
0
9,417
L
Charybdis
Brumpins
Charybdis
3,985
996
503
2,045
12,239
4,860
0
7,540
4,699
0
10,047
L
4,803
69
630
2,753
12,454
4,840
0
8,077
4,377
16,944
0
W
Scylla
DocWhiskey
Scylla
12,379
1,140
1,056
2,547
10,557
4,222
2,455
3,241
7,316
38,156
0
L
Rama
9,721
6,199
223
1,523
9,234
4,168
0
5,295
3,939
0
19,787
W
11,412
5,587
1,225
633
7,427
3,346
618
3,245
4,182
32,972
0
W
Hachiman
g3t5uc3y
Hachiman
10,074
6,404
1,637
1,050
9,413
3,671
3,770
4,267
5,146
0
20,566
W
Eset
2,345
184
1,437
722
8,462
3,024
325
2,934
5,528
14,452
0
L
12,846
4,964
0
57
7,898
3,173
0
5,224
2,674
28,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
45,239
81
Minions Killed
168
0
Camps Cleared
0
629,443
Distance Traveled
999,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
2,512
251
0
0
0
0
0
W
Ravana
8,959
896
14
1
0
203,563
0
L
Charybdis
7,308
731
9
1
0
156,549
0
L
Eset
8,171
817
25
3
0
149,093
0
W
Scylla
9,889
989
62
6
0
218,880
0
L
Rama
8,239
824
18
2
0
157,127
0
W
Vulcan
9,595
960
47
5
0
208,152
0
W
Hachiman
8,661
866
23
2
0
187,394
0
W
Eset
8,135
814
22
2
0
181,287
0
L
Nu Wa
7,555
756
29
3
0
166,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role