Player Matchup

Atlas
Atlas
Dinohino
Atlas
Level 63
God Stats
2W - 11L
1,183 SR
Queue Stats
279W - 331L
1,418 Elo+
Solo
Thor
Thor
MickeySmalls8790
Thor
Level 121
God Stats
6W - 11L
1,387 SR
Queue Stats
450W - 483L
1,396 Elo+
Party 1
Kuzenbo
Kuzenbo
SavageJustice
Kuzenbo
Level 15
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 23L
1,500 Elo+
Party 1
Cupid
Cupid
Shaggels
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,365 Elo+
Party 1
Sun Wukong
Sun Wukong
wildcollieflower
Sun Wukong
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 351L
1,396 Elo+
Party 1
Team Averages
Level 67
1,452 SR
1,415 Elo+

VS

Team Averages
Level 82
1,567 SR
1,431 Elo+
Shiva
Shiva
Cookieman1224
Shiva
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
352W - 364L
1,475 Elo+
Party 2
Scylla
Scylla
Srapydoo
Scylla
Level 46
God Stats
2W - 1L
1,449 SR
Queue Stats
108W - 114L
1,454 Elo+
Party 3
Amaterasu
Amaterasu
TDX069
Amaterasu
Level 62
God Stats
3W - 0L
1,884 SR
Queue Stats
236W - 283L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
TrashPlayersAnon
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
pablo31300
Baron Samedi
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 118L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dinohino
Atlas
14
2 / 5 / 5
8,052
805
8,152
18,856
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 4
7,626
763
6,486
11,247
6,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
15
4 / 5 / 5
8,421
842
5,592
13,649
16,033
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Shaggels
Cupid
12
1 / 9 / 5
7,477
748
3,912
11,797
4,266
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
wildcollieflower
Sun Wukong
15
1 / 4 / 5
7,766
777
4,386
11,911
14,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 12
9,841
984
10,403
11,310
13,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Srapydoo
Scylla
16
3 / 2 / 20
9,144
914
12,569
6,891
2,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
TDX069
Amaterasu
15
4 / 3 / 13
8,537
854
8,741
13,787
14,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
7 / 2 / 14
9,481
948
17,103
9,225
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
pablo31300
Baron Samedi
14
4 / 3 / 17
8,677
868
12,011
8,680
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
11
Kills
29
29
Deaths
12
24
Assists
76
Player
Kills
Deaths
Assists
KDA
W
11
2
12
8.5
L
Atlas
Dinohino
Atlas
2
5
5
0.9
L
3
6
4
0.83
L
Kuzenbo
4
5
5
1.3
L
Cupid
Shaggels
Cupid
1
9
5
0.39
W
Scylla
Srapydoo
Scylla
3
2
20
6.5
W
Amaterasu
TDX069
Amaterasu
4
3
13
3.5
W
7
2
14
7
W
Baron Samedi
pablo31300
Baron Samedi
4
3
17
4.17
L
Sun Wukong
wildcollieflower
Sun Wukong
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
60,827
67,460
Taken
49,893
52,128
Mitigated
40,635
10,500
Healing
18,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,403
1,959
3,734
2,914
11,310
13,839
204
2,607
8,703
792
16,104
L
Atlas
Dinohino
Atlas
8,152
2,831
267
3,523
18,856
10,576
0
12,390
6,099
17,468
0
L
6,486
502
231
1,573
11,247
6,862
722
7,093
3,872
0
11,918
L
Kuzenbo
5,592
1,873
218
1,407
13,649
16,033
0
8,153
4,887
8,763
0
L
Cupid
Shaggels
Cupid
3,912
2,301
304
319
11,797
4,266
372
7,638
3,720
0
7,488
W
Scylla
Srapydoo
Scylla
12,569
1,147
328
683
6,891
2,947
1,188
2,405
4,486
23,826
0
W
Amaterasu
TDX069
Amaterasu
8,741
3,469
118
2,314
13,787
14,495
509
3,624
10,163
0
10,496
W
17,103
1,667
759
3,318
9,225
4,264
1,561
2,712
6,513
33,211
0
W
Baron Samedi
pablo31300
Baron Samedi
12,011
1,372
2,812
2,012
8,680
5,090
1,333
2,396
6,284
22,998
0
L
Sun Wukong
wildcollieflower
Sun Wukong
4,386
411
841
1,817
11,911
14,391
428
6,905
4,657
0
14,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
45,680
84
Minions Killed
113
0
Camps Cleared
0
773,417
Distance Traveled
967,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,841
984
12
1
0
212,147
0
L
Atlas
8,052
805
13
1
0
141,614
0
L
Thor
7,626
763
14
1
0
155,756
0
L
Kuzenbo
8,421
842
8
1
0
176,706
0
L
Cupid
7,477
748
11
1
0
141,395
0
W
Scylla
9,144
914
38
4
0
183,307
0
W
Amaterasu
8,537
854
8
1
0
209,373
0
W
Ah Puch
9,481
948
35
4
0
186,669
0
W
Baron Samedi
8,677
868
20
2
0
176,452
0
L
Sun Wukong
7,766
777
38
4
0
157,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role