Player Matchup

Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Samy_S177
Hera
Level 68
God Stats
8W - 8L
1,467 SR
Queue Stats
270W - 265L
1,459 Elo+
Party 2
Anubis
Anubis
jontsab81
Anubis
Level 49
God Stats
1W - 1L
1,739 SR
Queue Stats
44W - 52L
1,340 Elo+
Solo
Neith
Neith
ySebxs
Neith
Level 69
God Stats
7W - 8L
1,424 SR
Queue Stats
306W - 308L
1,498 Elo+
Party 2
Team Averages
Level 71
1,526 SR
1,460 Elo+

VS

Team Averages
Level 47
1,602 SR
1,439 Elo+
Chang'e
Chang'e
MackMej
Chang'e
Level 50
God Stats
16W - 10L
1,613 SR
Queue Stats
398W - 389L
1,440 Elo+
Party 1
Anubis
Anubis
WildStyle1572
Anubis
Level 62
God Stats
7W - 9L
1,700 SR
Queue Stats
271W - 247L
1,496 Elo+
Solo
Surtr
Surtr
nardy09
Surtr
Level 42
God Stats
5W - 1L
1,328 SR
Queue Stats
100W - 122L
1,363 Elo+
Solo
Lancelot
Lancelot
shakenbake70180
Lancelot
Level 58
God Stats
7W - 7L
1,818 SR
Queue Stats
29W - 30L
1,460 Elo+
Solo
Danzaburou
Danzaburou
thatguysushi267
Danzaburou
Level 25
God Stats
10W - 12L
1,549 SR
Queue Stats
127W - 117L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 0
6,557
656
3,689
8,223
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
 
Loki
8
1 / 2 / 1
5,159
516
4,087
7,474
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
8
3 / 1 / 0
4,938
494
5,386
3,339
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
jontsab81
Anubis
10
1 / 3 / 0
5,618
562
2,878
7,027
2,695
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ySebxs
Neith
9
0 / 2 / 3
5,101
510
3,225
5,694
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MackMej
Chang'e
10
0 / 2 / 2
5,428
543
2,340
6,501
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 0
7,091
709
3,911
4,917
1,933
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
nardy09
Surtr
10
0 / 1 / 3
6,155
616
4,713
8,992
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
9
2 / 2 / 2
5,729
573
2,710
7,384
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
thatguysushi267
Danzaburou
10
4 / 2 / 0
6,557
656
4,580
6,245
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
8
Kills
9
9
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
1
0
3
L
Loki
 
Loki
1
2
1
0.75
W
Chang'e
MackMej
Chang'e
0
2
2
0.5
L
Hera
3
1
0
3
W
3
1
0
3
L
Anubis
jontsab81
Anubis
1
3
0
0.33
W
Surtr
nardy09
Surtr
0
1
3
1.5
W
Lancelot
2
2
2
1.5
W
Danzaburou
thatguysushi267
Danzaburou
4
2
0
2
L
Neith
ySebxs
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,265
Damage
18,254
31,757
Taken
34,039
10,700
Mitigated
12,932
6,895
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,689
2,093
0
500
8,223
2,904
0
1,187
7,036
0
49,809
L
Loki
 
Loki
4,087
404
0
2,170
7,474
2,067
0
418
7,056
0
30,747
W
Chang'e
MackMej
Chang'e
2,340
189
619
2,788
6,501
2,288
222
3,685
2,816
24,402
0
L
Hera
5,386
525
0
500
3,339
1,016
120
579
2,760
26,285
0
W
3,911
179
0
3,271
4,917
1,933
600
1,890
3,027
52,148
0
L
Anubis
jontsab81
Anubis
2,878
273
0
2,708
7,027
2,695
0
2,754
4,273
37,852
0
W
Surtr
nardy09
Surtr
4,713
2,221
0
1,938
8,992
4,204
486
189
8,803
476
42,150
W
Lancelot
2,710
518
0
1,310
7,384
2,346
1,177
799
6,585
0
26,036
W
Danzaburou
thatguysushi267
Danzaburou
4,580
2,461
0
1,766
6,245
2,161
0
1,701
4,544
0
37,713
L
Neith
ySebxs
Neith
3,225
1,361
0
1,017
5,694
2,018
198
1,521
4,173
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
30,960
282
Minions Killed
295
0
Camps Cleared
0
962,702
Distance Traveled
985,904
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,557
656
83
8
0
256,618
0
L
Loki
5,159
516
51
5
0
196,401
3
W
Chang'e
5,428
543
43
4
0
200,114
0
L
Hera
4,938
494
27
3
0
179,811
0
W
Anubis
7,091
709
95
10
0
187,116
0
L
Anubis
5,618
562
63
6
0
163,286
0
W
Surtr
6,155
616
57
6
0
186,218
1
W
Lancelot
5,729
573
42
4
0
213,262
0
W
Danzaburou
6,557
656
58
6
0
199,194
0
L
Neith
5,101
510
58
6
0
166,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role