Player Matchup

Charybdis
Charybdis
Dead-Numb
Charybdis
Level 129
God Stats
2W - 4L
1,327 SR
Queue Stats
188W - 191L
1,497 Elo+
Solo
Nox
Nox
Elektra89
Nox
Level 98
God Stats
2W - 4L
1,519 SR
Queue Stats
74W - 86L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Jorgezzz
Kukulkan
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
22W - 38L
1,348 Elo+
Solo
Poseidon
Poseidon
ProfessionalExp
Poseidon
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,486 Elo+
Solo
Ra
Ra
Yoda122270
Ra
Level 54
God Stats
5W - 4L
1,516 SR
Queue Stats
142W - 213L
1,382 Elo+
Solo
Team Averages
Level 74
1,518 SR
1,432 Elo+

VS

Team Averages
Level 99
1,578 SR
1,411 Elo+
Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
B0NGxSAMURAIx420
Hercules
Level 128
God Stats
4W - 6L
1,652 SR
Queue Stats
144W - 137L
1,454 Elo+
Solo
Ra
Ra
GCNkid
Ra
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 91L
1,374 Elo+
Solo
Ah Puch
Ah Puch
HavocQuiksilvr9
Ah Puch
Level 58
God Stats
3W - 1L
1,739 SR
Queue Stats
31W - 26L
1,402 Elo+
Solo
Amaterasu
Amaterasu
lukobi12
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 170L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dead-Numb
Charybdis
15
2 / 7 / 7
8,985
749
7,144
14,496
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 5
8,545
712
6,052
7,850
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Jorgezzz
Kukulkan
18
5 / 2 / 5
9,920
827
16,214
8,814
4,607
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
14
2 / 9 / 6
8,542
712
8,943
11,838
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 7 / 6
9,746
812
7,899
10,709
5,062
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 5 / 14
9,128
761
5,860
10,512
4,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 4 / 11
11,021
918
13,350
23,062
29,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
16
6 / 2 / 16
9,806
817
8,978
9,395
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 3 / 14
10,730
894
19,532
8,980
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
lukobi12
Amaterasu
16
3 / 3 / 16
9,474
790
3,273
13,498
9,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
16
Kills
29
29
Deaths
17
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
5
14
2
W
11
4
11
4.13
L
Charybdis
Dead-Numb
Charybdis
2
7
7
0.79
L
3
4
5
1.38
W
Ra
6
2
16
7
W
6
3
14
4.33
L
Kukulkan
Jorgezzz
Kukulkan
5
2
5
3.75
L
Poseidon
2
9
6
0.56
L
4
7
6
1
W
Amaterasu
lukobi12
Amaterasu
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,252
Damage
50,993
53,707
Taken
65,447
24,539
Mitigated
52,393
11,241
Healing
25,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,860
2,443
1,248
453
10,512
4,709
1,588
6,552
3,878
0
17,501
W
13,350
2,243
933
10,778
23,062
29,016
458
11,318
11,658
0
19,261
L
Charybdis
Dead-Numb
Charybdis
7,144
2,977
447
1,899
14,496
6,567
0
7,740
6,387
0
16,334
L
6,052
192
549
447
7,850
3,540
0
5,383
2,242
15,100
0
W
Ra
8,978
656
3,230
3,876
9,395
4,387
1,575
6,918
2,477
18,187
0
W
19,532
297
414
1,138
8,980
4,338
965
5,204
3,725
40,467
0
L
Kukulkan
Jorgezzz
Kukulkan
16,214
1,735
336
2,700
8,814
4,607
0
5,367
3,273
34,852
0
L
Poseidon
8,943
1,412
460
648
11,838
4,763
0
4,340
7,182
14,586
0
L
7,899
450
2,780
975
10,709
5,062
0
5,471
4,939
15,654
0
W
Amaterasu
lukobi12
Amaterasu
3,273
875
536
2,985
13,498
9,943
483
8,820
4,601
0
9,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
50,159
141
Minions Killed
126
0
Camps Cleared
0
1,001,167
Distance Traveled
1,100,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,128
761
25
2
0
195,104
0
W
Hercules
11,021
918
16
1
0
220,492
0
L
Charybdis
8,985
749
47
4
0
193,443
0
L
Nox
8,545
712
27
2
0
211,545
0
W
Ra
9,806
817
21
2
0
243,493
0
W
Ah Puch
10,730
894
54
5
0
207,401
0
L
Kukulkan
9,920
827
40
3
0
237,541
0
L
Poseidon
8,542
712
11
1
0
151,925
0
L
Ra
9,746
812
16
1
0
206,713
0
W
Amaterasu
9,474
790
10
1
0
234,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role