Player Matchup

Anubis
Anubis
Blexyyy
Anubis
Level 67
God Stats
12W - 15L
1,410 SR
Queue Stats
195W - 197L
1,386 Elo+
Party 2
Odin
Odin
Grimmz3701
Odin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 78L
1,241 Elo+
Party 1
Anhur
Anhur
PerpetualChaos7
Anhur
Level 36
God Stats
2W - 0L
1,302 SR
Queue Stats
25W - 34L
1,290 Elo+
Party 1
Nu Wa
Nu Wa
The Real WALD0
Nu Wa
Level 65
God Stats
66W - 40L
1,619 SR
Queue Stats
199W - 198L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToxicTaurus2
Ah Muzen Cab
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 53L
1,400 Elo+
Party 2
Team Averages
Level 49
1,466 SR
1,347 Elo+

VS

Team Averages
Level 55
1,413 SR
1,379 Elo+
Ravana
Ravana
LocalFazbear
Ravana
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
136W - 166L
1,302 Elo+
Solo
Thanatos
Thanatos
PhieldBoy7evn_
Thanatos
Level 99
God Stats
7W - 16L
1,332 SR
Queue Stats
390W - 388L
1,440 Elo+
Party 3
Hachiman
Hachiman
PhieldBoyJah_
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 99L
1,371 Elo+
Party 3
The Morrigan
The Morrigan
WatermelonChamoy
The Morrigan
Level 56
God Stats
2W - 5L
1,308 SR
Queue Stats
233W - 215L
1,432 Elo+
Party 4
Hun Batz
Hun Batz
rockerx111
Hun Batz
Level 38
God Stats
7W - 7L
1,425 SR
Queue Stats
85W - 92L
1,349 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blexyyy
Anubis
16
13 / 0 / 7
10,499
656
17,320
11,744
6,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 5 / 4
9,209
576
3,171
14,118
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 2 / 2
8,918
557
5,160
8,676
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 14
10,055
628
14,846
6,428
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
ToxicTaurus2
Ah Muzen Cab
15
8 / 1 / 13
9,731
608
9,117
7,708
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 7 / 4
6,246
390
1,892
14,810
4,208
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
13
4 / 2 / 2
7,739
484
5,952
16,037
8,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
PhieldBoyJah_
Hachiman
13
3 / 6 / 3
7,199
450
6,609
11,755
3,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
WatermelonChamoy
The Morrigan
11
0 / 3 / 0
6,496
406
5,663
10,498
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
rockerx111
Hun Batz
10
1 / 12 / 1
6,479
405
5,137
18,975
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
30
Kills
8
8
Deaths
30
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blexyyy
Anubis
13
0
7
16.5
W
3
5
4
1
L
Ravana
0
7
4
0.29
W
4
2
2
2.5
L
Thanatos
4
2
2
2.5
L
Hachiman
PhieldBoyJah_
Hachiman
3
6
3
0.75
W
2
0
14
9
W
Ah Muzen Cab
ToxicTaurus2
Ah Muzen Cab
8
1
13
14.5
L
The Morrigan
WatermelonChamoy
The Morrigan
0
3
0
0
L
Hun Batz
rockerx111
Hun Batz
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,614
Damage
25,253
48,674
Taken
72,075
28,704
Mitigated
23,288
14,375
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blexyyy
Anubis
17,320
212
0
7,639
11,744
6,783
1,150
2,653
9,043
91,219
0
W
3,171
939
116
1,832
14,118
13,113
511
529
13,548
0
40,884
L
Ravana
1,892
242
0
2,313
14,810
4,208
0
7,950
6,662
0
31,864
W
5,160
2,870
0
2,516
8,676
3,504
2,135
369
8,281
0
58,186
L
Thanatos
5,952
607
0
8,535
16,037
8,067
0
6,672
9,015
0
46,838
L
Hachiman
PhieldBoyJah_
Hachiman
6,609
3,891
0
817
11,755
3,053
0
3,706
7,927
0
37,937
W
14,846
5,113
0
1,496
6,428
2,326
3,395
812
5,566
71,065
0
W
Ah Muzen Cab
ToxicTaurus2
Ah Muzen Cab
9,117
4,010
0
776
7,708
2,978
1,691
1,652
6,004
0
58,594
L
The Morrigan
WatermelonChamoy
The Morrigan
5,663
330
0
2,080
10,498
3,206
0
4,940
5,440
48,972
0
L
Hun Batz
rockerx111
Hun Batz
5,137
1,382
0
455
18,975
4,754
0
8,024
10,865
0
43,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
34,159
484
Minions Killed
285
0
Camps Cleared
0
1,637,463
Distance Traveled
1,494,172
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,499
656
141
9
0
321,016
0
W
Odin
9,209
576
45
3
0
316,176
5
L
Ravana
6,246
390
35
2
0
305,071
0
W
Anhur
8,918
557
112
7
0
312,229
0
L
Thanatos
7,739
484
64
4
0
320,003
0
L
Hachiman
7,199
450
55
3
0
247,310
0
W
Nu Wa
10,055
628
120
8
0
317,955
0
W
Ah Muzen Cab
9,731
608
66
4
0
370,087
0
L
The Morrigan
6,496
406
60
4
0
289,662
0
L
Hun Batz
6,479
405
71
4
0
332,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role