Player Matchup

Anubis
Anubis
DarkRebelion689
Anubis
Level 118
God Stats
15W - 14L
1,539 SR
Queue Stats
31W - 32L
1,407 Elo+
Party 1
Da Ji
Da Ji
FallenAngel8825
Da Ji
Level 105
God Stats
9W - 14L
1,474 SR
Queue Stats
180W - 181L
1,407 Elo+
Party 1
Anhur
Anhur
Syno5537
Anhur
Level 103
God Stats
4W - 2L
1,818 SR
Queue Stats
267W - 255L
1,453 Elo+
Solo
Charon
Charon
Taboo Turkey
Charon
Level 159
God Stats
2W - 3L
1,453 SR
Queue Stats
192W - 213L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
Whitewolf00122
Cu Chulainn
Level 78
God Stats
40W - 34L
1,560 SR
Queue Stats
500W - 488L
1,488 Elo+
Solo
Team Averages
Level 113
1,569 SR
1,447 Elo+

VS

Team Averages
Level 134
1,508 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
ArcZid
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 199L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
KnockOutNinja
Zhong Kui
Level 159
God Stats
26W - 22L
1,520 SR
Queue Stats
385W - 371L
1,589 Elo+
Solo
Bacchus
Bacchus
MFSACREDSWAUV420
Bacchus
Level 155
God Stats
22W - 19L
1,575 SR
Queue Stats
554W - 535L
1,442 Elo+
Solo
Tyr
Tyr
SKELETONComet51
Tyr
Level 125
God Stats
40W - 32L
1,521 SR
Queue Stats
245W - 257L
1,470 Elo+
Solo
Neith
Neith
nicoCalde
Neith
Level 101
God Stats
29W - 24L
1,423 SR
Queue Stats
396W - 383L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,263
711
2,400
3,838
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 2 / 0
3,770
628
3,147
5,077
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anhur
Syno5537
Anhur
7
0 / 0 / 1
3,941
657
3,375
4,732
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
4
1 / 0 / 0
3,920
653
1,175
2,204
1,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Whitewolf00122
Cu Chulainn
8
0 / 1 / 0
4,529
755
3,160
6,263
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArcZid
Morgan Le Fay
8
1 / 0 / 0
4,412
735
4,105
5,368
2,146
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
KnockOutNinja
Zhong Kui
8
1 / 1 / 0
4,623
771
3,050
4,510
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
1 / 1 / 1
4,141
690
2,847
5,891
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,766
628
100
3,833
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
nicoCalde
Neith
7
1 / 0 / 1
4,061
677
3,574
3,833
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArcZid
Morgan Le Fay
1
0
0
1
L
0
1
1
0.5
L
1
2
0
0.5
W
Zhong Kui
KnockOutNinja
Zhong Kui
1
1
0
1
W
1
1
1
1.5
W
0
0
0
0
L
Anhur
Syno5537
Anhur
0
0
1
0.5
L
Charon
1
0
0
1
L
Cu Chulainn
Whitewolf00122
Cu Chulainn
0
1
0
0
W
Neith
nicoCalde
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,257
Damage
13,676
22,114
Taken
23,435
9,971
Mitigated
12,466
7,097
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArcZid
Morgan Le Fay
4,105
1,013
0
2,210
5,368
2,146
0
0
5,368
25,729
0
L
2,400
318
96
1,597
3,838
1,942
0
2,674
1,164
26,661
0
L
3,147
857
0
472
5,077
1,794
0
1,172
3,905
0
17,195
W
Zhong Kui
KnockOutNinja
Zhong Kui
3,050
604
0
2,071
4,510
3,162
0
2,199
2,311
24,254
5,327
W
2,847
444
104
2,470
5,891
4,516
0
645
5,246
11,267
0
W
100
0
0
1,525
3,833
1,595
0
201
3,632
0
22,459
L
Anhur
Syno5537
Anhur
3,375
1,935
0
2,006
4,732
1,445
0
1,593
3,139
0
19,390
L
Charon
1,175
191
0
1,128
2,204
1,247
0
280
1,924
7,792
0
L
Cu Chulainn
Whitewolf00122
Cu Chulainn
3,160
389
0
1,798
6,263
3,543
0
4,105
2,158
0
30,942
W
Neith
nicoCalde
Neith
3,574
1,294
0
1,220
3,833
1,047
0
530
3,303
0
23,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,423
Gold Earned
21,003
168
Minions Killed
212
0
Camps Cleared
0
551,893
Distance Traveled
656,812
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,412
735
43
7
0
129,612
0
L
Anubis
4,263
711
47
8
0
94,110
1
L
Da Ji
3,770
628
24
4
0
131,609
0
W
Zhong Kui
4,623
771
61
10
0
123,457
2
W
Bacchus
4,141
690
17
3
0
127,280
1
W
Tyr
3,766
628
42
7
0
157,895
0
L
Anhur
3,941
657
35
6
0
117,783
0
L
Charon
3,920
653
9
2
0
69,226
1
L
Cu Chulainn
4,529
755
53
9
0
139,165
0
W
Neith
4,061
677
49
8
0
118,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role