Player Matchup

Aphrodite
Aphrodite
Ariana-Grandinha
Aphrodite
Level 60
God Stats
26W - 23L
1,084 SR
Queue Stats
185W - 193L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
Birjeb
Gilgamesh
Level 16
God Stats
2W - 0L
1,710 SR
Queue Stats
93W - 41L
1,645 Elo+
Party 1
Medusa
Medusa
ShalltearDBlood
Medusa
Level 105
God Stats
12W - 10L
1,449 SR
Queue Stats
199W - 158L
1,501 Elo+
Party 2
Khepri
Khepri
coolayy
Khepri
Level 66
God Stats
3W - 1L
1,670 SR
Queue Stats
282W - 145L
1,645 Elo+
Party 1
Chang'e
Chang'e
off___________f
Chang'e
Level 30
God Stats
26W - 32L
1,456 SR
Queue Stats
119W - 140L
1,462 Elo+
Party 2
Team Averages
Level 55
1,474 SR
1,541 Elo+

VS

Team Averages
Level 81
1,504 SR
1,455 Elo+
Loki
Loki
JinXKZ1
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,336 Elo+
Party 3
Cabrakan
Cabrakan
Mohg_Lord-Of-Sus
Cabrakan
Level 63
God Stats
2W - 4L
1,411 SR
Queue Stats
161W - 167L
1,459 Elo+
Solo
Vulcan
Vulcan
ShyJinxie
Vulcan
Level 47
God Stats
4W - 2L
1,684 SR
Queue Stats
69W - 76L
1,465 Elo+
Solo
Danzaburou
Danzaburou
SubieSenpai
Danzaburou
Level 84
God Stats
11W - 13L
1,353 SR
Queue Stats
120W - 123L
1,523 Elo+
Solo
Hercules
Hercules
Whiskeyneat633
Hercules
Level 106
God Stats
5W - 5L
1,574 SR
Queue Stats
47W - 48L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
4 / 0 / 7
8,928
1,275
5,321
5,972
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Birjeb
Gilgamesh
14
4 / 2 / 9
8,507
1,215
11,859
11,537
12,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 0 / 10
8,907
1,272
6,960
2,761
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
coolayy
Khepri
14
0 / 0 / 14
8,808
1,258
4,924
9,203
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 0 / 6
9,042
1,292
7,217
5,631
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

334

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JinXKZ1
Loki
13
1 / 5 / 1
7,870
1,124
3,624
8,172
3,694
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 4 / 1
7,295
1,042
3,754
8,596
10,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
ShyJinxie
Vulcan
13
0 / 4 / 1
7,581
1,083
11,468
8,730
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
SubieSenpai
Danzaburou
13
0 / 3 / 0
7,717
1,102
6,763
7,501
3,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
1 / 1 / 0
7,586
1,084
4,495
6,770
6,767
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
17
Kills
2
2
Deaths
17
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
4
0
7
7.5
W
Gilgamesh
Birjeb
Gilgamesh
4
2
9
4.25
L
Loki
JinXKZ1
Loki
1
5
1
0.3
L
0
4
1
0.13
W
3
0
10
8
L
Vulcan
ShyJinxie
Vulcan
0
4
1
0.13
L
Danzaburou
SubieSenpai
Danzaburou
0
3
0
0
L
Hercules
1
1
0
1
W
Khepri
coolayy
Khepri
0
0
14
7
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
30,104
35,104
Taken
39,769
30,703
Mitigated
28,991
15,990
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
5,321
845
2,952
3,814
5,972
3,906
0
3,511
2,461
19,163
0
W
Gilgamesh
Birjeb
Gilgamesh
11,859
3,427
192
1,211
11,537
12,371
0
3,294
8,243
0
18,378
L
Loki
JinXKZ1
Loki
3,624
1,460
0
86
8,172
3,694
0
2,230
5,626
0
13,685
L
3,754
562
0
808
8,596
10,512
0
4,453
4,064
6,846
0
W
6,960
2,899
0
589
2,761
1,417
0
1,132
1,629
0
35,597
L
Vulcan
ShyJinxie
Vulcan
11,468
5,115
0
0
8,730
4,290
0
5,066
3,586
31,560
0
L
Danzaburou
SubieSenpai
Danzaburou
6,763
2,699
318
1,440
7,501
3,728
0
2,262
5,097
0
30,245
L
Hercules
4,495
1,103
0
767
6,770
6,767
0
3,451
3,065
0
12,158
W
Khepri
coolayy
Khepri
4,924
784
94
1,112
9,203
10,375
0
3,781
5,422
9,374
0
W
7,217
296
4,205
1,821
5,631
2,634
0
3,504
2,127
15,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
38,049
163
Minions Killed
142
3
Camps Cleared
6
837,043
Distance Traveled
685,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,928
1,275
44
6
2
161,191
0
W
Gilgamesh
8,507
1,215
14
2
0
165,671
0
L
Loki
7,870
1,124
19
3
2
140,313
0
L
Cabrakan
7,295
1,042
0
0
0
100,760
0
W
Medusa
8,907
1,272
71
10
0
172,325
0
L
Vulcan
7,581
1,083
41
6
1
159,485
0
L
Danzaburou
7,717
1,102
61
9
1
137,790
0
L
Hercules
7,586
1,084
21
3
2
146,684
0
W
Khepri
8,808
1,258
14
2
0
166,025
0
W
Chang'e
9,042
1,292
20
3
1
171,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role