Player Matchup

Thoth
Thoth
HotFrozenHobo
Thoth
Level 143
God Stats
0W - 2L
1,187 SR
Queue Stats
46W - 34L
1,609 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Whitespindle
Ah Muzen Cab
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,590 Elo+
Party 1
Kuzenbo
Kuzenbo
xGOOMBAx
Kuzenbo
Level 24
God Stats
1W - 1L
1,759 SR
Queue Stats
24W - 22L
1,527 Elo+
Party 1
Team Averages
Level 93
1,482 SR
1,575 Elo+

VS

Team Averages
Level 68
1,392 SR
1,535 Elo+
Ares
Ares
CrazyGoobis
Ares
Level 66
God Stats
6W - 8L
1,381 SR
Queue Stats
35W - 35L
1,523 Elo+
Solo
Raijin
Raijin
I_hatePC_players
Raijin
Level 68
God Stats
6W - 14L
1,194 SR
Queue Stats
302W - 299L
1,503 Elo+
Solo
Danzaburou
Danzaburou
thunababy
Danzaburou
Level 69
God Stats
14W - 20L
1,601 SR
Queue Stats
157W - 149L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 3
10,006
770
12,739
11,520
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Whitespindle
Ah Muzen Cab
12
2 / 6 / 4
9,669
744
11,666
14,602
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
xGOOMBAx
Kuzenbo
12
0 / 6 / 6
9,023
694
6,038
15,723
19,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
10,962
843
9,455
16,511
17,851
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 5 / 6
11,026
848
8,380
11,408
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
thunababy
Danzaburou
16
10 / 1 / 9
12,804
985
17,441
12,455
5,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
19
19
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
5
7
3
0.93
W
6
5
6
1.8
L
Ah Muzen Cab
Whitespindle
Ah Muzen Cab
2
6
4
0.67
W
Danzaburou
thunababy
Danzaburou
10
1
9
14.5
L
Kuzenbo
xGOOMBAx
Kuzenbo
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,443
Damage
35,276
41,845
Taken
40,374
29,511
Mitigated
27,268
2,197
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,455
215
0
2,504
16,511
17,851
187
7,179
8,678
25,984
0
L
12,739
233
0
221
11,520
4,029
0
5,115
6,157
32,189
0
W
8,380
637
0
1,520
11,408
4,112
0
5,977
5,163
43,103
0
L
Ah Muzen Cab
Whitespindle
Ah Muzen Cab
11,666
3,806
0
1,156
14,602
5,813
285
5,825
8,543
0
49,898
W
Danzaburou
thunababy
Danzaburou
17,441
9,658
0
4,699
12,455
5,305
2,847
5,125
7,028
0
67,404
L
Kuzenbo
xGOOMBAx
Kuzenbo
6,038
2,174
0
820
15,723
19,669
48
6,138
9,195
15,426
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,698
Gold Earned
34,792
123
Minions Killed
189
0
Camps Cleared
0
665,039
Distance Traveled
733,574
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,962
843
26
2
0
275,326
0
L
Thoth
10,006
770
55
4
0
224,100
1
W
Raijin
11,026
848
68
5
0
221,650
0
L
Ah Muzen Cab
9,669
744
57
4
0
210,173
1
W
Danzaburou
12,804
985
95
7
0
236,598
0
L
Kuzenbo
9,023
694
11
1
0
230,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role