Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
BakuraRyou
Maman Brigitte
Level 159
God Stats
17W - 21L
1,514 SR
Queue Stats
411W - 425L
1,497 Elo+
Solo
Medusa
Medusa
Misterbla
Medusa
Level 141
God Stats
2W - 2L
1,671 SR
Queue Stats
137W - 145L
1,526 Elo+
Solo
Cerberus
Cerberus
RickFire007
Cerberus
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,778 Elo+
Solo
Artio
Artio
Umpocomais
Artio
Level 78
God Stats
33W - 32L
1,501 SR
Queue Stats
346W - 368L
1,445 Elo+
Solo
Team Averages
Level 115
1,537 SR
1,549 Elo+

VS

Team Averages
Level 93
1,504 SR
1,443 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BardockSS3
Sylvanus
Level 36
God Stats
10W - 10L
1,261 SR
Queue Stats
116W - 144L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
CRZYBoi
Sun Wukong
Level 60
God Stats
3W - 1L
1,608 SR
Queue Stats
106W - 142L
1,439 Elo+
Party 1
Janus
Janus
minhamaezinha
Janus
Level 103
God Stats
6W - 4L
1,390 SR
Queue Stats
126W - 151L
1,394 Elo+
Party 1
Maman Brigitte
Maman Brigitte
zero132340
Maman Brigitte
Level 120
God Stats
11W - 3L
1,763 SR
Queue Stats
626W - 596L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 2
7,371
527
6,997
8,138
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maman Brigitte
BakuraRyou
Maman Brigitte
12
2 / 5 / 0
6,744
482
6,558
15,432
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Misterbla
Medusa
12
0 / 3 / 1
6,756
483
3,560
9,919
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
RickFire007
Cerberus
10
1 / 4 / 0
6,541
467
3,632
11,329
11,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
11
0 / 0 / 0
6,808
486
2,488
9,100
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 1 / 5
8,509
608
4,780
7,034
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
BardockSS3
Sylvanus
11
2 / 1 / 3
7,760
554
4,858
14,245
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
CRZYBoi
Sun Wukong
15
6 / 0 / 1
9,482
677
9,626
10,675
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 2
7,588
542
5,813
6,875
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
zero132340
Maman Brigitte
14
5 / 0 / 3
8,249
589
7,876
10,323
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
W
Cupid
 
Cupid
1
1
5
3.5
L
Maman Brigitte
BakuraRyou
Maman Brigitte
2
5
0
0.4
W
Sylvanus
BardockSS3
Sylvanus
2
1
3
3.5
W
Sun Wukong
CRZYBoi
Sun Wukong
6
0
1
6.5
L
Medusa
Misterbla
Medusa
0
3
1
0.17
L
Cerberus
RickFire007
Cerberus
1
4
0
0.25
L
Artio
0
0
0
0
W
0
2
2
0.5
W
Maman Brigitte
zero132340
Maman Brigitte
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,235
Damage
32,953
53,918
Taken
49,152
32,867
Mitigated
27,371
16,936
Healing
26,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,997
567
0
2,421
8,138
5,207
0
4,279
3,742
61,925
0
W
Cupid
 
Cupid
4,780
2,645
460
3,384
7,034
2,797
346
1,881
5,127
0
68,414
L
Maman Brigitte
BakuraRyou
Maman Brigitte
6,558
672
0
3,751
15,432
5,588
0
4,882
10,498
42,444
1,188
W
Sylvanus
BardockSS3
Sylvanus
4,858
1,220
4,036
6,832
14,245
10,534
341
3,936
10,227
23,141
0
W
Sun Wukong
CRZYBoi
Sun Wukong
9,626
3,153
0
4,839
10,675
7,184
492
4,690
5,985
2,705
55,535
L
Medusa
Misterbla
Medusa
3,560
1,660
0
3,385
9,919
3,364
0
1,861
8,058
0
53,922
L
Cerberus
RickFire007
Cerberus
3,632
688
0
2,749
11,329
11,636
0
2,434
8,855
26,107
0
L
Artio
2,488
80
404
4,226
9,100
7,072
0
5,301
3,599
16,743
0
W
5,813
569
0
1,750
6,875
2,527
580
5,212
1,295
61,680
0
W
Maman Brigitte
zero132340
Maman Brigitte
7,876
522
0
5,650
10,323
4,329
1,403
3,097
7,036
59,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
41,588
429
Minions Killed
465
0
Camps Cleared
0
1,377,120
Distance Traveled
1,497,036
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,371
527
121
9
0
268,022
0
W
Cupid
8,509
608
138
10
0
275,381
0
L
Maman Brigitte
6,744
482
71
5
0
325,285
0
W
Sylvanus
7,760
554
20
1
0
282,222
2
W
Sun Wukong
9,482
677
100
7
0
306,048
0
L
Medusa
6,756
483
99
7
0
252,453
5
L
Cerberus
6,541
467
107
8
0
241,465
3
L
Artio
6,808
486
31
2
0
289,895
5
W
Janus
7,588
542
125
9
0
272,178
2
W
Maman Brigitte
8,249
589
82
6
0
361,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role