Player Matchup

Cthulhu
Cthulhu
AcediaxGula
Cthulhu
Level 63
God Stats
22W - 10L
1,572 SR
Queue Stats
75W - 64L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
Blasfimi
Danzaburou
Level 61
God Stats
47W - 44L
1,532 SR
Queue Stats
175W - 192L
1,381 Elo+
Party 1
Chang'e
Chang'e
Y4LCrash
Chang'e
Level 63
God Stats
1W - 0L
1,513 SR
Queue Stats
238W - 249L
1,367 Elo+
Party 1
Team Averages
Level 62
1,539 SR
1,390 Elo+

VS

Team Averages
Level 72
1,405 SR
1,483 Elo+
Maman Brigitte
Maman Brigitte
AFROXxMAN
Maman Brigitte
Level 119
God Stats
0W - 2L
1,215 SR
Queue Stats
10W - 17L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
Inuyasha4000
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,342 Elo+
Party 2
Apollo
Apollo
SergioFantoche
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcediaxGula
Cthulhu
15
7 / 6 / 9
12,657
904
12,079
24,302
13,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Blasfimi
Danzaburou
14
10 / 5 / 8
12,851
918
23,285
16,496
6,529
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chang'e
Y4LCrash
Chang'e
16
4 / 1 / 15
12,515
894
10,607
15,993
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AFROXxMAN
Maman Brigitte
13
1 / 9 / 7
9,959
711
7,521
15,668
6,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Inuyasha4000
Kuzenbo
12
0 / 6 / 8
9,794
700
3,759
17,546
21,014
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 6 / 3
12,972
927
23,098
20,919
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
21
Kills
10
12
Deaths
21
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AFROXxMAN
Maman Brigitte
1
9
7
0.5
W
Cthulhu
AcediaxGula
Cthulhu
7
6
9
1.92
W
Danzaburou
Blasfimi
Danzaburou
10
5
8
2.8
L
Kuzenbo
Inuyasha4000
Kuzenbo
0
6
8
0.67
L
9
6
3
1.75
W
Chang'e
Y4LCrash
Chang'e
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,971
Damage
34,378
56,791
Taken
54,133
26,643
Mitigated
39,472
23,807
Healing
2,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AFROXxMAN
Maman Brigitte
7,521
195
0
1,070
15,668
6,938
90
7,045
8,433
30,891
0
W
Cthulhu
AcediaxGula
Cthulhu
12,079
1,274
714
1,732
24,302
13,887
143
3,979
19,479
45,769
248
W
Danzaburou
Blasfimi
Danzaburou
23,285
13,323
0
1,974
16,496
6,529
1,903
2,496
13,607
0
53,495
L
Kuzenbo
Inuyasha4000
Kuzenbo
3,759
1,850
0
0
17,546
21,014
0
7,157
9,860
12,154
0
L
23,098
12,851
0
1,003
20,919
11,520
0
7,651
12,792
0
64,895
W
Chang'e
Y4LCrash
Chang'e
10,607
794
8,433
10,954
15,993
6,227
629
5,542
10,155
43,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,023
Gold Earned
32,725
169
Minions Killed
108
0
Camps Cleared
0
780,988
Distance Traveled
706,384
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,959
711
29
2
0
230,756
0
W
Cthulhu
12,657
904
77
6
0
247,263
4
W
Danzaburou
12,851
918
42
3
0
249,407
0
L
Kuzenbo
9,794
700
7
1
0
240,538
0
L
Apollo
12,972
927
72
5
0
235,090
1
W
Chang'e
12,515
894
50
4
0
284,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role