Player Matchup

Freya
Freya
AbsurdLemons
Freya
Level 45
God Stats
8W - 3L
1,702 SR
Queue Stats
59W - 42L
1,533 Elo+
Party 1
Mulan
Mulan
Collinrod21
Mulan
Level 38
God Stats
2W - 1L
1,459 SR
Queue Stats
19W - 25L
1,432 Elo+
Party 1
Hachiman
Hachiman
Opius23
Hachiman
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
31W - 45L
1,432 Elo+
Party 1
Skadi
Skadi
Skaders
Skadi
Level 69
God Stats
74W - 42L
1,698 SR
Queue Stats
321W - 320L
1,624 Elo+
Solo
Athena
Athena
yakuithemaid
Athena
Level 26
God Stats
5W - 3L
1,600 SR
Queue Stats
26W - 20L
1,518 Elo+
Party 1
Team Averages
Level 41
1,549 SR
1,508 Elo+

VS

Team Averages
Level 55
1,463 SR
1,410 Elo+
Bakasura
Bakasura
 
Bakasura
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KingFlea53
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,455 Elo+
Party 3
Surtr
Surtr
ShazamWhoLaugh
Surtr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,282 Elo+
Party 2
Charon
Charon
TheFlashyBatman
Charon
Level 66
God Stats
0W - 3L
1,313 SR
Queue Stats
103W - 92L
1,529 Elo+
Party 3
Janus
Janus
sillyd007
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,489
681
6,527
6,570
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
5 / 3 / 1
7,368
670
7,817
9,781
9,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Opius23
Hachiman
9
0 / 3 / 3
5,570
506
4,319
6,825
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Skaders
Skadi
12
5 / 0 / 4
7,310
665
7,885
7,654
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
9
1 / 0 / 2
5,590
508
3,646
9,822
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 3 / 1
6,541
595
5,803
10,973
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
10
2 / 0 / 1
5,790
526
4,615
4,984
1,660
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 6 / 0
5,504
500
2,126
9,111
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 1
5,853
532
5,556
12,449
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
sillyd007
Janus
9
0 / 5 / 1
5,235
476
2,702
6,132
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
7
7
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
1
0.83
W
6
1
3
7.5
W
5
3
1
1.83
L
Anhur
2
0
1
2.5
W
Hachiman
Opius23
Hachiman
0
3
3
0.5
L
1
6
0
0.17
W
Skadi
Skaders
Skadi
5
0
4
7
L
2
3
1
0.83
L
Janus
sillyd007
Janus
0
5
1
0.1
W
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,194
Damage
20,802
40,652
Taken
43,649
22,825
Mitigated
20,659
12,263
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,803
3,915
0
1,861
10,973
4,618
0
1,459
9,514
0
53,160
W
6,527
1,757
0
3,406
6,570
2,488
191
2,207
4,143
45,338
0
W
7,817
1,298
0
1,413
9,781
9,344
58
24
8,828
0
45,072
L
Anhur
4,615
2,530
0
2,144
4,984
1,660
0
1,441
3,543
0
29,002
W
Hachiman
Opius23
Hachiman
4,319
3,401
0
2,797
6,825
1,967
225
2,705
4,120
0
27,616
L
2,126
886
0
990
9,111
4,673
0
346
8,765
645
23,460
W
Skadi
Skaders
Skadi
7,885
3,631
0
2,780
7,654
2,799
425
1,031
6,568
0
63,328
L
5,556
1,198
0
2,289
12,449
7,623
0
3,263
9,186
25,522
6,889
L
Janus
sillyd007
Janus
2,702
176
0
917
6,132
2,085
0
3,664
2,468
31,249
0
W
Athena
3,646
1,302
0
1,867
9,822
6,227
38
2,076
7,620
24,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
28,923
332
Minions Killed
286
0
Camps Cleared
0
1,058,551
Distance Traveled
1,098,711
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,541
595
93
8
0
266,602
0
W
Freya
7,489
681
85
8
0
220,731
3
W
Mulan
7,368
670
77
7
0
190,389
0
L
Anhur
5,790
526
51
5
0
197,993
1
W
Hachiman
5,570
506
39
4
0
187,696
0
L
Surtr
5,504
500
41
4
0
192,885
0
W
Skadi
7,310
665
95
9
0
212,905
0
L
Charon
5,853
532
42
4
0
205,211
0
L
Janus
5,235
476
59
5
0
236,020
0
W
Athena
5,590
508
36
3
0
246,830
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role