Player Matchup

Tyr
Tyr
DaphneLX
Tyr
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 121L
1,495 Elo+
Party 1
Apollo
Apollo
MrPillsLX
Apollo
Level 67
God Stats
13W - 5L
1,655 SR
Queue Stats
239W - 211L
1,503 Elo+
Party 1
Maui
Maui
NessBLX
Maui
Level 46
God Stats
105W - 80L
1,618 SR
Queue Stats
183W - 168L
1,494 Elo+
Party 1
Da Ji
Da Ji
WinkyWabbit
Da Ji
Level 32
God Stats
6W - 4L
1,531 SR
Queue Stats
41W - 44L
1,445 Elo+
Party 1
Chang'e
Chang'e
obeyshirt
Chang'e
Level 123
God Stats
2W - 0L
1,736 SR
Queue Stats
234W - 217L
1,447 Elo+
Solo
Team Averages
Level 63
1,608 SR
1,477 Elo+

VS

Team Averages
Level 84
1,457 SR
1,427 Elo+
Horus
Horus
PhieldBoy7evn_
Horus
Level 99
God Stats
33W - 35L
1,259 SR
Queue Stats
390W - 388L
1,450 Elo+
Party 2
Atlas
Atlas
PhieldBoyJah_
Atlas
Level 45
God Stats
8W - 12L
1,499 SR
Queue Stats
75W - 99L
1,379 Elo+
Party 2
Ratatoskr
Ratatoskr
Sagelion
Ratatoskr
Level 48
God Stats
5W - 2L
1,646 SR
Queue Stats
59W - 85L
1,338 Elo+
Solo
Cupid
Cupid
Shadowninja1342
Cupid
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
66W - 82L
1,472 Elo+
Solo
Nu Wa
Nu Wa
fredrod854-fredr
Nu Wa
Level 126
God Stats
11W - 20L
1,383 SR
Queue Stats
306W - 296L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
9,881
520
11,101
17,714
19,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
MrPillsLX
Apollo
17
6 / 1 / 1
10,983
578
11,118
12,168
6,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
NessBLX
Maui
14
1 / 3 / 10
9,046
476
5,335
12,028
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
10 / 2 / 6
10,922
575
16,298
18,279
8,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
obeyshirt
Chang'e
17
5 / 0 / 6
11,036
581
12,178
11,658
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,179
430
13,451
18,882
17,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 4 / 2
8,084
425
5,485
16,960
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
Sagelion
Ratatoskr
13
1 / 8 / 1
8,156
429
9,260
18,918
7,408
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
3 / 4 / 2
8,020
422
9,068
12,893
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
7,145
376
3,942
6,736
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
25
Kills
7
7
Deaths
25
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Apollo
MrPillsLX
Apollo
6
1
1
6.5
W
Maui
NessBLX
Maui
1
3
10
2
L
1
5
1
0.3
L
2
4
2
0.75
L
Ratatoskr
Sagelion
Ratatoskr
1
8
1
0.19
L
3
4
2
1
W
10
2
6
6.5
L
0
4
0
0
W
Chang'e
obeyshirt
Chang'e
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,030
Damage
41,206
71,847
Taken
74,389
51,039
Mitigated
48,542
24,099
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,101
1,373
0
5,452
17,714
19,792
346
1,484
15,200
0
55,876
W
Apollo
MrPillsLX
Apollo
11,118
7,960
0
4,715
12,168
6,093
2,362
1,799
10,321
0
110,320
W
Maui
NessBLX
Maui
5,335
756
0
1,332
12,028
11,724
178
1,549
10,382
20,571
0
L
13,451
5,323
80
3,964
18,882
17,657
0
3,243
15,639
0
52,728
L
5,485
2,556
0
1,900
16,960
16,326
0
3,348
13,612
19,749
0
L
Ratatoskr
Sagelion
Ratatoskr
9,260
1,511
0
1,539
18,918
7,408
0
4,561
14,357
0
56,591
L
9,068
5,095
202
4,377
12,893
5,047
0
3,359
9,534
0
51,372
W
16,298
5,062
0
3,727
18,279
8,721
0
2,569
15,661
0
103,407
L
3,942
986
211
711
6,736
2,104
0
3,002
3,734
41,773
0
W
Chang'e
obeyshirt
Chang'e
12,178
1,352
1,440
7,433
11,658
4,709
1,437
2,026
9,487
91,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,868
Gold Earned
39,584
564
Minions Killed
318
0
Camps Cleared
0
1,782,288
Distance Traveled
1,560,607
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,881
520
95
5
0
382,268
0
W
Apollo
10,983
578
159
8
0
357,290
0
W
Maui
9,046
476
30
2
0
354,930
1
L
Horus
8,179
430
76
4
0
337,309
0
L
Atlas
8,084
425
15
1
0
296,132
1
L
Ratatoskr
8,156
429
77
4
0
399,201
0
L
Cupid
8,020
422
84
4
0
321,724
0
W
Da Ji
10,922
575
128
7
0
325,602
0
L
Nu Wa
7,145
376
66
3
0
206,241
2
W
Chang'e
11,036
581
152
8
0
362,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role