Player Matchup

Yu Huang
Yu Huang
Hickman21
Yu Huang
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 237L
1,491 Elo+
Party 1
Ishtar
Ishtar
MDB Knucklehead
Ishtar
Level 66
God Stats
25W - 24L
1,503 SR
Queue Stats
182W - 201L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
TakenMaxwraith
Ne Zha
Level 124
God Stats
18W - 10L
1,482 SR
Queue Stats
424W - 449L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
apolobertino
Cthulhu
Level 33
God Stats
9W - 10L
1,333 SR
Queue Stats
37W - 47L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
heithereaper42
Baron Samedi
Level 18
God Stats
4W - 2L
1,629 SR
Queue Stats
13W - 8L
1,437 Elo+
Party 1
Team Averages
Level 69
1,489 SR
1,444 Elo+

VS

Team Averages
Level 86
1,471 SR
1,432 Elo+
Zhong Kui
Zhong Kui
Bbabs
Zhong Kui
Level 67
God Stats
30W - 34L
1,497 SR
Queue Stats
190W - 193L
1,430 Elo+
Party 2
Cerberus
Cerberus
TheCEOofRamen
Cerberus
Level 108
God Stats
1W - 2L
1,248 SR
Queue Stats
160W - 160L
1,425 Elo+
Party 2
Janus
Janus
VergedeCiment
Janus
Level 65
God Stats
13W - 16L
1,504 SR
Queue Stats
180W - 168L
1,382 Elo+
Solo
Camazotz
Camazotz
darkprince12115
Camazotz
Level 126
God Stats
4W - 7L
1,602 SR
Queue Stats
330W - 329L
1,470 Elo+
Solo
Cernunnos
Cernunnos
xRyan12
Cernunnos
Level 66
God Stats
1W - 3L
1,505 SR
Queue Stats
56W - 47L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hickman21
Yu Huang
6
1 / 0 / 0
3,985
797
1,502
1,557
372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
3,420
684
1,358
3,112
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 2
3,705
741
1,499
4,332
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
apolobertino
Cthulhu
5
1 / 1 / 0
3,569
714
1,497
3,253
1,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
heithereaper42
Baron Samedi
6
0 / 0 / 0
3,708
742
1,516
3,079
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bbabs
Zhong Kui
6
0 / 0 / 0
3,583
717
1,908
3,170
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
TheCEOofRamen
Cerberus
6
1 / 1 / 1
3,507
701
2,066
4,121
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
3,510
702
855
2,355
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
6
1 / 1 / 1
3,377
675
1,868
4,500
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
xRyan12
Cernunnos
1
0 / 0 / 0
2,520
504
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
2
2
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bbabs
Zhong Kui
0
0
0
0
W
Yu Huang
Hickman21
Yu Huang
1
0
0
1
W
0
1
1
0.5
W
0
0
2
1
L
Cerberus
TheCEOofRamen
Cerberus
1
1
1
1.5
L
0
0
0
0
W
Cthulhu
apolobertino
Cthulhu
1
1
0
1
L
Camazotz
1
1
1
1.5
W
Baron Samedi
heithereaper42
Baron Samedi
0
0
0
0
L
Cernunnos
xRyan12
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,372
Damage
6,697
15,333
Taken
14,146
5,765
Mitigated
6,370
5,576
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bbabs
Zhong Kui
1,908
514
0
1,325
3,170
2,027
0
1,333
1,654
13,511
3,407
W
Yu Huang
Hickman21
Yu Huang
1,502
0
74
1,273
1,557
372
0
371
1,112
19,811
0
W
1,358
582
0
937
3,112
832
0
1,011
1,993
0
17,214
W
1,499
463
0
1,586
4,332
1,239
0
473
3,745
0
19,833
L
Cerberus
TheCEOofRamen
Cerberus
2,066
164
0
1,039
4,121
2,570
0
741
3,380
14,200
0
L
855
84
0
750
2,355
581
0
1,180
1,175
16,052
0
W
Cthulhu
apolobertino
Cthulhu
1,497
305
358
188
3,253
1,448
0
681
2,483
9,548
0
L
Camazotz
1,868
707
0
1,768
4,500
1,192
0
1,078
3,422
0
10,717
W
Baron Samedi
heithereaper42
Baron Samedi
1,516
184
0
1,160
3,079
1,874
0
1,778
1,301
15,700
0
L
Cernunnos
xRyan12
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,387
Gold Earned
16,497
150
Minions Killed
118
0
Camps Cleared
0
543,545
Distance Traveled
446,952
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,583
717
29
6
0
102,384
2
W
Yu Huang
3,985
797
30
6
0
108,451
0
W
Ishtar
3,420
684
36
7
0
104,108
0
W
Ne Zha
3,705
741
34
7
0
131,696
0
L
Cerberus
3,507
701
44
9
0
92,867
0
L
Janus
3,510
702
28
6
0
128,795
0
W
Cthulhu
3,569
714
11
2
0
97,956
0
L
Camazotz
3,377
675
17
3
0
113,231
0
W
Baron Samedi
3,708
742
39
8
0
101,334
1
L
Cernunnos
2,520
504
0
0
0
9,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role