Player Matchup

Mulan
Mulan
DeViLDoNuT6671
Mulan
Level 142
God Stats
93W - 65L
1,663 SR
Queue Stats
212W - 193L
1,529 Elo+
Party 2
Hel
Hel
FatedCornet62
Hel
Level 119
God Stats
12W - 11L
1,556 SR
Queue Stats
71W - 68L
1,433 Elo+
Party 1
Geb
Geb
Herobrineem2144
Geb
Level 47
God Stats
3W - 6L
1,430 SR
Queue Stats
202W - 197L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
PowerPusheen
Ne Zha
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
278W - 281L
1,413 Elo+
Party 2
Hachiman
Hachiman
kattmeown
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,424 Elo+
Party 1
Team Averages
Level 80
1,530 SR
1,450 Elo+

VS

Team Averages
Level 111
1,686 SR
1,447 Elo+
Janus
Janus
AEG SQUATT
Janus
Level 88
God Stats
15W - 6L
1,742 SR
Queue Stats
184W - 178L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VenomWeilder
Ah Muzen Cab
Level 158
God Stats
1W - 1L
1,565 SR
Queue Stats
49W - 53L
1,416 Elo+
Solo
Ah Puch
Ah Puch
XxXGodlyXxX1450
Ah Puch
Level 86
God Stats
3W - 2L
1,754 SR
Queue Stats
166W - 152L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
llSpaceLeell
Kumbhakarna
Level 119
God Stats
4W - 2L
1,801 SR
Queue Stats
29W - 30L
1,322 Elo+
Solo
Thanatos
Thanatos
mommyapproved
Thanatos
Level 103
God Stats
14W - 8L
1,569 SR
Queue Stats
311W - 317L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,882
588
6,206
10,300
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 2
5,154
515
2,007
7,486
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 6 / 1
4,503
450
1,791
7,917
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
10
4 / 3 / 0
6,227
623
4,109
10,055
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
kattmeown
Hachiman
7
0 / 5 / 1
4,685
469
2,316
8,521
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
7 / 0 / 1
7,852
785
7,218
4,768
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
VenomWeilder
Ah Muzen Cab
9
7 / 1 / 1
5,900
590
6,854
6,020
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 1
6,552
655
6,303
7,242
5,865
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
llSpaceLeell
Kumbhakarna
10
1 / 0 / 9
6,402
640
3,350
5,508
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
mommyapproved
Thanatos
10
4 / 2 / 3
6,592
659
4,837
10,916
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
20
21
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
7
0
1
7.5
L
1
1
1
1.5
L
0
6
2
0.17
L
0
6
1
0.08
L
Ne Zha
4
3
0
1.33
W
Ah Muzen Cab
VenomWeilder
Ah Muzen Cab
7
1
1
7.5
W
1
2
1
0.75
L
Hachiman
kattmeown
Hachiman
0
5
1
0.1
W
Kumbhakarna
llSpaceLeell
Kumbhakarna
1
0
9
5.5
W
Thanatos
mommyapproved
Thanatos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,429
Damage
28,562
44,279
Taken
34,454
18,016
Mitigated
17,240
11,720
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,218
1,160
0
741
4,768
1,594
0
992
3,776
58,235
0
L
6,206
1,419
0
3,023
10,300
5,553
0
5,790
4,510
0
36,185
L
2,007
194
457
1,940
7,486
2,036
80
4,325
2,985
27,955
0
L
1,791
253
0
307
7,917
4,699
0
1,438
6,439
8,546
0
L
Ne Zha
4,109
1,591
0
4,477
10,055
3,384
0
2,034
7,941
0
35,990
W
Ah Muzen Cab
VenomWeilder
Ah Muzen Cab
6,854
4,537
0
739
6,020
1,943
510
899
5,121
0
30,732
W
6,303
576
0
3,821
7,242
5,865
333
0
7,242
45,968
0
L
Hachiman
kattmeown
Hachiman
2,316
1,891
0
1,516
8,521
2,344
0
2,940
5,533
0
19,608
W
Kumbhakarna
llSpaceLeell
Kumbhakarna
3,350
341
38
1,325
5,508
4,152
0
1,410
4,098
18,531
0
W
Thanatos
mommyapproved
Thanatos
4,837
1,593
0
6,786
10,916
3,686
314
497
10,419
0
39,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,451
Gold Earned
33,298
230
Minions Killed
293
0
Camps Cleared
0
927,715
Distance Traveled
905,327
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,852
785
105
11
0
195,305
0
L
Mulan
5,882
588
72
7
0
186,796
0
L
Hel
5,154
515
42
4
0
174,281
3
L
Geb
4,503
450
7
1
0
192,341
0
L
Ne Zha
6,227
623
65
7
0
219,537
0
W
Ah Muzen Cab
5,900
590
34
3
0
149,301
0
W
Ah Puch
6,552
655
69
7
0
165,520
0
L
Hachiman
4,685
469
44
4
0
154,760
0
W
Kumbhakarna
6,402
640
24
2
0
191,719
0
W
Thanatos
6,592
659
61
6
0
203,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role