Player Matchup

Danzaburou
Danzaburou
ChocoboV
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,516 Elo+
Solo
Charon
Charon
Dragrn
Charon
Level 106
God Stats
8W - 6L
1,569 SR
Queue Stats
19W - 16L
1,476 Elo+
Solo
Nu Wa
Nu Wa
SoF KiTTy
Nu Wa
Level 118
God Stats
11W - 9L
1,505 SR
Queue Stats
56W - 72L
1,480 Elo+
Solo
Rama
Rama
ibostickk
Rama
Level 100
God Stats
0W - 1L
1,313 SR
Queue Stats
42W - 50L
1,481 Elo+
Solo
Cernunnos
Cernunnos
xxxxxTORIxxxxx
Cernunnos
Level 146
God Stats
28W - 28L
1,425 SR
Queue Stats
203W - 197L
1,387 Elo+
Solo
Team Averages
Level 108
1,462 SR
1,468 Elo+

VS

Team Averages
Level 102
1,521 SR
1,355 Elo+
Geb
Geb
RaptoRiko
Geb
Level 74
God Stats
4W - 1L
1,542 SR
Queue Stats
5W - 3L
1,192 Elo+
Party 1
Surtr
Surtr
SyzzlynBakon
Surtr
Level 134
God Stats
23W - 24L
1,541 SR
Queue Stats
249W - 250L
1,414 Elo+
Solo
Cliodhna
Cliodhna
l_NOBLE_SAVAGE_l
Cliodhna
Level 158
God Stats
3W - 2L
1,499 SR
Queue Stats
428W - 431L
1,484 Elo+
Solo
Mercury
Mercury
remmaj
Mercury
Level 80
God Stats
9W - 6L
1,521 SR
Queue Stats
37W - 32L
1,491 Elo+
Solo
Thoth
Thoth
w4tch3n
Thoth
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChocoboV
Danzaburou
13
1 / 5 / 2
8,149
741
8,356
12,877
6,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Dragrn
Charon
15
2 / 3 / 3
8,595
781
8,192
13,604
15,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
SoF KiTTy
Nu Wa
15
2 / 5 / 2
8,534
776
12,084
11,341
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
0 / 5 / 0
7,521
684
3,413
8,183
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
xxxxxTORIxxxxx
Cernunnos
16
0 / 0 / 1
8,506
773
1,997
5,109
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 13
9,420
856
6,189
10,958
9,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 11
9,236
840
11,822
11,589
9,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
3 / 0 / 12
9,126
830
9,126
9,206
9,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
remmaj
Mercury
16
3 / 1 / 9
9,455
860
8,343
9,700
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
w4tch3n
Thoth
17
6 / 2 / 4
9,450
859
7,124
7,131
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
5
Kills
18
18
Deaths
5
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChocoboV
Danzaburou
1
5
2
0.4
L
Charon
Dragrn
Charon
2
3
3
1.17
W
1
1
13
7.5
L
Nu Wa
SoF KiTTy
Nu Wa
2
5
2
0.6
W
5
1
11
10.5
L
Rama
0
5
0
0
W
3
0
12
9
W
Mercury
remmaj
Mercury
3
1
9
7.5
W
Thoth
w4tch3n
Thoth
6
2
4
4
L
Cernunnos
xxxxxTORIxxxxx
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,042
Damage
42,604
51,114
Taken
48,584
31,785
Mitigated
36,567
5,883
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChocoboV
Danzaburou
8,356
3,738
0
358
12,877
6,043
0
1,881
10,996
0
20,137
L
Charon
Dragrn
Charon
8,192
710
207
1,509
13,604
15,702
0
3,939
9,665
19,032
0
W
6,189
323
1,820
1,994
10,958
9,401
596
4,864
5,931
15,706
0
L
Nu Wa
SoF KiTTy
Nu Wa
12,084
2,824
0
373
11,341
4,777
344
3,107
8,234
32,325
0
W
11,822
3,209
0
3,000
11,589
9,477
226
5,123
6,074
1,219
29,841
L
Rama
3,413
2,774
0
980
8,183
3,125
0
4,009
4,174
0
12,937
W
9,126
882
0
1,460
9,206
9,851
0
3,014
5,994
0
29,474
W
Mercury
remmaj
Mercury
8,343
4,323
0
1,053
9,700
4,756
0
3,448
6,126
0
38,064
W
Thoth
w4tch3n
Thoth
7,124
70
0
460
7,131
3,082
841
2,824
4,183
37,110
0
L
Cernunnos
xxxxxTORIxxxxx
Cernunnos
1,997
1,215
0
2,456
5,109
2,138
1,170
1,017
4,092
0
35,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
46,687
209
Minions Killed
256
0
Camps Cleared
0
924,438
Distance Traveled
1,211,735
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,149
741
29
3
0
181,431
0
L
Charon
8,595
781
18
2
0
237,241
0
W
Geb
9,420
856
29
3
0
235,154
0
L
Nu Wa
8,534
776
62
6
0
172,962
0
W
Surtr
9,236
840
38
3
0
242,958
0
L
Rama
7,521
684
33
3
0
144,134
0
W
Cliodhna
9,126
830
45
4
0
232,992
0
W
Mercury
9,455
860
64
6
0
263,575
0
W
Thoth
9,450
859
80
7
0
237,056
2
L
Cernunnos
8,506
773
67
6
0
188,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role