Player Matchup

Fenrir
Fenrir
Abrarogar99
Fenrir
Level 51
God Stats
5W - 5L
1,652 SR
Queue Stats
292W - 317L
1,415 Elo+
Solo
Tiamat
Tiamat
Aldwuin
Tiamat
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,530 Elo+
Party 2
Bacchus
Bacchus
Nani84
Bacchus
Level 146
God Stats
5W - 3L
1,657 SR
Queue Stats
476W - 484L
1,427 Elo+
Solo
Hercules
Hercules
UrbanSmoke
Hercules
Level 85
God Stats
8W - 8L
1,511 SR
Queue Stats
300W - 284L
1,441 Elo+
Solo
Rama
Rama
baboune123
Rama
Level 23
God Stats
1W - 3L
1,356 SR
Queue Stats
35W - 28L
1,563 Elo+
Party 2
Team Averages
Level 77
1,535 SR
1,475 Elo+

VS

Team Averages
Level 78
1,445 SR
1,482 Elo+
Ares
Ares
LEEyKORA
Ares
Level 68
God Stats
10W - 5L
1,581 SR
Queue Stats
646W - 699L
1,464 Elo+
Solo
Raijin
Raijin
Robinsan
Raijin
Level 67
God Stats
4W - 4L
1,249 SR
Queue Stats
245W - 264L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
SwarteKunzt
Heimdallr
Level 69
God Stats
10W - 7L
1,514 SR
Queue Stats
281W - 326L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Waroyen
Nu Wa
Level 105
God Stats
21W - 13L
1,431 SR
Queue Stats
458W - 470L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
xP4xIN
Kuzenbo
Level 83
God Stats
12W - 6L
1,450 SR
Queue Stats
316W - 348L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 3 / 3
7,893
564
3,337
6,689
2,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
Aldwuin
Tiamat
16
5 / 6 / 7
9,695
693
16,092
12,779
8,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Nani84
Bacchus
17
3 / 6 / 12
10,246
732
12,365
20,203
34,267
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
UrbanSmoke
Hercules
16
1 / 8 / 6
8,810
629
11,643
24,326
38,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 5 / 6
10,708
765
18,311
15,074
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 4 / 16
10,154
725
6,502
18,779
23,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Robinsan
Raijin
20
13 / 2 / 11
12,587
899
19,503
13,720
9,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
SwarteKunzt
Heimdallr
18
6 / 6 / 11
11,644
832
9,881
15,489
11,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Waroyen
Nu Wa
17
5 / 4 / 12
10,432
745
17,731
12,329
7,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
xP4xIN
Kuzenbo
17
1 / 3 / 20
10,782
770
8,185
25,016
41,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
16
Kills
27
28
Deaths
19
34
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
3
1.17
L
Tiamat
Aldwuin
Tiamat
5
6
7
1.42
W
Ares
2
4
16
2.5
L
Bacchus
Nani84
Bacchus
3
6
12
1.5
W
Raijin
Robinsan
Raijin
13
2
11
9.25
W
Heimdallr
SwarteKunzt
Heimdallr
6
6
11
1.92
L
Hercules
UrbanSmoke
Hercules
1
8
6
0.5
W
Nu Wa
Waroyen
Nu Wa
5
4
12
2.75
L
5
5
6
1.6
W
Kuzenbo
xP4xIN
Kuzenbo
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,748
Damage
61,802
79,071
Taken
85,333
91,396
Mitigated
92,734
19,765
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,337
124
242
765
6,689
2,778
363
5,361
1,328
0
5,441
L
Tiamat
Aldwuin
Tiamat
16,092
738
547
2,009
12,779
8,417
112
9,239
3,540
41,693
0
W
Ares
6,502
515
706
1,387
18,779
23,757
1,552
4,671
13,753
13,598
0
L
Bacchus
Nani84
Bacchus
12,365
790
1,069
4,134
20,203
34,267
84
11,713
8,490
24,163
0
W
Raijin
Robinsan
Raijin
19,503
2,794
744
2,982
13,720
9,061
878
6,167
7,415
34,499
0
W
Heimdallr
SwarteKunzt
Heimdallr
9,881
6,623
558
1,602
15,489
11,033
1,673
5,028
10,230
0
30,043
L
Hercules
UrbanSmoke
Hercules
11,643
2,116
763
6,906
24,326
38,828
0
14,075
10,251
108
21,275
W
Nu Wa
Waroyen
Nu Wa
17,731
5,782
1,548
879
12,329
7,479
2,476
3,840
8,356
35,683
0
L
18,311
11,052
279
3,051
15,074
7,106
1,106
11,533
3,541
0
58,681
W
Kuzenbo
xP4xIN
Kuzenbo
8,185
2,695
3,400
8,674
25,016
41,404
39
7,545
17,104
18,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,352
Gold Earned
55,599
168
Minions Killed
134
0
Camps Cleared
0
1,040,559
Distance Traveled
1,284,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,893
564
3
0
0
119,690
0
L
Tiamat
9,695
693
36
3
0
246,309
0
W
Ares
10,154
725
9
1
0
263,475
0
L
Bacchus
10,246
732
22
2
0
219,031
0
W
Raijin
12,587
899
33
2
0
260,741
0
W
Heimdallr
11,644
832
39
3
0
241,948
0
L
Hercules
8,810
629
9
1
0
260,714
0
W
Nu Wa
10,432
745
39
3
0
223,046
0
L
Rama
10,708
765
98
7
0
194,815
0
W
Kuzenbo
10,782
770
14
1
0
295,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role