Player Matchup

Ra
Ra
Adak12
Ra
Level 156
God Stats
2W - 0L
1,725 SR
Queue Stats
108W - 106L
1,558 Elo+
Solo
Anubis
Anubis
Cyberdisc
Anubis
Level 102
God Stats
213W - 161L
1,611 SR
Queue Stats
295W - 268L
1,525 Elo+
Solo
Awilix
Awilix
ElkanSersito
Awilix
Level 135
God Stats
9W - 6L
1,648 SR
Queue Stats
92W - 88L
1,493 Elo+
Party 1
Poseidon
Poseidon
Thor20
Poseidon
Level 93
God Stats
8W - 3L
1,529 SR
Queue Stats
123W - 90L
1,510 Elo+
Solo
Horus
Horus
granojetecalor
Horus
Level 151
God Stats
8W - 7L
1,687 SR
Queue Stats
62W - 58L
1,511 Elo+
Party 1
Team Averages
Level 127
1,640 SR
1,519 Elo+

VS

Team Averages
Level 64
1,350 SR
1,518 Elo+
Sobek
Sobek
 
Sobek
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BowToTheBoe
Hera
Level 69
God Stats
5W - 6L
1,487 SR
Queue Stats
113W - 98L
1,490 Elo+
Party 2
Chiron
Chiron
idrawpipes
Chiron
Level 27
God Stats
0W - 3L
1,237 SR
Queue Stats
50W - 35L
1,616 Elo+
Party 2
Poseidon
Poseidon
iworkinyogurtlab
Poseidon
Level 29
God Stats
0W - 4L
1,231 SR
Queue Stats
63W - 60L
1,501 Elo+
Party 2
Horus
Horus
pipettejockey
Horus
Level 29
God Stats
0W - 3L
1,297 SR
Queue Stats
58W - 66L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
2 / 0 / 2
6,220
622
5,077
5,312
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Cyberdisc
Anubis
11
3 / 1 / 1
6,438
644
7,698
6,978
3,711
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
11
3 / 0 / 2
6,223
622
4,273
8,344
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
Thor20
Poseidon
13
5 / 0 / 0
7,879
788
8,189
6,776
2,469
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 3
5,743
574
3,924
8,986
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 4 / 0
4,776
478
1,505
10,292
7,146
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 0 / 0
6,075
608
4,365
5,420
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
idrawpipes
Chiron
10
2 / 2 / 0
5,742
574
7,215
9,193
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 2
5,147
515
3,702
6,637
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 4 / 1
4,618
462
1,874
7,974
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
2
2
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
0
0
W
Ra
2
0
2
3
L
0
0
0
0
W
Anubis
Cyberdisc
Anubis
3
1
1
3.5
W
Awilix
3
0
2
4
W
Poseidon
Thor20
Poseidon
5
0
0
5
W
0
1
3
1.5
L
Chiron
idrawpipes
Chiron
2
2
0
1
L
0
3
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
18,661
36,396
Taken
39,516
17,416
Mitigated
18,000
18,977
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,505
117
0
4,193
10,292
7,146
0
6,675
3,617
23,153
0
W
Ra
5,077
358
180
2,016
5,312
1,977
0
2,545
2,767
51,639
0
L
4,365
988
0
1,395
5,420
1,720
0
2,323
2,830
56,009
0
W
Anubis
Cyberdisc
Anubis
7,698
349
0
4,453
6,978
3,711
0
924
6,054
50,430
0
W
Awilix
4,273
1,507
0
1,257
8,344
2,987
0
1,763
6,581
0
46,626
W
Poseidon
Thor20
Poseidon
8,189
2,213
0
5,456
6,776
2,469
1,115
2,123
4,653
64,299
0
W
3,924
1,345
1,036
4,579
8,986
6,272
0
2,217
6,769
0
13,726
L
Chiron
idrawpipes
Chiron
7,215
4,309
298
4,335
9,193
2,105
0
4,725
4,364
0
43,688
L
3,702
854
0
1,279
6,637
1,808
0
1,648
4,917
33,965
0
L
1,874
733
336
2,030
7,974
5,221
0
5,070
2,824
0
7,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,503
Gold Earned
26,358
373
Minions Killed
291
0
Camps Cleared
0
1,144,964
Distance Traveled
1,020,136
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,776
478
37
4
0
205,175
0
W
Ra
6,220
622
95
10
0
243,059
1
L
Hera
6,075
608
119
12
0
236,548
1
W
Anubis
6,438
644
86
9
0
208,706
5
W
Awilix
6,223
622
79
8
0
268,555
2
W
Poseidon
7,879
788
95
10
0
201,979
1
W
Horus
5,743
574
18
2
0
222,665
1
L
Chiron
5,742
574
66
7
0
180,709
2
L
Poseidon
5,147
515
59
6
0
203,884
0
L
Horus
4,618
462
10
1
0
193,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role