Player Matchup

Raijin
Raijin
Cee Melly
Raijin
Level 68
God Stats
1W - 1L
1,281 SR
Queue Stats
213W - 275L
1,355 Elo+
Solo
Cernunnos
Cernunnos
Darkarking88
Cernunnos
Level 106
God Stats
1W - 4L
1,737 SR
Queue Stats
220W - 203L
1,476 Elo+
Solo
Nox
Nox
Fat RaptorJesus
Nox
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,395 Elo+
Party 1
Charon
Charon
GODBUTCHER19
Charon
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,358 Elo+
Party 1
Bastet
Bastet
karinahmazing
Bastet
Level 121
God Stats
10W - 7L
1,539 SR
Queue Stats
67W - 62L
1,472 Elo+
Solo
Team Averages
Level 79
1,511 SR
1,411 Elo+

VS

Team Averages
Level 64
1,485 SR
1,389 Elo+
Set
Set
DC-beastJoe202
Set
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 158L
1,423 Elo+
Solo
Maui
Maui
Lord_Akumu_
Maui
Level 71
God Stats
3W - 6L
1,201 SR
Queue Stats
212W - 210L
1,299 Elo+
Party 2
Zeus
Zeus
M8ML
Zeus
Level 61
God Stats
7W - 3L
1,751 SR
Queue Stats
131W - 160L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
Mkskillet
Kuzenbo
Level 25
God Stats
12W - 16L
1,475 SR
Queue Stats
146W - 143L
1,301 Elo+
Party 2
Chronos
Chronos
MouldyGraph436
Chronos
Level 117
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 137L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cee Melly
Raijin
10
2 / 5 / 0
5,613
510
9,221
8,053
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Darkarking88
Cernunnos
10
3 / 3 / 1
6,323
575
4,261
8,254
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 1 / 0
5,789
526
2,835
4,839
2,201
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
7
1 / 2 / 2
5,380
489
2,405
7,626
4,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 1
5,825
530
2,828
8,498
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,816
620
2,681
8,768
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 3
5,772
525
3,013
7,111
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
M8ML
Zeus
11
3 / 1 / 1
6,855
623
8,045
5,086
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Mkskillet
Kuzenbo
10
2 / 3 / 4
6,373
579
5,377
9,812
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 1
6,676
607
5,005
7,663
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
11
11
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
Cee Melly
Raijin
2
5
0
0.4
W
3
2
2
2
L
Cernunnos
Darkarking88
Cernunnos
3
3
1
1.17
L
0
1
0
0
L
Charon
1
2
2
1
W
0
0
3
1.5
W
Zeus
M8ML
Zeus
3
1
1
3.5
W
Kuzenbo
Mkskillet
Kuzenbo
2
3
4
1.33
W
3
0
1
3.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
24,121
37,270
Taken
38,440
16,059
Mitigated
24,089
7,394
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Cee Melly
Raijin
9,221
1,189
0
0
8,053
2,726
0
3,127
4,926
34,988
0
W
2,681
1,529
0
1,264
8,768
4,087
0
3,137
5,631
0
43,558
L
Cernunnos
Darkarking88
Cernunnos
4,261
1,247
18
1,631
8,254
3,253
0
6,007
2,247
0
28,440
L
2,835
341
0
1,035
4,839
2,201
693
3,190
1,649
36,596
0
L
Charon
2,405
533
777
1,542
7,626
4,893
0
6,071
1,555
7,067
0
W
3,013
612
0
2,979
7,111
4,300
174
2,529
4,582
32,364
0
W
Zeus
M8ML
Zeus
8,045
2,503
0
1,622
5,086
2,062
1,140
1,028
4,058
52,889
2,418
W
Kuzenbo
Mkskillet
Kuzenbo
5,377
2,403
0
2,589
9,812
10,831
326
3,288
6,524
16,325
0
W
5,005
969
0
3,557
7,663
2,809
3,034
4,479
3,184
43,220
0
L
2,828
1,106
0
2,391
8,498
2,986
0
2,998
5,500
0
41,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
32,492
226
Minions Killed
273
0
Camps Cleared
0
967,343
Distance Traveled
1,060,658
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,613
510
36
3
0
174,257
0
W
Set
6,816
620
61
6
0
220,183
0
L
Cernunnos
6,323
575
48
4
0
199,562
1
L
Nox
5,789
526
54
5
0
183,055
0
L
Charon
5,380
489
4
0
0
160,200
0
W
Maui
5,772
525
39
4
0
215,900
0
W
Zeus
6,855
623
86
8
0
197,737
0
W
Kuzenbo
6,373
579
15
1
0
237,019
2
W
Chronos
6,676
607
72
7
0
189,819
0
L
Bastet
5,825
530
84
8
0
250,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role