Player Matchup

Bacchus
Bacchus
Silver II
Glen_The_God
Bacchus
Silver II
Level 100
God Stats
26W - 20L
1,547 SR
Queue Stats
97W - 97L
1,128 MMR
Party 2
Raijin
Raijin
Silver II
Kelechi_Estacado
Raijin
Silver II
Level 120
God Stats
1W - 1L
1,266 SR
Queue Stats
184W - 194L
1,068 MMR
Party 2
Ravana
Ravana
Silver I
UNKNOWNJUPITAR
Ravana
Silver I
Level 104
God Stats
25W - 48L
1,470 SR
Queue Stats
193W - 247L
1,231 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,428 SR
1,142 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,599 SR
1,149 MMR
Charon
Charon
Bronze I
JewishTrix
Charon
Bronze I
Level 121
God Stats
3W - 2L
1,747 SR
Queue Stats
78W - 143L
893 MMR
Solo
Medusa
Medusa
Gold V
MukasLerrill
Medusa
Gold V
Level 81
God Stats
18W - 18L
1,489 SR
Queue Stats
205W - 181L
1,235 MMR
Party 1
Chronos
Chronos
Gold III
ShortyStudent10
Chronos
Gold III
Level 127
God Stats
269W - 176L
1,559 SR
Queue Stats
336W - 255L
1,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Glen_The_God
Bacchus
15
4 / 0 / 13
11,547
825
8,040
9,412
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 2 / 10
12,284
877
12,577
11,532
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
7 / 3 / 9
12,398
886
16,079
14,290
10,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Ne ZhaGebAh Muzen CabKuzenboAthena

VS

Bans
ThothBastetPoseidonAchillesHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
JewishTrix
Charon
12
0 / 3 / 3
9,457
676
5,115
11,665
10,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
13
3 / 6 / 1
10,643
760
8,160
13,530
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 8 / 3
10,472
748
12,439
15,501
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
5
5
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Glen_The_God
Bacchus
4
0
13
10.5
L
Charon
JewishTrix
Charon
0
3
3
0.5
W
6
2
10
5.5
L
Medusa
3
6
1
0.58
L
2
8
3
0.44
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,696
Damage
25,714
35,234
Taken
40,696
31,313
Mitigated
20,641
9,556
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Glen_The_God
Bacchus
8,040
448
0
2,088
9,412
14,755
832
3,927
5,485
14,035
0
L
Charon
JewishTrix
Charon
5,115
374
177
338
11,665
10,691
0
5,534
5,377
21,684
0
W
12,577
1,173
0
1,520
11,532
6,547
1,414
8,425
3,107
65,269
0
L
Medusa
8,160
4,271
0
1,912
13,530
4,811
0
5,060
7,926
0
36,890
L
12,439
4,086
0
1,800
15,501
5,139
0
8,258
6,555
41,046
0
W
16,079
4,005
477
5,471
14,290
10,011
216
5,651
8,639
0
51,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
30,572
159
Minions Killed
135
0
Camps Cleared
0
772,691
Distance Traveled
669,834
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,547
825
16
1
0
263,316
4
L
Charon
9,457
676
18
1
0
226,106
4
W
Raijin
12,284
877
91
7
0
237,789
0
L
Medusa
10,643
760
59
4
0
227,703
0
L
Chronos
10,472
748
58
4
0
216,025
0
W
Ravana
12,398
886
52
4
0
271,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role