Player Matchup

Athena
Athena
BingusTone5
Athena
Level 40
God Stats
1W - 4L
1,439 SR
Queue Stats
48W - 56L
1,495 Elo+
Party 1
Chernobog
Chernobog
DogEnjoyer17
Chernobog
Level 43
God Stats
16W - 12L
1,480 SR
Queue Stats
59W - 70L
1,480 Elo+
Party 1
Baba Yaga
Baba Yaga
JakubMaybe
Baba Yaga
Level 116
God Stats
1W - 4L
1,602 SR
Queue Stats
175W - 180L
1,556 Elo+
Party 1
Mercury
Mercury
MortussyEngine
Mercury
Level 58
God Stats
5W - 4L
1,574 SR
Queue Stats
110W - 111L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
SkullEmoticon
Ne Zha
Level 49
God Stats
1W - 3L
1,914 SR
Queue Stats
57W - 63L
1,510 Elo+
Party 1
Team Averages
Level 61
1,602 SR
1,518 Elo+

VS

Team Averages
Level 106
1,524 SR
1,596 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AlikPitor2
Yemoja
Level 129
God Stats
8W - 12L
1,312 SR
Queue Stats
299W - 314L
1,573 Elo+
Solo
Jing Wei
Jing Wei
InebriatedAutism
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,837 Elo+
Party 2
Bellona
Bellona
Kahvimonsteri
Bellona
Level 97
God Stats
10W - 4L
1,679 SR
Queue Stats
184W - 170L
1,548 Elo+
Solo
Osiris
Osiris
KaktusChris
Osiris
Level 158
God Stats
1W - 1L
1,630 SR
Queue Stats
97W - 76L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
1 / 1 / 0
3,384
677
1,357
4,694
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
DogEnjoyer17
Chernobog
4
0 / 1 / 1
2,917
583
1,442
3,211
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
JakubMaybe
Baba Yaga
6
1 / 2 / 0
3,703
741
2,581
3,124
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 2 / 0
3,138
628
758
2,823
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 3 / 0
3,075
615
632
5,155
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
1 / 1 / 2
3,917
783
1,390
3,609
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
AlikPitor2
Yemoja
6
0 / 0 / 1
3,780
756
2,506
3,387
1,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 1 / 0
3,639
728
3,244
4,195
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
7
3 / 0 / 1
4,331
866
2,368
4,146
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
7
3 / 0 / 0
4,435
887
2,256
2,097
1,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
9
9
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
W
Yemoja
AlikPitor2
Yemoja
0
0
1
0.5
L
Athena
1
1
0
1
L
Chernobog
DogEnjoyer17
Chernobog
0
1
1
0.5
W
2
1
0
2
L
Baba Yaga
JakubMaybe
Baba Yaga
1
2
0
0.5
W
Bellona
3
0
1
3.5
W
Osiris
3
0
0
3
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,770
Damage
11,764
19,007
Taken
17,434
6,705
Mitigated
6,823
5,446
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
1,390
329
0
768
3,609
1,152
0
1,884
1,725
15,836
0
W
Yemoja
AlikPitor2
Yemoja
2,506
1,060
589
1,328
3,387
1,257
0
1,070
2,317
13,101
0
L
Athena
1,357
775
0
1,891
4,694
2,935
0
1,695
2,999
5,823
0
L
Chernobog
DogEnjoyer17
Chernobog
1,442
1,054
0
1,127
3,211
817
0
811
2,400
0
11,754
W
3,244
2,813
0
1,557
4,195
1,039
0
287
3,908
0
17,909
L
Baba Yaga
JakubMaybe
Baba Yaga
2,581
122
0
342
3,124
1,085
0
1,045
1,979
21,753
0
W
Bellona
2,368
693
0
992
4,146
2,003
0
697
3,449
0
22,779
W
Osiris
2,256
882
0
967
2,097
1,372
0
0
2,097
0
23,359
L
758
250
0
631
2,823
631
0
0
2,707
0
8,848
L
632
147
0
1,455
5,155
1,237
0
211
4,869
0
10,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,217
Gold Earned
20,102
113
Minions Killed
177
0
Camps Cleared
0
531,272
Distance Traveled
527,523
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,917
783
43
9
0
102,348
0
W
Yemoja
3,780
756
11
2
0
100,398
1
L
Athena
3,384
677
11
2
0
108,873
0
L
Chernobog
2,917
583
15
3
0
103,163
0
W
Jing Wei
3,639
728
32
6
0
105,713
0
L
Baba Yaga
3,703
741
39
8
0
122,632
0
W
Bellona
4,331
866
46
9
0
127,914
1
W
Osiris
4,435
887
45
9
0
91,150
0
L
Mercury
3,138
628
25
5
0
65,237
0
L
Ne Zha
3,075
615
23
5
0
131,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role