Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ragin Selk
Baron Samedi
Level 101
God Stats
3W - 2L
1,600 SR
Queue Stats
76W - 85L
1,415 Elo+
Solo
Loki
Loki
stickeyj4
Loki
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,340 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,418 Elo+

VS

Team Averages
Level 100
1,359 SR
1,357 Elo+
Skadi
Skadi
Queen0fSpades
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Solo
Maui
Maui
Splxsh-teehee
Maui
Level 87
God Stats
3W - 7L
1,411 SR
Queue Stats
242W - 265L
1,332 Elo+
Solo
Kukulkan
Kukulkan
WanQuitDntU
Kukulkan
Level 128
God Stats
1W - 5L
1,165 SR
Queue Stats
147W - 146L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 4 / 2
12,193
813
5,498
18,715
23,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Ragin Selk
Baron Samedi
17
4 / 2 / 5
12,781
852
16,336
11,641
7,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
13
1 / 3 / 3
11,054
737
6,905
8,646
3,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
7,294
486
0
0
0
14
2 / 4 / 6
10,868
725
6,325
16,069
19,629
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
WanQuitDntU
Kukulkan
16
7 / 5 / 1
12,535
836
14,055
16,661
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
9
9
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
2
1.25
L
0
0
2
1
W
Baron Samedi
Ragin Selk
Baron Samedi
4
2
5
3.25
L
2
4
6
1.25
L
Kukulkan
WanQuitDntU
Kukulkan
7
5
1
1.5
W
Loki
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,739
Damage
20,380
39,002
Taken
32,730
34,779
Mitigated
27,208
13,234
Healing
1,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,498
934
0
5,569
18,715
23,956
688
9,542
9,173
0
35,690
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Ragin Selk
Baron Samedi
16,336
1,010
2,047
5,237
11,641
7,129
1,091
7,011
4,630
63,820
0
L
6,325
1,218
303
708
16,069
19,629
0
7,137
8,767
20,072
87
L
Kukulkan
WanQuitDntU
Kukulkan
14,055
2,035
0
910
16,661
7,579
0
9,150
7,432
64,891
1,245
W
Loki
6,905
1,725
239
142
8,646
3,694
0
4,223
4,423
0
43,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
30,697
181
Minions Killed
119
0
Camps Cleared
0
781,846
Distance Traveled
440,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,193
813
45
3
0
234,454
0
L
Skadi
7,294
486
0
0
0
0
0
W
Baron Samedi
12,781
852
84
6
0
270,229
0
L
Maui
10,868
725
13
1
0
223,833
0
L
Kukulkan
12,535
836
106
7
0
216,451
1
W
Loki
11,054
737
52
3
0
277,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role