Player Matchup

Sol
Sol
Juul242
Sol
Level 58
God Stats
1W - 2L
1,773 SR
Queue Stats
22W - 28L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NightyEX
Ah Muzen Cab
Level 149
God Stats
17W - 11L
1,639 SR
Queue Stats
265W - 238L
1,580 Elo+
Solo
Serqet
Serqet
SSGamer7783
Serqet
Level 106
God Stats
34W - 25L
1,589 SR
Queue Stats
162W - 141L
1,530 Elo+
Solo
Charon
Charon
SwordSlasher
Charon
Level 171
God Stats
9W - 1L
1,953 SR
Queue Stats
218W - 175L
1,590 Elo+
Solo
Eset
Eset
mropticdropshot
Eset
Level 144
God Stats
6W - 3L
1,662 SR
Queue Stats
86W - 70L
1,579 Elo+
Solo
Team Averages
Level 126
1,723 SR
1,552 Elo+

VS

Team Averages
Level 139
1,587 SR
1,552 Elo+
Arachne
Arachne
CheKeyTiKi
Arachne
Level 153
God Stats
2W - 1L
1,841 SR
Queue Stats
70W - 46L
1,663 Elo+
Party 1
Anhur
Anhur
ItsWorkyy
Anhur
Level 148
God Stats
2W - 3L
1,296 SR
Queue Stats
28W - 24L
1,502 Elo+
Party 1
Ymir
Ymir
KingRetroz
Ymir
Level 144
God Stats
1W - 1L
1,786 SR
Queue Stats
64W - 47L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
Phanumal12
Erlang Shen
Level 125
God Stats
1W - 2L
1,403 SR
Queue Stats
90W - 110L
1,415 Elo+
Solo
Chang'e
Chang'e
wetflap72
Chang'e
Level 127
God Stats
42W - 33L
1,609 SR
Queue Stats
214W - 185L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
7 / 2 / 1
11,171
588
14,407
9,680
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
NightyEX
Ah Muzen Cab
15
2 / 5 / 9
10,284
541
17,108
18,198
15,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
17
4 / 3 / 5
10,711
564
7,519
17,905
8,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
15
3 / 1 / 14
11,304
595
12,721
13,029
15,667
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 2 / 11
10,871
572
25,815
8,424
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheKeyTiKi
Arachne
16
7 / 1 / 4
10,053
529
14,165
24,496
13,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
ItsWorkyy
Anhur
17
3 / 4 / 1
10,018
527
6,818
17,708
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 4
8,547
450
2,042
25,081
24,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
Phanumal12
Erlang Shen
15
1 / 4 / 5
8,787
462
6,773
24,196
19,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
wetflap72
Chang'e
14
1 / 7 / 2
8,633
454
6,696
18,108
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
22
Kills
13
13
Deaths
22
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
CheKeyTiKi
Arachne
7
1
4
9
L
Anhur
ItsWorkyy
Anhur
3
4
1
0.88
W
Sol
7
2
1
3.75
L
1
6
4
0.5
W
Ah Muzen Cab
NightyEX
Ah Muzen Cab
2
5
9
1.3
L
Erlang Shen
Phanumal12
Erlang Shen
1
4
5
0.88
W
Serqet
4
3
5
2.17
W
Charon
3
1
14
10
W
6
2
11
5.75
L
Chang'e
wetflap72
Chang'e
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,570
Damage
36,494
67,236
Taken
109,589
46,449
Mitigated
70,840
14,861
Healing
30,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CheKeyTiKi
Arachne
14,165
8,906
0
6,277
24,496
13,166
41
8,300
15,614
0
75,836
L
Anhur
ItsWorkyy
Anhur
6,818
3,744
0
6,728
17,708
7,150
304
9,887
7,821
0
81,732
W
Sol
14,407
7,635
0
4,552
9,680
3,138
6,399
594
9,086
85,557
5,424
L
2,042
148
0
2,407
25,081
24,129
45
14,814
10,267
35,063
0
W
Ah Muzen Cab
NightyEX
Ah Muzen Cab
17,108
7,498
0
4,785
18,198
15,536
759
601
17,597
472
75,365
L
Erlang Shen
Phanumal12
Erlang Shen
6,773
1,907
0
6,459
24,196
19,373
0
9,038
14,938
0
60,859
W
Serqet
7,519
1,898
0
1,246
17,905
8,391
639
3,613
14,292
0
100,227
W
Charon
12,721
2,917
0
2,117
13,029
15,667
360
3,397
9,632
36,152
0
W
25,815
1,577
955
1,206
8,424
3,717
642
1,383
7,041
104,504
0
L
Chang'e
wetflap72
Chang'e
6,696
211
3,024
5,870
18,108
7,022
0
11,182
6,926
69,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
46,038
560
Minions Killed
514
0
Camps Cleared
0
1,879,401
Distance Traveled
1,859,243
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,053
529
101
5
0
439,698
0
L
Anhur
10,018
527
145
8
0
338,493
0
W
Sol
11,171
588
130
7
0
358,050
4
L
Ymir
8,547
450
47
2
0
354,508
3
W
Ah Muzen Cab
10,284
541
108
6
0
334,673
0
L
Erlang Shen
8,787
462
105
6
0
371,020
2
W
Serqet
10,711
564
139
7
0
441,375
1
W
Charon
11,304
595
24
1
0
366,513
2
W
Eset
10,871
572
159
8
0
378,790
6
L
Chang'e
8,633
454
116
6
0
355,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role