Player Matchup

Neith
Neith
HESSAN_ALREMAS
Neith
Level 156
God Stats
3W - 10L
1,510 SR
Queue Stats
138W - 145L
1,461 Elo+
Solo
Ix Chel
Ix Chel
mRfutschi897756
Ix Chel
Level 146
God Stats
11W - 12L
1,539 SR
Queue Stats
46W - 54L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mr futschie
Cu Chulainn
Level 155
God Stats
0W - 2L
1,387 SR
Queue Stats
14W - 24L
1,388 Elo+
Party 2
Team Averages
Level 152
1,478 SR
1,437 Elo+

VS

Team Averages
Level 134
1,500 SR
1,500 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
GUEPED
Aphrodite
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
7,479
748
7,757
8,218
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 2
6,938
694
5,551
6,512
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
mr futschie
Cu Chulainn
11
2 / 1 / 2
7,798
780
7,546
10,081
8,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 4 / 1
7,862
786
7,374
13,106
10,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
 
Neith
11
1 / 0 / 4
7,475
748
7,895
6,745
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
GUEPED
Aphrodite
10
0 / 0 / 4
7,125
713
5,125
5,501
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
4
5
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
4
1
0.88
W
Neith
 
Neith
1
0
4
3
W
Aphrodite
GUEPED
Aphrodite
0
0
4
2
L
1
2
3
1.25
L
1
2
2
1
L
Cu Chulainn
mr futschie
Cu Chulainn
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,854
Damage
20,394
24,811
Taken
25,352
13,933
Mitigated
16,322
6,608
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,374
744
0
3,530
13,106
10,747
0
3,407
9,699
821
21,607
W
Neith
 
Neith
7,895
2,427
0
2,016
6,745
3,150
580
1,070
5,675
0
39,236
W
Aphrodite
GUEPED
Aphrodite
5,125
1,378
3,905
3,332
5,501
2,425
0
1,502
3,999
21,990
0
L
7,757
2,026
0
2,130
8,218
3,186
0
1,655
6,563
0
35,010
L
5,551
596
685
1,599
6,512
2,525
0
1,953
4,559
19,691
0
L
Cu Chulainn
mr futschie
Cu Chulainn
7,546
1,016
0
2,194
10,081
8,222
0
2,236
7,845
0
23,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,215
Gold Earned
22,462
110
Minions Killed
124
0
Camps Cleared
0
522,896
Distance Traveled
548,053
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,862
786
39
4
0
183,173
0
W
Neith
7,475
748
55
6
0
197,050
0
W
Aphrodite
7,125
713
30
3
0
167,830
0
L
Neith
7,479
748
54
5
0
164,724
3
L
Ix Chel
6,938
694
20
2
0
166,935
0
L
Cu Chulainn
7,798
780
36
4
0
191,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role