Player Matchup

Arachne
Arachne
ADslapsCorn
Arachne
Level 47
God Stats
2W - 1L
1,200 SR
Queue Stats
8W - 15L
1,350 Elo+
Party 3
Hercules
Hercules
BigDunc26
Hercules
Level 83
God Stats
3W - 2L
1,818 SR
Queue Stats
211W - 221L
1,445 Elo+
Solo
Cupid
Cupid
Nogitsune17
Cupid
Level 48
God Stats
5W - 3L
1,980 SR
Queue Stats
27W - 27L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScorpioSyn
Morgan Le Fay
Level 103
God Stats
1W - 1L
1,182 SR
Queue Stats
52W - 51L
1,434 Elo+
Party 1
Ares
Ares
Shata Bandle
Ares
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,412 Elo+
Party 3
Team Averages
Level 73
1,536 SR
1,412 Elo+

VS

Team Averages
Level 51
1,373 SR
1,342 Elo+
Cthulhu
Cthulhu
DarcsUwu
Cthulhu
Level 50
God Stats
57W - 47L
1,572 SR
Queue Stats
358W - 360L
1,388 Elo+
Solo
Tyr
Tyr
GREEDJELLO
Tyr
Level 73
God Stats
0W - 2L
1,152 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Martichoras
Martichoras
S2-Hxpn0tic-S2
Martichoras
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 46L
1,174 Elo+
Party 2
Ao Kuang
Ao Kuang
SkunkTheXim-
Ao Kuang
Level 62
God Stats
5W - 17L
1,360 SR
Queue Stats
39W - 71L
1,249 Elo+
Party 2
Persephone
Persephone
wrathofDread
Persephone
Level 43
God Stats
2W - 5L
1,281 SR
Queue Stats
46W - 47L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADslapsCorn
Arachne
20
4 / 3 / 5
14,450
498
12,949
29,569
15,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
BigDunc26
Hercules
18
2 / 6 / 5
12,124
418
16,923
35,009
33,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 5 / 8
13,833
477
20,592
21,224
11,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
ScorpioSyn
Morgan Le Fay
19
1 / 7 / 5
13,056
450
19,553
20,217
10,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
4 / 6 / 6
13,263
457
11,445
23,747
26,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarcsUwu
Cthulhu
4
1 / 1 / 1
8,092
279
1,002
3,101
1,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 3 / 5
13,786
475
30,489
37,018
35,090
Heavy Mace

Heavy Mace

+30
Physical Power

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
S2-Hxpn0tic-S2
Martichoras
7
2 / 4 / 2
8,499
293
4,659
7,560
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
SkunkTheXim-
Ao Kuang
20
11 / 4 / 6
13,541
467
27,835
35,323
18,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
wrathofDread
Persephone
20
4 / 4 / 13
14,520
501
25,891
21,823
10,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
16
Kills
26
27
Deaths
16
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
ADslapsCorn
Arachne
4
3
5
2.17
W
Hercules
BigDunc26
Hercules
2
6
5
0.75
L
Cthulhu
DarcsUwu
Cthulhu
1
1
1
1.5
L
8
3
5
3.5
W
5
5
8
1.8
L
Martichoras
S2-Hxpn0tic-S2
Martichoras
2
4
2
0.75
W
Morgan Le Fay
ScorpioSyn
Morgan Le Fay
1
7
5
0.5
W
4
6
6
1.17
L
Ao Kuang
SkunkTheXim-
Ao Kuang
11
4
6
3.5
L
Persephone
wrathofDread
Persephone
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,462
Damage
89,876
129,766
Taken
104,825
96,500
Mitigated
67,879
34,363
Healing
27,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ADslapsCorn
Arachne
12,949
9,563
0
11,079
29,569
15,306
892
9,366
19,987
0
125,653
W
Hercules
BigDunc26
Hercules
16,923
4,458
0
8,977
35,009
33,135
795
19,139
15,234
0
78,589
L
Cthulhu
DarcsUwu
Cthulhu
1,002
305
570
974
3,101
1,501
0
431
2,670
6,516
0
L
30,489
5,446
0
2,318
37,018
35,090
288
8,885
28,133
0
93,686
W
20,592
14,428
644
7,323
21,224
11,065
4,134
4,250
16,805
0
103,332
L
Martichoras
S2-Hxpn0tic-S2
Martichoras
4,659
2,537
0
560
7,560
2,835
0
1,655
5,905
0
17,534
W
Morgan Le Fay
ScorpioSyn
Morgan Le Fay
19,553
3,634
116
3,525
20,217
10,681
729
12,255
7,769
99,417
0
W
11,445
1,721
0
2,699
23,747
26,313
1,720
8,267
15,185
66,611
0
L
Ao Kuang
SkunkTheXim-
Ao Kuang
27,835
6,197
0
15,019
35,323
18,194
0
10,278
25,045
114,990
0
L
Persephone
wrathofDread
Persephone
25,891
1,746
0
8,409
21,823
10,259
368
9,749
12,021
110,330
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,726
Gold Earned
58,438
554
Minions Killed
464
0
Camps Cleared
0
2,657,859
Distance Traveled
1,777,620
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,450
498
134
5
0
594,333
0
W
Hercules
12,124
418
85
3
0
547,679
0
L
Cthulhu
8,092
279
10
0
0
53,572
0
L
Tyr
13,786
475
137
5
0
554,377
2
W
Cupid
13,833
477
126
4
0
541,104
0
L
Martichoras
8,499
293
21
1
0
185,521
0
W
Morgan Le Fay
13,056
450
137
5
0
486,937
0
W
Ares
13,263
457
72
2
0
487,806
0
L
Ao Kuang
13,541
467
146
5
0
510,936
0
L
Persephone
14,520
501
150
5
0
473,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role