Player Matchup

Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cee Melly
Janus
Level 68
God Stats
4W - 12L
1,367 SR
Queue Stats
213W - 275L
1,361 Elo+
Solo
Amaterasu
Amaterasu
KiingLeo-6
Amaterasu
Level 57
God Stats
0W - 1L
1,582 SR
Queue Stats
7W - 16L
1,193 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luke12456
Ah Muzen Cab
Level 39
God Stats
6W - 8L
1,781 SR
Queue Stats
103W - 142L
1,214 Elo+
Solo
Hercules
Hercules
NoteIchapo
Hercules
Level 42
God Stats
1W - 4L
1,306 SR
Queue Stats
139W - 158L
1,352 Elo+
Solo
Team Averages
Level 70
1,507 SR
1,324 Elo+

VS

Team Averages
Level 68
1,447 SR
1,343 Elo+
Ullr
Ullr
 
Ullr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
S2-Hxpn0tic-S2
Maui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 46L
1,147 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkunkTheXim-
Morgan Le Fay
Level 62
God Stats
3W - 3L
1,310 SR
Queue Stats
39W - 71L
1,235 Elo+
Party 1
Ne Zha
Ne Zha
devestation09
Ne Zha
Level 143
God Stats
21W - 23L
1,410 SR
Queue Stats
294W - 280L
1,513 Elo+
Solo
Neith
Neith
gordian12
Neith
Level 43
God Stats
7W - 6L
1,517 SR
Queue Stats
14W - 19L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 0
5,316
665
4,883
7,002
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Cee Melly
Janus
9
1 / 2 / 0
4,847
606
3,195
4,478
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
KiingLeo-6
Amaterasu
5
0 / 0 / 0
3,683
460
1,059
5,693
3,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Muzen Cab
Luke12456
Ah Muzen Cab
4
0 / 0 / 0
3,513
439
829
698
172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
NoteIchapo
Hercules
1
0 / 0 / 0
3,010
376
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 0 / 0
5,144
643
1,396
4,053
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 0 / 0
4,494
562
740
3,351
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
SkunkTheXim-
Morgan Le Fay
9
2 / 2 / 0
5,187
648
2,450
5,076
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,320
665
2,572
8,463
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
gordian12
Neith
7
0 / 1 / 0
4,355
544
3,324
4,807
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
2
2
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
0
0
3
W
Ullr
 
Ullr
0
0
0
0
L
Janus
Cee Melly
Janus
1
2
0
0.5
L
Amaterasu
KiingLeo-6
Amaterasu
0
0
0
0
L
Ah Muzen Cab
Luke12456
Ah Muzen Cab
0
0
0
0
L
Hercules
NoteIchapo
Hercules
0
0
0
0
W
0
0
0
0
W
Morgan Le Fay
SkunkTheXim-
Morgan Le Fay
2
2
0
1
W
0
1
1
0.5
W
Neith
gordian12
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,966
Damage
10,482
17,871
Taken
25,750
7,652
Mitigated
9,401
3,715
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,883
3,756
0
1,211
7,002
2,465
0
381
6,621
0
29,426
W
Ullr
 
Ullr
1,396
480
0
821
4,053
1,274
240
0
4,053
0
33,113
L
Janus
Cee Melly
Janus
3,195
0
0
875
4,478
1,417
0
2,424
2,054
30,976
0
L
Amaterasu
KiingLeo-6
Amaterasu
1,059
572
0
1,534
5,693
3,598
0
385
5,308
111
6,613
L
Ah Muzen Cab
Luke12456
Ah Muzen Cab
829
409
0
95
698
172
0
0
698
0
10,119
L
Hercules
NoteIchapo
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
740
155
0
1,300
3,351
2,257
184
111
3,240
12,601
0
W
Morgan Le Fay
SkunkTheXim-
Morgan Le Fay
2,450
193
0
1,509
5,076
1,703
0
2,625
2,075
29,752
0
W
2,572
1,352
0
3,443
8,463
2,812
0
184
8,269
0
46,182
W
Neith
gordian12
Neith
3,324
1,411
0
839
4,807
1,355
132
0
4,807
0
25,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,369
Gold Earned
24,500
132
Minions Killed
252
0
Camps Cleared
0
549,452
Distance Traveled
743,912
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,316
665
50
6
0
199,052
2
W
Ullr
5,144
643
62
8
0
150,493
0
L
Janus
4,847
606
55
7
0
145,937
0
L
Amaterasu
3,683
460
4
1
0
137,883
0
L
Ah Muzen Cab
3,513
439
23
3
0
66,580
0
L
Hercules
3,010
376
0
0
0
0
0
W
Maui
4,494
562
20
3
0
147,816
2
W
Morgan Le Fay
5,187
648
53
7
0
141,308
0
W
Ne Zha
5,320
665
81
10
0
157,473
0
W
Neith
4,355
544
36
5
0
146,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role