Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Olenmuna
Ix Chel
Level 149
God Stats
3W - 3L
1,610 SR
Queue Stats
375W - 399L
1,534 Elo+
Solo
Tyr
Tyr
Protopet
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,467 Elo+
Solo
Charybdis
Charybdis
UND3AD EL1T3
Charybdis
Level 147
God Stats
1W - 1L
1,685 SR
Queue Stats
104W - 112L
1,487 Elo+
Solo
King Arthur
King Arthur
kpmadzzz
King Arthur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 54L
1,522 Elo+
Solo
Team Averages
Level 139
1,559 SR
1,502 Elo+

VS

Team Averages
Level 133
1,630 SR
1,532 Elo+
Anubis
Anubis
 
Anubis
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Alschi
Guan Yu
Level 149
God Stats
6W - 0L
1,730 SR
Queue Stats
263W - 225L
1,554 Elo+
Solo
Thoth
Thoth
Pofind
Thoth
Level 68
God Stats
2W - 0L
1,740 SR
Queue Stats
63W - 59L
1,542 Elo+
Party 1
Merlin
Merlin
Slogess
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 95L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
benh79985
Morgan Le Fay
Level 121
God Stats
2W - 1L
1,680 SR
Queue Stats
69W - 48L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
2 / 0 / 6
10,679
763
5,684
9,861
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
Olenmuna
Ix Chel
16
1 / 5 / 3
9,521
680
10,553
13,577
7,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 3
9,129
652
9,687
17,261
24,152
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
UND3AD EL1T3
Charybdis
16
3 / 4 / 3
9,522
680
15,379
11,970
6,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
kpmadzzz
King Arthur
14
0 / 6 / 6
8,317
594
8,016
21,183
28,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 1 / 8
11,368
812
16,572
15,719
9,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Alschi
Guan Yu
18
5 / 3 / 13
11,591
828
9,156
21,047
23,550
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thoth
Pofind
Thoth
16
2 / 1 / 12
9,946
710
13,172
7,926
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Slogess
Merlin
18
3 / 0 / 13
10,652
761
13,923
11,476
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
benh79985
Morgan Le Fay
17
4 / 4 / 13
10,768
769
14,887
15,885
12,530
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
9
Kills
22
22
Deaths
9
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
2
0
6
5
W
Anubis
 
Anubis
8
1
8
12
W
Guan Yu
Alschi
Guan Yu
5
3
13
3.83
L
Ix Chel
Olenmuna
Ix Chel
1
5
3
0.5
W
Thoth
Pofind
Thoth
2
1
12
8
L
3
7
3
0.64
W
Merlin
Slogess
Merlin
3
0
13
9.5
L
Charybdis
UND3AD EL1T3
Charybdis
3
4
3
1.13
W
Morgan Le Fay
benh79985
Morgan Le Fay
4
4
13
2.63
L
King Arthur
kpmadzzz
King Arthur
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,319
Damage
67,710
73,852
Taken
72,053
75,247
Mitigated
54,493
24,453
Healing
43,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,684
39
1,113
4,138
9,861
9,456
0
7,523
2,338
13,175
0
W
Anubis
 
Anubis
16,572
798
1,105
3,619
15,719
9,367
2,936
3,294
12,425
44,881
0
W
Guan Yu
Alschi
Guan Yu
9,156
677
16,373
9,403
21,047
23,550
389
5,520
15,527
0
12,145
L
Ix Chel
Olenmuna
Ix Chel
10,553
1,081
6,092
4,295
13,577
7,274
0
11,486
2,091
23,477
0
W
Thoth
Pofind
Thoth
13,172
614
962
1,173
7,926
3,262
1,228
3,113
4,813
25,436
0
L
9,687
278
64
1,956
17,261
24,152
0
13,023
4,238
0
14,365
W
Merlin
Slogess
Merlin
13,923
1,249
1,437
1,402
11,476
5,784
2,475
1,094
10,382
35,978
0
L
Charybdis
UND3AD EL1T3
Charybdis
15,379
4,465
0
1,230
11,970
6,340
0
10,531
1,439
0
39,283
W
Morgan Le Fay
benh79985
Morgan Le Fay
14,887
1,697
3,871
4,374
15,885
12,530
758
3,216
12,669
28,087
0
L
King Arthur
kpmadzzz
King Arthur
8,016
95
1,456
4,109
21,183
28,025
0
15,991
5,192
0
19,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
54,325
122
Minions Killed
163
0
Camps Cleared
0
1,111,127
Distance Traveled
1,354,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,679
763
2
0
0
185,981
0
W
Anubis
11,368
812
51
4
0
248,717
0
W
Guan Yu
11,591
828
6
0
0
311,942
0
L
Ix Chel
9,521
680
47
3
0
257,974
0
W
Thoth
9,946
710
20
1
0
270,464
0
L
Tyr
9,129
652
12
1
0
209,670
0
W
Merlin
10,652
761
54
4
0
255,453
0
L
Charybdis
9,522
680
52
4
0
218,966
0
W
Morgan Le Fay
10,768
769
32
2
0
267,889
0
L
King Arthur
8,317
594
9
1
0
238,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role