Player Matchup

Fafnir
Fafnir
Bokachu
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 101L
1,415 Elo+
Solo
Ne Zha
Ne Zha
CalTT
Ne Zha
Level 27
God Stats
1W - 0L
1,277 SR
Queue Stats
48W - 43L
1,571 Elo+
Party 2
Yemoja
Yemoja
Chaskell360
Yemoja
Level 125
God Stats
1W - 1L
1,299 SR
Queue Stats
107W - 104L
1,482 Elo+
Solo
Thanatos
Thanatos
Jackow99
Thanatos
Level 27
God Stats
2W - 0L
1,733 SR
Queue Stats
39W - 39L
1,582 Elo+
Party 2
Hou Yi
Hou Yi
joed97
Hou Yi
Level 146
God Stats
1W - 1L
1,332 SR
Queue Stats
57W - 53L
1,566 Elo+
Party 2
Team Averages
Level 70
1,428 SR
1,523 Elo+

VS

Team Averages
Level 104
1,604 SR
1,484 Elo+
Ishtar
Ishtar
BaronDavi
Ishtar
Level 127
God Stats
4W - 3L
1,561 SR
Queue Stats
342W - 324L
1,478 Elo+
Party 1
Hera
Hera
Skorpio2015
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Solo
Hel
Hel
dragons_2606
Hel
Level 148
God Stats
16W - 6L
1,821 SR
Queue Stats
576W - 571L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
ilDrago90
Danzaburou
Level 108
God Stats
3W - 6L
1,451 SR
Queue Stats
331W - 324L
1,481 Elo+
Party 1
Thoth
Thoth
smwCORE
Thoth
Level 69
God Stats
3W - 1L
1,689 SR
Queue Stats
81W - 70L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bokachu
Fafnir
18
2 / 4 / 14
11,211
701
9,177
23,856
32,840
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
CalTT
Ne Zha
19
7 / 4 / 13
11,980
749
30,844
19,572
12,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
19
2 / 2 / 19
11,389
712
5,289
19,962
18,559
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Jackow99
Thanatos
16
5 / 6 / 10
10,901
681
11,309
17,832
9,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
joed97
Hou Yi
20
11 / 4 / 13
13,078
817
29,298
18,288
10,203
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BaronDavi
Ishtar
19
4 / 6 / 11
11,516
720
22,342
18,289
8,647
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 8 / 9
9,953
622
12,921
17,677
6,351
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 14
9,755
610
4,664
24,046
27,387
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
ilDrago90
Danzaburou
20
9 / 4 / 6
12,762
798
25,456
18,103
10,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
smwCORE
Thoth
18
3 / 4 / 11
10,944
684
19,584
12,938
5,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
70
27
Kills
19
20
Deaths
28
69
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BaronDavi
Ishtar
4
6
11
1.58
W
Fafnir
Bokachu
Fafnir
2
4
14
2.25
W
Ne Zha
CalTT
Ne Zha
7
4
13
3.38
W
Yemoja
2
2
19
5.75
W
Thanatos
Jackow99
Thanatos
5
6
10
1.67
L
3
8
9
0.94
L
0
6
14
1.17
L
Danzaburou
ilDrago90
Danzaburou
9
4
6
3
W
Hou Yi
joed97
Hou Yi
11
4
13
4.38
L
Thoth
smwCORE
Thoth
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,917
Damage
84,967
99,510
Taken
91,053
83,593
Mitigated
58,225
49,250
Healing
29,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BaronDavi
Ishtar
22,342
14,142
634
1,558
18,289
8,647
1,481
2,398
15,891
0
46,291
W
Fafnir
Bokachu
Fafnir
9,177
3,281
2,403
3,708
23,856
32,840
1,049
8,557
15,299
16,842
0
W
Ne Zha
CalTT
Ne Zha
30,844
5,932
2,571
2,350
19,572
12,095
1,859
6,250
13,322
0
53,647
W
Yemoja
5,289
993
22,078
7,316
19,962
18,559
724
7,839
12,123
11,654
0
W
Thanatos
Jackow99
Thanatos
11,309
811
0
3,945
17,832
9,896
982
6,618
11,214
0
18,731
L
12,921
3,511
0
1,700
17,677
6,351
88
1,771
15,906
20,077
0
L
4,664
241
9,948
8,758
24,046
27,387
54
6,961
17,085
9,555
0
L
Danzaburou
ilDrago90
Danzaburou
25,456
9,197
1,798
3,734
18,103
10,252
2,377
2,362
15,741
0
40,286
W
Hou Yi
joed97
Hou Yi
29,298
13,376
2,580
2,299
18,288
10,203
2,896
7,905
10,383
0
70,293
L
Thoth
smwCORE
Thoth
19,584
814
803
412
12,938
5,588
252
974
11,964
31,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,559
Gold Earned
54,930
155
Minions Killed
138
0
Camps Cleared
0
1,506,972
Distance Traveled
1,359,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,516
720
53
3
0
245,502
0
W
Fafnir
11,211
701
13
1
0
297,468
0
W
Ne Zha
11,980
749
38
2
0
321,667
0
W
Yemoja
11,389
712
19
1
0
307,024
0
W
Thanatos
10,901
681
12
1
0
310,877
0
L
Hera
9,953
622
19
1
0
253,395
0
L
Hel
9,755
610
5
0
0
272,121
0
L
Danzaburou
12,762
798
32
2
0
291,104
0
W
Hou Yi
13,078
817
73
5
0
269,936
0
L
Thoth
10,944
684
29
2
0
297,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role