Player Matchup

Persephone
Persephone
BoostedPearTTV
Persephone
Level 204
God Stats
6W - 6L
1,538 SR
Queue Stats
315W - 333L
1,520 Elo+
Party 1
Anhur
Anhur
Slipx55
Anhur
Level 229
God Stats
1W - 1L
1,610 SR
Queue Stats
25W - 32L
1,490 Elo+
Party 1
Medusa
Medusa
Softcarrrrrrry
Medusa
Level 182
God Stats
1W - 0L
1,454 SR
Queue Stats
57W - 48L
1,588 Elo+
Party 1
Shiva
Shiva
Warmech1914
Shiva
Level 142
God Stats
1W - 0L
1,407 SR
Queue Stats
83W - 87L
1,455 Elo+
Party 1
Olorun
Olorun
Wizärd
Olorun
Level 288
God Stats
13W - 13L
1,479 SR
Queue Stats
1,696W - 1,682L
1,482 Elo+
Solo
Team Averages
Level 209
1,498 SR
1,507 Elo+

VS

Team Averages
Level 134
1,451 SR
1,524 Elo+
Anhur
Anhur
Bevis is Wavy
Anhur
Level 136
God Stats
4W - 7L
1,318 SR
Queue Stats
239W - 241L
1,490 Elo+
Solo
Sol
Sol
CaliceDaMorte04
Sol
Level 154
God Stats
15W - 7L
1,714 SR
Queue Stats
866W - 884L
1,521 Elo+
Solo
Artio
Artio
EvaHoffmann
Artio
Level 129
God Stats
1W - 5L
1,234 SR
Queue Stats
477W - 488L
1,531 Elo+
Solo
Lancelot
Lancelot
FallenSoul23
Lancelot
Level 124
God Stats
3W - 4L
1,607 SR
Queue Stats
294W - 280L
1,584 Elo+
Solo
Maman Brigitte
Maman Brigitte
Freshdeath87
Maman Brigitte
Level 129
God Stats
1W - 6L
1,380 SR
Queue Stats
632W - 586L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BoostedPearTTV
Persephone
17
5 / 2 / 19
10,380
865
18,586
7,220
3,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Slipx55
Anhur
15
5 / 2 / 14
10,730
894
5,535
11,961
11,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 18
9,785
815
17,629
10,051
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 20
10,113
843
9,134
18,673
14,582
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Wizärd
Olorun
18
10 / 3 / 15
11,516
960
13,606
11,425
6,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
9,585
799
6,520
11,146
5,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 5 / 2
9,322
777
10,869
12,712
5,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 7
8,495
708
2,731
20,169
19,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
FallenSoul23
Lancelot
15
3 / 7 / 5
9,449
787
8,849
13,921
7,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
Freshdeath87
Maman Brigitte
16
2 / 4 / 7
9,365
780
7,618
13,715
8,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
28
Kills
11
12
Deaths
28
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Persephone
BoostedPearTTV
Persephone
5
2
19
7.25
L
3
5
2
0.8
L
0
7
7
0.5
L
Lancelot
FallenSoul23
Lancelot
3
7
5
0.79
L
Maman Brigitte
Freshdeath87
Maman Brigitte
2
4
7
1.38
W
Anhur
Slipx55
Anhur
5
2
14
6
W
5
3
18
4.67
W
3
2
20
6.5
W
Olorun
Wizärd
Olorun
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,490
Damage
36,587
59,330
Taken
71,663
41,553
Mitigated
46,477
22,495
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,520
2,509
500
1,838
11,146
5,000
1,239
6,573
4,573
0
17,457
W
Persephone
BoostedPearTTV
Persephone
18,586
541
559
1,292
7,220
3,392
1,365
2,490
4,727
35,765
0
L
10,869
1,592
353
2,714
12,712
5,062
2,787
5,165
7,547
27,191
0
L
2,731
171
2,787
3,527
20,169
19,987
0
7,097
13,072
4,817
0
L
Lancelot
FallenSoul23
Lancelot
8,849
1,498
398
924
13,921
7,609
0
6,439
7,482
0
13,905
L
Maman Brigitte
Freshdeath87
Maman Brigitte
7,618
454
1,574
2,401
13,715
8,819
129
6,918
6,797
16,550
0
W
Anhur
Slipx55
Anhur
5,535
2,003
1,492
2,193
11,961
11,938
2,063
6,297
5,664
0
13,517
W
17,629
7,154
0
482
10,051
4,904
1,436
4,077
5,974
0
36,712
W
9,134
838
2,313
7,772
18,673
14,582
122
7,018
11,655
0
11,349
W
Olorun
Wizärd
Olorun
13,606
5,548
3,195
3,197
11,425
6,737
3,510
1,335
10,090
32,663
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,524
Gold Earned
46,216
134
Minions Killed
92
0
Camps Cleared
0
1,097,435
Distance Traveled
964,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,585
799
26
2
0
159,964
0
W
Persephone
10,380
865
39
3
0
216,972
0
L
Sol
9,322
777
40
3
0
211,076
0
L
Artio
8,495
708
1
0
0
194,381
0
L
Lancelot
9,449
787
14
1
0
182,110
0
L
Maman Brigitte
9,365
780
11
1
0
216,639
0
W
Anhur
10,730
894
13
1
0
215,241
0
W
Medusa
9,785
815
40
3
0
205,550
0
W
Shiva
10,113
843
10
1
0
258,240
0
W
Olorun
11,516
960
32
3
0
201,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role