Player Matchup

Anhur
Anhur
BusaTheUnbroken
Anhur
Level 68
God Stats
3W - 3L
1,555 SR
Queue Stats
296W - 327L
1,416 Elo+
Party 1
Geb
Geb
GreedyDwarv
Geb
Level 15
God Stats
23W - 17L
1,574 SR
Queue Stats
84W - 92L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
MrPlow02
Baron Samedi
Level 143
God Stats
1W - 0L
1,606 SR
Queue Stats
164W - 164L
1,455 Elo+
Solo
Loki
Loki
Titanswrath1103
Loki
Level 125
God Stats
1W - 0L
1,393 SR
Queue Stats
9W - 7L
1,573 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 137
God Stats
865W - 884L
1,486 SR
Queue Stats
1,023W - 1,035L
1,460 Elo+
Solo
Team Averages
Level 98
1,523 SR
1,462 Elo+

VS

Team Averages
Level 71
1,576 SR
1,493 Elo+
Achilles
Achilles
A Dam Fool
Achilles
Level 73
God Stats
33W - 35L
1,490 SR
Queue Stats
246W - 270L
1,418 Elo+
Solo
Xing Tian
Xing Tian
IamLordzz-
Xing Tian
Level 68
God Stats
22W - 11L
1,688 SR
Queue Stats
64W - 73L
1,548 Elo+
Solo
Medusa
Medusa
Mortuary3000
Medusa
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 14L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nytfall
Ah Muzen Cab
Level 68
God Stats
116W - 107L
1,471 SR
Queue Stats
116W - 107L
1,435 Elo+
Solo
Merlin
Merlin
utwitchn225
Merlin
Level 59
God Stats
1W - 1L
1,729 SR
Queue Stats
6W - 7L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,398
1,233
4,788
4,437
1,853
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

13
0 / 0 / 9
7,659
1,277
3,948
4,116
3,458
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
MrPlow02
Baron Samedi
13
1 / 0 / 6
7,331
1,222
6,438
2,044
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 2
7,713
1,286
8,351
7,262
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
eviek
Ix Chel
13
6 / 0 / 3
7,935
1,323
6,773
2,543
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

374

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A Dam Fool
Achilles
11
1 / 3 / 0
6,687
1,115
2,849
9,789
11,556
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
IamLordzz-
Xing Tian
11
0 / 0 / 0
5,938
990
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
12
1 / 2 / 1
7,109
1,185
7,235
9,369
3,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Nytfall
Ah Muzen Cab
11
0 / 2 / 0
6,462
1,077
3,797
9,249
3,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
11
0 / 6 / 0
6,462
1,077
2,347
7,257
2,585
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
2
2
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
A Dam Fool
Achilles
1
3
0
0.33
W
3
0
6
6
W
0
0
9
4.5
L
Xing Tian
IamLordzz-
Xing Tian
0
0
0
0
L
Medusa
1
2
1
0.75
W
Baron Samedi
MrPlow02
Baron Samedi
1
0
6
4
L
Ah Muzen Cab
Nytfall
Ah Muzen Cab
0
2
0
0
W
3
2
2
2
W
Ix Chel
eviek
Ix Chel
6
0
3
7.5
L
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
16,228
20,402
Taken
35,664
11,261
Mitigated
20,572
3,524
Healing
1,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A Dam Fool
Achilles
2,849
508
0
54
9,789
11,556
0
5,832
3,957
0
9,243
W
4,788
2,979
0
0
4,437
1,853
0
725
3,712
0
10,198
W
3,948
368
0
1,562
4,116
3,458
0
782
3,334
8,167
0
L
Xing Tian
IamLordzz-
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
7,235
3,211
0
0
9,369
3,264
0
3,820
5,549
0
21,218
W
Baron Samedi
MrPlow02
Baron Samedi
6,438
581
402
536
2,044
1,570
0
183
1,861
28,887
0
L
Ah Muzen Cab
Nytfall
Ah Muzen Cab
3,797
1,320
0
1,217
9,249
3,167
0
3,904
5,345
0
17,411
W
8,351
2,801
0
0
7,262
3,132
0
184
7,078
0
19,346
W
Ix Chel
eviek
Ix Chel
6,773
216
727
297
2,543
1,248
0
473
2,070
17,736
0
L
Merlin
2,347
677
0
0
7,257
2,585
0
3,603
3,654
16,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,036
Gold Earned
32,658
139
Minions Killed
108
6
Camps Cleared
3
628,452
Distance Traveled
377,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,687
1,115
15
3
1
101,936
0
W
Anhur
7,398
1,233
14
2
2
125,779
0
W
Geb
7,659
1,277
16
3
0
138,096
0
L
Xing Tian
5,938
990
0
0
0
4,680
0
L
Medusa
7,109
1,185
32
5
1
115,076
0
W
Baron Samedi
7,331
1,222
53
9
1
117,371
0
L
Ah Muzen Cab
6,462
1,077
25
4
1
100,612
0
W
Loki
7,713
1,286
23
4
3
123,174
0
W
Ix Chel
7,935
1,323
33
6
0
124,032
0
L
Merlin
6,462
1,077
36
6
0
55,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role