Player Matchup

Anubis
Anubis
CYB3RL1F3
Anubis
Level 67
God Stats
108W - 76L
1,586 SR
Queue Stats
393W - 407L
1,540 Elo+
Solo
Chronos
Chronos
Cuboil
Chronos
Level 47
God Stats
5W - 2L
1,465 SR
Queue Stats
54W - 46L
1,270 Elo+
Party 2
Hercules
Hercules
SirFrohst
Hercules
Level 105
God Stats
14W - 17L
1,476 SR
Queue Stats
472W - 452L
1,470 Elo+
Solo
Thanatos
Thanatos
SonofJeck
Thanatos
Level 13
God Stats
10W - 4L
1,171 SR
Queue Stats
41W - 32L
1,241 Elo+
Party 2
Danzaburou
Danzaburou
YeetOnMySkeet
Danzaburou
Level 122
God Stats
2W - 1L
1,841 SR
Queue Stats
151W - 152L
1,538 Elo+
Solo
Team Averages
Level 71
1,508 SR
1,412 Elo+

VS

Team Averages
Level 88
1,545 SR
1,435 Elo+
Mercury
Mercury
About20Pigeons
Mercury
Level 53
God Stats
1W - 1L
1,646 SR
Queue Stats
67W - 53L
1,475 Elo+
Solo
Artemis
Artemis
Embers321
Artemis
Level 126
God Stats
2W - 1L
1,842 SR
Queue Stats
36W - 39L
1,448 Elo+
Solo
Ares
Ares
Snyderboy42
Ares
Level 97
God Stats
1W - 3L
1,447 SR
Queue Stats
68W - 62L
1,453 Elo+
Party 1
Fenrir
Fenrir
jpeg1974
Fenrir
Level 37
God Stats
0W - 3L
1,199 SR
Queue Stats
67W - 89L
1,352 Elo+
Solo
Anubis
Anubis
twistedfate513
Anubis
Level 127
God Stats
0W - 2L
1,591 SR
Queue Stats
97W - 103L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CYB3RL1F3
Anubis
9
4 / 1 / 2
6,063
606
5,959
5,636
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Cuboil
Chronos
11
2 / 4 / 0
5,954
595
3,443
6,728
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SirFrohst
Hercules
11
3 / 0 / 1
6,225
623
6,152
7,550
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
SonofJeck
Thanatos
9
1 / 2 / 1
5,230
523
2,309
7,650
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
YeetOnMySkeet
Danzaburou
11
6 / 2 / 2
7,158
716
8,936
6,914
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,896
490
2,048
8,529
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Embers321
Artemis
8
1 / 5 / 1
5,033
503
3,886
8,851
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 1
5,182
518
2,364
7,682
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
jpeg1974
Fenrir
8
0 / 3 / 0
5,001
500
2,987
7,000
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
7 / 2 / 0
7,525
753
9,846
9,698
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
16
Kills
9
9
Deaths
16
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Anubis
CYB3RL1F3
Anubis
4
1
2
5
W
Chronos
Cuboil
Chronos
2
4
0
0.5
L
Artemis
Embers321
Artemis
1
5
1
0.3
W
Hercules
SirFrohst
Hercules
3
0
1
3.5
L
1
2
1
0.75
W
Thanatos
SonofJeck
Thanatos
1
2
1
0.75
W
Danzaburou
YeetOnMySkeet
Danzaburou
6
2
2
3.5
L
Fenrir
jpeg1974
Fenrir
0
3
0
0
L
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
21,131
34,478
Taken
41,760
14,996
Mitigated
17,240
9,181
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,048
790
0
760
8,529
2,263
0
1,775
6,754
0
28,345
W
Anubis
CYB3RL1F3
Anubis
5,959
129
0
405
5,636
2,269
526
1,197
4,439
34,318
0
W
Chronos
Cuboil
Chronos
3,443
888
0
1,603
6,728
1,728
0
3,994
2,734
40,881
0
L
Artemis
Embers321
Artemis
3,886
1,754
0
1,190
8,851
2,595
0
1,926
6,925
0
22,727
W
Hercules
SirFrohst
Hercules
6,152
1,881
0
1,814
7,550
6,246
0
1,698
5,474
0
34,663
L
2,364
447
0
1,544
7,682
3,969
0
2,744
4,938
14,311
0
W
Thanatos
SonofJeck
Thanatos
2,309
879
0
3,482
7,650
2,283
0
3,118
4,532
0
26,081
W
Danzaburou
YeetOnMySkeet
Danzaburou
8,936
4,984
0
1,877
6,914
2,470
0
2,203
4,711
0
36,936
L
Fenrir
jpeg1974
Fenrir
2,987
864
0
1,915
7,000
3,358
0
0
7,000
0
24,706
L
9,846
763
0
5,286
9,698
5,055
901
2,957
6,741
62,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
27,637
278
Minions Killed
231
0
Camps Cleared
0
966,222
Distance Traveled
952,758
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,896
490
47
5
0
254,020
0
W
Anubis
6,063
606
60
6
0
180,760
1
W
Chronos
5,954
595
66
7
0
196,257
0
L
Artemis
5,033
503
41
4
0
175,150
2
W
Hercules
6,225
623
50
5
0
196,905
2
L
Ares
5,182
518
13
1
0
209,488
2
W
Thanatos
5,230
523
46
5
0
209,965
0
W
Danzaburou
7,158
716
56
6
0
182,335
0
L
Fenrir
5,001
500
41
4
0
158,347
0
L
Anubis
7,525
753
89
9
0
155,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role