Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
TheDevilDingo
Sol
Level 73
God Stats
0W - 1L
1,282 SR
Queue Stats
18W - 27L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
vp andrew
Heimdallr
Level 89
God Stats
3W - 3L
1,788 SR
Queue Stats
467W - 558L
1,471 Elo+
Party 2
Team Averages
Level 103
1,514 SR
1,472 Elo+

VS

Team Averages
Level 128
1,607 SR
1,513 Elo+
Surtr
Surtr
AssertedOrc34
Surtr
Level 125
God Stats
6W - 2L
1,796 SR
Queue Stats
38W - 26L
1,532 Elo+
Party 1
Ra
Ra
Drippy_Abby
Ra
Level 114
God Stats
13W - 4L
1,664 SR
Queue Stats
472W - 425L
1,577 Elo+
Solo
Jormungandr
Jormungandr
Nexusplayman
Jormungandr
Level 155
God Stats
18W - 16L
1,518 SR
Queue Stats
414W - 396L
1,472 Elo+
Solo
Charybdis
Charybdis
R0S3DR4CUL4
Charybdis
Level 100
God Stats
14W - 16L
1,411 SR
Queue Stats
28W - 25L
1,475 Elo+
Party 1
Lancelot
Lancelot
TheRandomNightOw
Lancelot
Level 144
God Stats
1W - 0L
1,644 SR
Queue Stats
337W - 306L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
1 / 2 / 0
3,810
762
2,109
5,789
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
 
Shiva
5
0 / 2 / 1
3,281
656
2,801
4,796
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
 
Fenrir
1
0 / 0 / 0
2,575
515
0
0
0
6
0 / 4 / 0
3,343
669
1,665
5,228
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
vp andrew
Heimdallr
6
0 / 1 / 0
3,219
644
2,189
3,955
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,355
871
3,177
4,522
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 0 / 1
5,103
1,021
3,443
2,513
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Nexusplayman
Jormungandr
6
1 / 0 / 1
4,365
873
1,952
4,543
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
R0S3DR4CUL4
Charybdis
5
0 / 0 / 2
3,530
706
1,198
3,285
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 0 / 1
4,180
836
1,236
2,758
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
9
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
0
0.5
L
Shiva
 
Shiva
0
2
1
0.25
L
Fenrir
 
Fenrir
0
0
0
0
W
1
1
0
1
W
4
0
1
4.5
W
Jormungandr
Nexusplayman
Jormungandr
1
0
1
1.5
W
Charybdis
R0S3DR4CUL4
Charybdis
0
0
2
1
L
0
4
0
0
W
3
0
1
3.5
L
Heimdallr
vp andrew
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,764
Damage
11,006
19,768
Taken
17,621
7,028
Mitigated
7,158
5,898
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,109
1,090
0
2,403
5,789
2,290
0
208
5,581
0
24,472
L
Shiva
 
Shiva
2,801
1,072
220
240
4,796
1,465
0
691
4,105
0
15,549
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
3,177
1,654
0
1,327
4,522
1,609
0
0
4,522
676
25,213
W
3,443
162
84
1,688
2,513
873
706
1,407
1,106
33,485
0
W
Jormungandr
Nexusplayman
Jormungandr
1,952
870
0
1,963
4,543
2,808
0
0
4,543
16,275
0
W
Charybdis
R0S3DR4CUL4
Charybdis
1,198
581
0
1,923
3,285
969
0
0
3,285
0
15,364
L
1,665
419
43
1,390
5,228
1,975
0
3,256
1,965
17,114
2,230
W
1,236
230
0
1,618
2,758
899
0
196
2,562
0
14,559
L
Heimdallr
vp andrew
Heimdallr
2,189
974
0
1,602
3,955
1,298
0
1,441
2,514
0
14,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,228
Gold Earned
21,533
115
Minions Killed
176
0
Camps Cleared
0
437,220
Distance Traveled
578,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,810
762
42
8
0
119,610
0
L
Shiva
3,281
656
26
5
0
118,140
0
L
Fenrir
2,575
515
0
0
0
0
0
W
Surtr
4,355
871
44
9
0
114,597
0
W
Ra
5,103
1,021
53
11
0
117,661
0
W
Jormungandr
4,365
873
17
3
0
105,149
0
W
Charybdis
3,530
706
33
7
0
101,864
0
L
Sol
3,343
669
29
6
0
100,530
0
W
Lancelot
4,180
836
29
6
0
139,017
0
L
Heimdallr
3,219
644
18
4
0
98,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role