Player Matchup

Discordia
Discordia
DOPE_HaraKirii__
Discordia
Level 146
God Stats
24W - 20L
1,548 SR
Queue Stats
390W - 392L
1,425 Elo+
Party 3
King Arthur
King Arthur
RaulG512
King Arthur
Level 86
God Stats
2W - 3L
1,505 SR
Queue Stats
8W - 12L
1,608 Elo+
Party 1
Geb
Geb
Themulaitor
Geb
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Apollo
Apollo
chonamertr
Apollo
Level 156
God Stats
3W - 2L
1,788 SR
Queue Stats
244W - 256L
1,431 Elo+
Party 3
Izanami
Izanami
fenix15100
Izanami
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,422 Elo+
Party 1
Team Averages
Level 109
1,568 SR
1,477 Elo+

VS

Team Averages
Level 70
1,534 SR
1,421 Elo+
Athena
Athena
Diselico
Athena
Level 69
God Stats
2W - 0L
1,814 SR
Queue Stats
114W - 94L
1,487 Elo+
Party 4
Susano
Susano
EMPOTRADOR200
Susano
Level 86
God Stats
2W - 2L
1,429 SR
Queue Stats
115W - 105L
1,463 Elo+
Party 4
Persephone
Persephone
PaCoo_13
Persephone
Level 65
God Stats
1W - 2L
1,204 SR
Queue Stats
150W - 133L
1,456 Elo+
Party 4
Jing Wei
Jing Wei
Rey-c90
Jing Wei
Level 127
God Stats
5W - 2L
1,726 SR
Queue Stats
146W - 163L
1,500 Elo+
Party 2
Chaac
Chaac
Reyman678
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
1 / 4 / 1
8,779
462
6,899
8,906
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
RaulG512
King Arthur
16
3 / 2 / 0
10,579
557
16,327
17,718
21,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 1 / 0
7,638
402
5,491
14,571
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
chonamertr
Apollo
15
0 / 3 / 1
8,849
466
5,451
15,591
6,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
fenix15100
Izanami
15
0 / 4 / 2
9,009
474
10,150
11,782
5,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Diselico
Athena
15
2 / 1 / 7
9,272
488
5,666
17,125
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 1 / 4
9,219
485
7,899
12,458
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
PaCoo_13
Persephone
17
2 / 1 / 5
11,008
579
11,284
7,777
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Rey-c90
Jing Wei
18
5 / 1 / 2
11,025
580
12,118
11,664
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
Reyman678
Chaac
17
1 / 1 / 2
9,740
513
8,096
18,685
18,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
14
14
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
1
4
1
0.38
W
Athena
Diselico
Athena
2
1
7
5.5
W
4
1
4
6
W
Persephone
PaCoo_13
Persephone
2
1
5
4.5
L
King Arthur
RaulG512
King Arthur
3
2
0
1.5
W
Jing Wei
Rey-c90
Jing Wei
5
1
2
6
W
Chaac
Reyman678
Chaac
1
1
2
2
L
1
1
0
1
L
Apollo
chonamertr
Apollo
0
3
1
0.17
L
Izanami
fenix15100
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,318
Damage
45,063
68,568
Taken
67,709
48,847
Mitigated
50,431
9,809
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
6,899
290
0
682
8,906
3,431
0
3,905
5,001
73,809
0
W
Athena
Diselico
Athena
5,666
1,915
77
3,153
17,125
17,663
16
4,663
12,462
17,622
0
W
7,899
1,348
0
6,060
12,458
5,958
258
1,620
10,838
0
65,429
W
Persephone
PaCoo_13
Persephone
11,284
129
0
2,933
7,777
3,777
476
3,743
4,031
98,085
0
L
King Arthur
RaulG512
King Arthur
16,327
2,289
0
1,368
17,718
21,570
60
1,700
16,018
520
85,386
W
Jing Wei
Rey-c90
Jing Wei
12,118
10,220
0
500
11,664
4,845
986
2,546
9,118
0
105,846
W
Chaac
Reyman678
Chaac
8,096
1,616
0
8,476
18,685
18,188
0
146
18,539
0
81,367
L
5,491
1,348
0
2,842
14,571
11,906
0
4,838
9,733
15,009
0
L
Apollo
chonamertr
Apollo
5,451
2,129
0
2,181
15,591
6,579
0
4,926
10,665
0
88,631
L
Izanami
fenix15100
Izanami
10,150
7,162
0
2,736
11,782
5,361
0
1,581
10,201
0
90,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,854
Gold Earned
50,264
565
Minions Killed
597
0
Camps Cleared
0
1,832,471
Distance Traveled
1,998,080
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,779
462
124
7
0
335,764
8
W
Athena
9,272
488
19
1
0
420,737
3
W
Susano
9,219
485
92
5
0
431,956
0
W
Persephone
11,008
579
179
9
0
381,228
4
L
King Arthur
10,579
557
129
7
0
364,090
4
W
Jing Wei
11,025
580
165
9
0
388,439
4
W
Chaac
9,740
513
142
7
0
375,720
0
L
Geb
7,638
402
20
1
0
403,032
4
L
Apollo
8,849
466
135
7
0
386,832
1
L
Izanami
9,009
474
157
8
0
342,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role