Player Matchup

Danzaburou
Danzaburou
McNadaa
Danzaburou
Level 94
God Stats
2W - 2L
1,667 SR
Queue Stats
16W - 26L
1,383 Elo+
Party 1
Mulan
Mulan
SilverSaint26
Mulan
Level 220
God Stats
26W - 13L
1,632 SR
Queue Stats
211W - 193L
1,485 Elo+
Party 1
Vulcan
Vulcan
Sleepy Images
Vulcan
Level 149
God Stats
1W - 1L
1,556 SR
Queue Stats
29W - 30L
1,591 Elo+
Party 1
Team Averages
Level 154
1,618 SR
1,486 Elo+

VS

Team Averages
Level 83
1,528 SR
1,547 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dankskie
Ishtar
Level 88
God Stats
1W - 1L
1,470 SR
Queue Stats
94W - 89L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
Shpongle2
Baron Samedi
Level 59
God Stats
17W - 10L
1,614 SR
Queue Stats
74W - 64L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
McNadaa
Danzaburou
11
2 / 4 / 1
8,568
779
5,109
8,499
3,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 2
7,048
641
2,160
9,551
7,494
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 2
8,253
750
11,784
7,816
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 0 / 7
8,841
804
6,828
11,635
11,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Dankskie
Ishtar
11
4 / 3 / 6
8,709
792
8,608
8,586
3,331
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Shpongle2
Baron Samedi
12
5 / 0 / 7
8,912
810
7,012
4,274
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
7
7.5
W
Ishtar
Dankskie
Ishtar
4
3
6
2.33
L
Danzaburou
McNadaa
Danzaburou
2
4
1
0.63
W
Baron Samedi
Shpongle2
Baron Samedi
5
0
7
8.5
L
0
5
2
0.2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,053
Damage
22,448
25,866
Taken
24,495
14,486
Mitigated
17,041
1,835
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,828
471
0
3,404
11,635
11,355
32
4,714
6,634
25,212
548
W
Ishtar
Dankskie
Ishtar
8,608
5,302
0
654
8,586
3,331
408
4,848
3,510
0
30,148
L
Danzaburou
McNadaa
Danzaburou
5,109
2,326
0
927
8,499
3,596
488
4,261
3,988
0
35,746
W
Baron Samedi
Shpongle2
Baron Samedi
7,012
253
782
1,486
4,274
2,355
56
1,913
2,273
28,956
0
L
2,160
394
0
612
9,551
7,494
50
4,771
4,656
0
5,360
L
11,784
2,506
0
296
7,816
3,396
243
3,992
3,602
37,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,869
Gold Earned
26,462
112
Minions Killed
137
0
Camps Cleared
0
549,029
Distance Traveled
608,651
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,841
804
39
4
0
201,565
4
W
Ishtar
8,709
792
52
5
0
197,638
0
L
Danzaburou
8,568
779
48
4
0
179,350
0
W
Baron Samedi
8,912
810
46
4
0
209,448
0
L
Mulan
7,048
641
7
1
0
158,636
4
L
Vulcan
8,253
750
57
5
0
211,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role