Player Matchup

Cliodhna
Cliodhna
Evilculture
Cliodhna
Level 152
God Stats
38W - 19L
1,656 SR
Queue Stats
282W - 269L
1,563 Elo+
Solo
Artemis
Artemis
Fnødzi
Artemis
Level 69
God Stats
9W - 5L
1,654 SR
Queue Stats
39W - 35L
1,504 Elo+
Solo
Anubis
Anubis
Psovod
Anubis
Level 158
God Stats
7W - 9L
1,517 SR
Queue Stats
234W - 224L
1,584 Elo+
Solo
Tyr
Tyr
mynjelodeon
Tyr
Level 112
God Stats
8W - 13L
1,459 SR
Queue Stats
135W - 128L
1,541 Elo+
Solo
Maui
Maui
xAIbee
Maui
Level 99
God Stats
1W - 1L
1,749 SR
Queue Stats
24W - 18L
1,678 Elo+
Solo
Team Averages
Level 118
1,607 SR
1,574 Elo+

VS

Team Averages
Level 121
1,546 SR
1,527 Elo+
Geb
Geb
AsuraMemories
Geb
Level 41
God Stats
4W - 5L
1,669 SR
Queue Stats
49W - 58L
1,543 Elo+
Solo
Janus
Janus
JonesDog
Janus
Level 136
God Stats
2W - 0L
1,677 SR
Queue Stats
105W - 95L
1,546 Elo+
Solo
Neith
Neith
Juicy_BananaBoy
Neith
Level 125
God Stats
28W - 18L
1,610 SR
Queue Stats
541W - 526L
1,469 Elo+
Solo
Cerberus
Cerberus
Yukishah
Cerberus
Level 143
God Stats
1W - 1L
1,255 SR
Queue Stats
665W - 671L
1,555 Elo+
Solo
Loki
Loki
vital_SeTuPs
Loki
Level 159
God Stats
6W - 3L
1,519 SR
Queue Stats
528W - 507L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Evilculture
Cliodhna
15
3 / 5 / 3
8,928
558
8,061
15,034
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Fnødzi
Artemis
12
0 / 5 / 1
6,989
437
5,529
11,428
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Psovod
Anubis
16
2 / 2 / 1
9,508
594
7,320
11,534
6,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 1
8,601
538
10,179
16,050
14,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Maui
xAIbee
Maui
12
0 / 2 / 0
7,062
441
2,550
14,576
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
8,646
540
8,941
13,241
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
JonesDog
Janus
15
2 / 0 / 1
8,586
537
8,557
4,359
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 7
9,076
567
9,045
7,281
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Yukishah
Cerberus
14
0 / 3 / 2
8,676
542
9,122
18,266
13,861
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 2 / 4
9,685
605
9,706
11,969
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
16
17
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Cliodhna
Evilculture
Cliodhna
3
5
3
0.9
L
Artemis
Fnødzi
Artemis
0
5
1
0.1
W
Janus
JonesDog
Janus
2
0
1
2.5
W
3
1
7
6.5
L
Anubis
Psovod
Anubis
2
2
1
1.25
W
Cerberus
Yukishah
Cerberus
0
3
2
0.33
L
1
3
1
0.5
W
8
2
4
5
L
Maui
xAIbee
Maui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,639
Damage
45,371
68,622
Taken
55,116
43,093
Mitigated
37,205
23,912
Healing
24,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,941
1,542
0
3,191
13,241
14,333
0
3,561
9,680
34,842
0
L
Cliodhna
Evilculture
Cliodhna
8,061
1,493
0
6,305
15,034
6,018
0
2,996
12,038
0
84,620
L
Artemis
Fnødzi
Artemis
5,529
3,114
0
3,408
11,428
4,881
0
3,436
7,992
0
54,037
W
Janus
JonesDog
Janus
8,557
1,021
0
1,962
4,359
1,603
0
2,061
2,298
78,077
0
W
9,045
2,311
0
2,823
7,281
2,806
0
1,796
5,485
0
80,532
L
Anubis
Psovod
Anubis
7,320
154
0
5,927
11,534
6,311
0
6,054
5,480
99,676
0
W
Cerberus
Yukishah
Cerberus
9,122
704
0
10,823
18,266
13,861
0
0
18,266
74,786
0
L
10,179
1,662
0
4,545
16,050
14,156
0
8,500
7,550
0
74,442
W
9,706
2,828
0
5,683
11,969
4,602
0
2,452
9,517
0
81,038
L
Maui
xAIbee
Maui
2,550
922
331
3,396
14,576
11,727
0
5,634
8,942
27,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,088
Gold Earned
44,669
540
Minions Killed
587
0
Camps Cleared
0
1,613,795
Distance Traveled
1,714,767
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,646
540
39
2
0
358,921
2
L
Cliodhna
8,928
558
118
7
0
373,713
0
L
Artemis
6,989
437
81
5
0
287,010
3
W
Janus
8,586
537
145
9
0
343,189
5
W
Neith
9,076
567
138
9
0
318,163
0
L
Anubis
9,508
594
167
10
0
308,283
6
W
Cerberus
8,676
542
159
10
0
292,297
5
L
Tyr
8,601
538
122
8
0
333,585
4
W
Loki
9,685
605
106
7
0
402,197
0
L
Maui
7,062
441
52
3
0
311,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role