Player Matchup

Odin
Odin
Jokkeboy
Odin
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 61L
1,516 Elo+
Party 1
Pele
Pele
Scarecrow33
Pele
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,436 Elo+
Solo
Chaac
Chaac
bjor9
Chaac
Level 93
God Stats
5W - 4L
1,545 SR
Queue Stats
90W - 108L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
blockovzki
Danzaburou
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 51L
1,492 Elo+
Party 1
Artemis
Artemis
norexz
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 66
1,509 SR
1,487 Elo+

VS

Team Averages
Level 88
1,439 SR
1,444 Elo+
The Morrigan
The Morrigan
AetysIITargaryen
The Morrigan
Level 69
God Stats
3W - 8L
1,258 SR
Queue Stats
172W - 190L
1,429 Elo+
Solo
Jing Wei
Jing Wei
Hey Im AshK
Jing Wei
Level 46
God Stats
0W - 3L
1,182 SR
Queue Stats
54W - 60L
1,416 Elo+
Solo
Achilles
Achilles
PUNIZHER89
Achilles
Level 117
God Stats
2W - 3L
1,380 SR
Queue Stats
162W - 128L
1,421 Elo+
Party 2
Amaterasu
Amaterasu
ROTTWEIL90
Amaterasu
Level 122
God Stats
2W - 1L
1,815 SR
Queue Stats
415W - 388L
1,450 Elo+
Party 2
Cerberus
Cerberus
Xirobar
Cerberus
Level 84
God Stats
4W - 4L
1,561 SR
Queue Stats
443W - 410L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 2 / 24
10,548
811
8,013
10,719
11,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 5 / 17
11,212
862
18,983
17,208
7,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
bjor9
Chaac
18
6 / 2 / 20
10,729
825
11,353
16,965
22,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
blockovzki
Danzaburou
19
10 / 5 / 19
12,025
925
22,457
12,533
5,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
norexz
Artemis
18
9 / 3 / 18
11,216
863
17,669
10,461
5,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AetysIITargaryen
The Morrigan
17
7 / 10 / 3
10,172
782
11,742
12,530
6,437
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Hey Im AshK
Jing Wei
16
1 / 5 / 6
9,303
716
11,115
12,280
6,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
PUNIZHER89
Achilles
16
3 / 7 / 5
9,603
739
7,038
16,469
13,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ROTTWEIL90
Amaterasu
15
1 / 8 / 9
9,583
737
8,413
23,819
26,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Xirobar
Cerberus
18
5 / 6 / 7
11,339
872
17,970
21,941
23,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
47
35
Kills
17
17
Deaths
36
98
Assists
30
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AetysIITargaryen
The Morrigan
7
10
3
0.85
L
Jing Wei
Hey Im AshK
Jing Wei
1
5
6
0.8
W
Odin
3
2
24
7.5
L
Achilles
PUNIZHER89
Achilles
3
7
5
0.79
L
Amaterasu
ROTTWEIL90
Amaterasu
1
8
9
0.69
W
7
5
17
3.1
L
Cerberus
Xirobar
Cerberus
5
6
7
1.42
W
Chaac
bjor9
Chaac
6
2
20
8
W
Danzaburou
blockovzki
Danzaburou
10
5
19
3.9
W
Artemis
norexz
Artemis
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,475
Damage
56,278
67,886
Taken
87,039
51,825
Mitigated
75,852
20,740
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AetysIITargaryen
The Morrigan
11,742
2,180
34
198
12,530
6,437
0
144
12,351
16,776
1,819
L
Jing Wei
Hey Im AshK
Jing Wei
11,115
7,743
306
1,192
12,280
6,333
716
277
12,003
0
29,814
W
Odin
8,013
2,762
2,296
2,355
10,719
11,693
196
3,103
7,616
554
14,325
L
Achilles
PUNIZHER89
Achilles
7,038
1,786
1,065
1,950
16,469
13,093
544
154
16,315
0
14,526
L
Amaterasu
ROTTWEIL90
Amaterasu
8,413
2,362
1,907
4,573
23,819
26,427
1,134
211
23,608
110
16,040
W
18,983
3,701
0
3,975
17,208
7,402
1,295
7,456
9,752
0
40,417
L
Cerberus
Xirobar
Cerberus
17,970
987
1,981
5,695
21,941
23,562
748
225
21,716
31,655
0
W
Chaac
bjor9
Chaac
11,353
2,367
1,253
5,324
16,965
22,088
88
5,656
11,309
1,950
21,586
W
Danzaburou
blockovzki
Danzaburou
22,457
13,293
2,045
2,247
12,533
5,564
3,476
6,380
6,153
0
44,200
W
Artemis
norexz
Artemis
17,669
9,222
338
907
10,461
5,078
2,576
5,781
4,680
0
40,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,730
Gold Earned
50,000
146
Minions Killed
135
0
Camps Cleared
0
1,180,006
Distance Traveled
1,099,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,172
782
21
2
0
187,391
0
L
Jing Wei
9,303
716
50
4
0
206,219
0
W
Odin
10,548
811
11
1
0
270,170
0
L
Achilles
9,603
739
11
1
0
227,858
0
L
Amaterasu
9,583
737
10
1
0
238,081
0
W
Pele
11,212
862
39
3
0
233,873
0
L
Cerberus
11,339
872
43
3
0
240,250
0
W
Chaac
10,729
825
18
1
0
258,598
0
W
Danzaburou
12,025
925
45
3
0
209,336
0
W
Artemis
11,216
863
33
3
0
208,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role