Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ElQuentin
Artemis
Level 172
God Stats
1W - 0L
1,237 SR
Queue Stats
83W - 48L
1,694 Elo+
Solo
Gilgamesh
Gilgamesh
Juanessb1
Gilgamesh
Level 109
God Stats
7W - 0L
1,922 SR
Queue Stats
100W - 92L
1,511 Elo+
Solo
Ganesha
Ganesha
Shinrafa
Ganesha
Level 146
God Stats
30W - 27L
1,637 SR
Queue Stats
508W - 500L
1,532 Elo+
Solo
Hades
Hades
Webspawner36
Hades
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 150L
1,536 Elo+
Solo
Team Averages
Level 145
1,559 SR
1,554 Elo+

VS

Team Averages
Level 131
1,529 SR
1,550 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Demon_of_death-i
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,580 Elo+
Party 1
Aphrodite
Aphrodite
OkvijoCZ
Aphrodite
Level 88
God Stats
12W - 10L
1,666 SR
Queue Stats
56W - 50L
1,573 Elo+
Solo
Khepri
Khepri
bnsus-_-
Khepri
Level 169
God Stats
0W - 2L
1,480 SR
Queue Stats
16W - 13L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 5
5,875
1,175
6,041
2,977
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
ElQuentin
Artemis
10
3 / 0 / 3
6,496
1,299
4,881
246
105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Juanessb1
Gilgamesh
11
0 / 0 / 5
5,552
1,110
3,210
3,506
2,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Shinrafa
Ganesha
11
0 / 0 / 5
6,361
1,272
1,559
1,355
1,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 3
6,255
1,251
2,809
2,408
1,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

421

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 0
5,492
1,098
3,530
4,657
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
 
Ix Chel
9
0 / 3 / 0
5,298
1,060
3,363
6,556
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 0
5,135
1,027
1,218
2,489
1,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
OkvijoCZ
Aphrodite
9
0 / 0 / 0
4,877
975
0
0
0
Khepri
bnsus-_-
Khepri
10
0 / 2 / 0
5,744
1,149
1,022
7,131
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
7
Kills
0
0
Deaths
7
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
5
3.5
L
Neith
 
Neith
0
1
0
0
L
Ix Chel
 
Ix Chel
0
3
0
0
L
0
1
0
0
W
Artemis
ElQuentin
Artemis
3
0
3
4.5
W
Gilgamesh
Juanessb1
Gilgamesh
0
0
5
2.5
L
Aphrodite
OkvijoCZ
Aphrodite
0
0
0
0
W
Ganesha
Shinrafa
Ganesha
0
0
5
2.5
W
3
0
3
4.5
L
Khepri
bnsus-_-
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,500
Damage
9,133
10,492
Taken
20,833
6,067
Mitigated
11,486
4,061
Healing
1,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,041
2,946
0
439
2,977
1,024
0
733
2,244
16,765
0
L
Neith
 
Neith
3,530
642
0
395
4,657
1,798
0
1,885
2,691
0
18,361
L
Ix Chel
 
Ix Chel
3,363
465
7
278
6,556
3,106
0
3,820
2,655
13,691
0
L
1,218
114
0
292
2,489
1,079
0
1,066
1,381
0
1,616
W
Artemis
ElQuentin
Artemis
4,881
2,776
0
174
246
105
0
43
203
0
17,287
W
Gilgamesh
Juanessb1
Gilgamesh
3,210
851
0
438
3,506
2,569
0
1,945
1,561
0
8,381
L
Aphrodite
OkvijoCZ
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Shinrafa
Ganesha
1,559
20
0
785
1,355
1,078
0
877
478
5,574
0
W
2,809
323
437
1,788
2,408
1,291
0
787
1,621
16,791
0
L
Khepri
bnsus-_-
Khepri
1,022
0
0
529
7,131
5,503
0
3,638
3,454
11,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
26,546
111
Minions Killed
83
6
Camps Cleared
4
464,837
Distance Traveled
304,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,875
1,175
29
6
0
90,676
0
L
Neith
5,492
1,098
38
8
2
73,581
0
L
Ix Chel
5,298
1,060
22
4
2
92,341
0
L
Thanatos
5,135
1,027
4
1
0
63,516
0
W
Artemis
6,496
1,299
33
7
0
88,624
0
W
Gilgamesh
5,552
1,110
8
2
1
104,403
0
L
Aphrodite
4,877
975
0
0
0
0
0
W
Ganesha
6,361
1,272
0
0
0
83,583
0
W
Hades
6,255
1,251
41
8
5
97,551
0
L
Khepri
5,744
1,149
19
4
0
75,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role