Player Matchup

Skadi
Skadi
 
Skadi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aro-Voldemyr
Fenrir
Level 108
God Stats
2W - 2L
1,507 SR
Queue Stats
290W - 264L
1,539 Elo+
Solo
Pele
Pele
IWargl
Pele
Level 106
God Stats
3W - 4L
1,253 SR
Queue Stats
806W - 798L
1,516 Elo+
Solo
Ra
Ra
SyOTriton
Ra
Level 43
God Stats
2W - 1L
1,417 SR
Queue Stats
255W - 272L
1,489 Elo+
Solo
Ganesha
Ganesha
casper55
Ganesha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,466 Elo+
Solo
Team Averages
Level 83
1,435 SR
1,502 Elo+

VS

Team Averages
Level 69
1,576 SR
1,418 Elo+
Zhong Kui
Zhong Kui
MeuMeu71
Zhong Kui
Level 123
God Stats
0W - 2L
1,265 SR
Queue Stats
160W - 153L
1,437 Elo+
Solo
Sobek
Sobek
Shredmayne
Sobek
Level 40
God Stats
1W - 1L
1,744 SR
Queue Stats
18W - 22L
1,402 Elo+
Party 1
Bastet
Bastet
SpanskKebab
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,316 Elo+
Party 1
Horus
Horus
razberi
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,361 Elo+
Solo
Cliodhna
Cliodhna
sw33m
Cliodhna
Level 121
God Stats
2W - 1L
1,870 SR
Queue Stats
171W - 195L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
3 / 1 / 2
5,840
1,460
2,258
2,847
1,117
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
10
1 / 1 / 3
6,059
1,515
3,063
2,510
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
IWargl
Pele
10
1 / 1 / 4
5,756
1,439
1,577
2,717
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
2 / 1 / 3
5,621
1,405
2,743
2,150
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
casper55
Ganesha
8
0 / 1 / 5
5,572
1,393
531
2,840
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MeuMeu71
Zhong Kui
1
0 / 0 / 1
1,096
274
0
0
0
Sobek
1
0 / 1 / 1
1,096
274
0
792
271
Bastet
1
0 / 0 / 1
1,096
274
0
0
0
Horus
razberi
Horus
9
3 / 5 / 0
5,166
1,292
1,586
8,560
6,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
sw33m
Cliodhna
10
0 / 1 / 3
4,734
1,184
0
4,609
3,318
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
7
Kills
3
5
Deaths
7
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
2
4
W
Fenrir
1
1
3
2.5
W
Pele
IWargl
Pele
1
1
4
3
L
Zhong Kui
MeuMeu71
Zhong Kui
0
0
1
0.5
L
Sobek
0
1
1
0.5
L
Bastet
0
0
1
0.5
W
2
1
3
3.5
W
Ganesha
casper55
Ganesha
0
1
5
2.5
L
Horus
razberi
Horus
3
5
0
0.6
L
Cliodhna
sw33m
Cliodhna
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,172
Damage
1,586
13,064
Taken
13,961
6,389
Mitigated
9,875
3,557
Healing
1,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,258
1,298
182
443
2,847
1,117
1,842
0
2,847
0
7,324
W
Fenrir
3,063
1,027
0
102
2,510
983
1,572
0
2,510
0
7,692
W
Pele
IWargl
Pele
1,577
217
184
166
2,717
975
1,789
0
2,717
0
7,287
L
Zhong Kui
MeuMeu71
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
0
0
0
0
792
271
0
682
110
0
0
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
2,743
676
1,674
681
2,150
844
1,681
0
2,150
9,897
0
W
Ganesha
casper55
Ganesha
531
55
0
125
2,840
2,470
902
0
2,840
3,154
0
L
Horus
razberi
Horus
1,586
646
0
136
8,560
6,286
0
1,643
6,742
0
4,020
L
Cliodhna
sw33m
Cliodhna
0
0
277
918
4,609
3,318
0
774
3,835
0
246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
13,188
38
Minions Killed
1
0
Camps Cleared
0
334,469
Distance Traveled
130,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,840
1,460
11
3
0
67,544
0
W
Fenrir
6,059
1,515
9
2
0
73,252
0
W
Pele
5,756
1,439
8
2
0
61,887
0
L
Zhong Kui
1,096
274
0
0
0
0
0
L
Sobek
1,096
274
0
0
0
0
0
L
Bastet
1,096
274
0
0
0
0
0
W
Ra
5,621
1,405
10
3
0
58,540
0
W
Ganesha
5,572
1,393
0
0
0
73,246
0
L
Horus
5,166
1,292
1
0
0
34,463
0
L
Cliodhna
4,734
1,184
0
0
0
96,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role