Player Matchup

Hel
Hel
GatoDeCheshire
Hel
Level 144
God Stats
3W - 0L
1,775 SR
Queue Stats
89W - 76L
1,494 Elo+
Solo
Shiva
Shiva
LaDebrouille213
Shiva
Level 120
God Stats
5W - 2L
1,443 SR
Queue Stats
113W - 111L
1,450 Elo+
Party 1
Artemis
Artemis
SAYMA30
Artemis
Level 48
God Stats
8W - 3L
1,563 SR
Queue Stats
211W - 210L
1,496 Elo+
Party 1
Odin
Odin
bebe2gst
Odin
Level 159
God Stats
1W - 2L
1,289 SR
Queue Stats
381W - 393L
1,480 Elo+
Party 1
Izanami
Izanami
hunter57X
Izanami
Level 127
God Stats
1W - 0L
1,169 SR
Queue Stats
17W - 23L
1,414 Elo+
Solo
Team Averages
Level 120
1,448 SR
1,467 Elo+

VS

Team Averages
Level 105
1,353 SR
1,398 Elo+
Fafnir
Fafnir
Annuit86
Fafnir
Level 143
God Stats
1W - 3L
1,231 SR
Queue Stats
187W - 200L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Cerchel
Sun Wukong
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 27L
1,198 Elo+
Solo
Erlang Shen
Erlang Shen
Mexicain67
Erlang Shen
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 241L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
NeedToStay
Ao Kuang
Level 106
God Stats
0W - 3L
1,191 SR
Queue Stats
106W - 129L
1,460 Elo+
Solo
Yemoja
Yemoja
itz_JayyG
Yemoja
Level 62
God Stats
0W - 3L
1,342 SR
Queue Stats
106W - 122L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,141
1,228
4,793
5,689
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 2 / 5
6,016
1,203
5,639
9,106
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
SAYMA30
Artemis
10
1 / 1 / 8
5,665
1,133
5,708
5,929
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odin
10
1 / 1 / 8
5,491
1,098
2,199
7,252
4,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
hunter57X
Izanami
11
0 / 0 / 9
5,683
1,137
4,346
3,271
1,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Annuit86
Fafnir
9
0 / 2 / 2
4,640
928
5,783
5,580
6,443
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Cerchel
Sun Wukong
11
0 / 1 / 2
5,034
1,007
4,288
6,192
5,389
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Mexicain67
Erlang Shen
1
0 / 0 / 0
1,208
242
0
0
0
Ao Kuang
NeedToStay
Ao Kuang
8
0 / 4 / 0
4,530
906
2,658
7,186
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
itz_JayyG
Yemoja
11
2 / 2 / 0
5,273
1,055
4,255
6,211
3,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
9
Kills
2
4
Deaths
9
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Annuit86
Fafnir
0
2
2
0.5
L
Sun Wukong
Cerchel
Sun Wukong
0
1
2
1
W
3
0
6
6
W
4
2
5
3.25
L
Erlang Shen
Mexicain67
Erlang Shen
0
0
0
0
L
Ao Kuang
NeedToStay
Ao Kuang
0
4
0
0
W
Artemis
SAYMA30
Artemis
1
1
8
5
W
Odin
1
1
8
5
W
Izanami
hunter57X
Izanami
0
0
9
4.5
L
Yemoja
itz_JayyG
Yemoja
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
16,984
31,247
Taken
25,169
15,308
Mitigated
19,020
18,072
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Annuit86
Fafnir
5,783
1,708
211
542
5,580
6,443
0
1,469
3,825
8,409
0
L
Sun Wukong
Cerchel
Sun Wukong
4,288
540
339
486
6,192
5,389
0
1,579
4,281
178
8,033
W
4,793
318
5,441
3,772
5,689
2,247
89
1,702
3,911
9,882
0
W
5,639
617
1,343
2,835
9,106
4,697
31
3,011
6,013
0
6,639
L
Erlang Shen
Mexicain67
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
NeedToStay
Ao Kuang
2,658
429
354
1,323
7,186
3,935
0
1,075
5,834
4,873
0
W
Artemis
SAYMA30
Artemis
5,708
3,188
570
1,346
5,929
2,373
729
2,957
2,896
0
9,759
W
Odin
2,199
302
0
2,006
7,252
4,358
90
2,736
4,439
86
4,920
W
Izanami
hunter57X
Izanami
4,346
1,717
213
546
3,271
1,633
602
2,086
1,144
0
13,883
L
Yemoja
itz_JayyG
Yemoja
4,255
898
2,074
887
6,211
3,253
0
756
5,159
9,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
20,685
56
Minions Killed
30
0
Camps Cleared
0
546,598
Distance Traveled
365,009
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,640
928
5
1
0
83,851
1
L
Sun Wukong
5,034
1,007
11
2
0
107,197
0
W
Hel
6,141
1,228
10
2
0
115,858
0
W
Shiva
6,016
1,203
8
2
0
126,609
0
L
Erlang Shen
1,208
242
0
0
0
0
0
L
Ao Kuang
4,530
906
5
1
0
98,031
0
W
Artemis
5,665
1,133
9
2
0
99,191
0
W
Odin
5,491
1,098
2
0
0
117,064
0
W
Izanami
5,683
1,137
27
5
0
87,876
0
L
Yemoja
5,273
1,055
9
2
0
75,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role