Player Matchup

Anubis
Anubis
 
Anubis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bbf234
Sol
Level 109
God Stats
12W - 6L
1,464 SR
Queue Stats
381W - 481L
1,363 Elo+
Solo
Hades
Hades
Diablo2221
Hades
Level 101
God Stats
1W - 0L
1,346 SR
Queue Stats
19W - 20L
1,441 Elo+
Solo
Lancelot
Lancelot
Dragonscream021
Lancelot
Level 60
God Stats
2W - 1L
1,344 SR
Queue Stats
71W - 66L
1,483 Elo+
Solo
Chiron
Chiron
TheChamp55
Chiron
Level 113
God Stats
2W - 1L
1,467 SR
Queue Stats
97W - 92L
1,515 Elo+
Solo
Team Averages
Level 96
1,424 SR
1,460 Elo+

VS

Team Averages
Level 104
1,503 SR
1,464 Elo+
Ishtar
Ishtar
 
Ishtar
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
SugeoSimona
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,460 Elo+
Solo
Ganesha
Ganesha
blackency971
Ganesha
Level 124
God Stats
3W - 4L
1,517 SR
Queue Stats
425W - 442L
1,437 Elo+
Solo
Serqet
Serqet
tams6r
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 136L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 8
8,611
861
8,400
5,378
2,171
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Bbf234
Sol
15
4 / 0 / 11
8,442
844
6,582
3,158
1,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
12
2 / 3 / 12
7,516
752
9,449
7,372
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
15
5 / 1 / 10
8,580
858
7,206
6,608
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
TheChamp55
Chiron
15
3 / 1 / 13
8,652
865
11,716
4,874
2,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 4 / 2
7,542
754
3,826
8,369
3,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
 
Erlang Shen
13
0 / 3 / 3
6,749
675
5,452
10,711
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
11
0 / 5 / 3
6,385
639
3,513
7,485
2,957
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
blackency971
Ganesha
12
0 / 4 / 2
7,168
717
3,584
11,555
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
tams6r
Serqet
15
5 / 3 / 1
7,803
780
3,300
8,857
7,224
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
19
Kills
6
6
Deaths
19
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
8
9
L
Ishtar
 
Ishtar
1
4
2
0.5
L
Erlang Shen
 
Erlang Shen
0
3
3
0.5
W
Sol
Bbf234
Sol
4
0
11
9.5
W
Hades
2
3
12
2.67
W
Lancelot
5
1
10
10
L
Bastet
0
5
3
0.3
W
Chiron
TheChamp55
Chiron
3
1
13
9.5
L
Ganesha
blackency971
Ganesha
0
4
2
0.25
L
Serqet
tams6r
Serqet
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,353
Damage
19,675
27,390
Taken
46,977
14,033
Mitigated
35,214
10,035
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,400
216
863
1,563
5,378
2,171
0
106
4,935
23,817
0
L
Ishtar
 
Ishtar
3,826
2,301
1,158
904
8,369
3,845
0
5,563
2,712
0
19,664
L
Erlang Shen
 
Erlang Shen
5,452
1,159
937
2,658
10,711
10,722
0
4,884
5,676
0
9,129
W
Sol
Bbf234
Sol
6,582
1,106
526
1,226
3,158
1,236
502
902
2,256
11,512
0
W
Hades
9,449
551
66
1,887
7,372
5,548
32
998
6,067
11,010
0
W
Lancelot
7,206
843
299
931
6,608
3,030
522
1,978
4,102
0
12,960
L
Bastet
3,513
684
128
491
7,485
2,957
0
3,671
3,630
0
9,684
W
Chiron
TheChamp55
Chiron
11,716
2,390
1,865
809
4,874
2,048
450
730
3,632
0
30,642
L
Ganesha
blackency971
Ganesha
3,584
162
1,396
1,942
11,555
10,466
0
4,750
6,597
14,290
0
L
Serqet
tams6r
Serqet
3,300
328
351
1,680
8,857
7,224
0
4,698
3,931
1,319
3,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
35,647
118
Minions Killed
92
0
Camps Cleared
0
823,541
Distance Traveled
771,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,611
861
25
3
0
159,875
0
L
Ishtar
7,542
754
62
6
0
154,707
0
L
Erlang Shen
6,749
675
9
1
0
166,931
0
W
Sol
8,442
844
20
2
0
153,091
0
W
Hades
7,516
752
8
1
0
147,148
0
W
Lancelot
8,580
858
13
1
0
193,590
0
L
Bastet
6,385
639
18
2
0
161,477
0
W
Chiron
8,652
865
52
5
0
169,837
0
L
Ganesha
7,168
717
0
0
0
144,819
0
L
Serqet
7,803
780
3
0
0
143,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role