Player Matchup

Kali
Kali
Gold I
IamSoFree
Kali
Gold I
Level 191
God Stats
38W - 39L
1,535 SR
Queue Stats
671W - 674L
1,681 MMR
Solo
Ares
Ares
Gold III
LunaFreyjaNox
Ares
Gold III
Level 157
God Stats
28W - 23L
1,565 SR
Queue Stats
50W - 48L
1,666 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
PhoenixAscencio
Ao Kuang
Gold III
Level 126
God Stats
2W - 3L
1,698 SR
Queue Stats
50W - 48L
1,666 MMR
Party 2
Poseidon
Poseidon
Gold II
Zordiman
Poseidon
Gold II
Level 152
God Stats
3W - 7L
1,283 SR
Queue Stats
38W - 34L
1,619 MMR
Solo
Chernobog
Chernobog
Gold II
eIPescatore
Chernobog
Gold II
Level 147
God Stats
0W - 3L
1,247 SR
Queue Stats
247W - 260L
1,627 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,466 SR
1,652 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,623 SR
1,629 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
Lack_Of_Skills__
Awilix
Gold I
Level 159
God Stats
4W - 0L
1,758 SR
Queue Stats
374W - 377L
1,662 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Suli0982
Sun Wukong
Platinum IV
Level 111
God Stats
39W - 36L
1,686 SR
Queue Stats
91W - 93L
1,679 MMR
Solo
Geb
Geb
Platinum III
c0ncurr
Geb
Platinum III
Level 119
God Stats
11W - 6L
1,665 SR
Queue Stats
178W - 172L
1,711 MMR
Party 1
Thoth
Thoth
Platinum V
thomath22
Thoth
Platinum V
Level 120
God Stats
5W - 5L
1,506 SR
Queue Stats
97W - 88L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
2 / 5 / 4
8,129
452
6,539
16,047
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 6 / 1
8,603
478
5,491
19,874
22,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
16
4 / 2 / 1
10,460
581
17,237
26,128
18,232
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Zordiman
Poseidon
15
2 / 3 / 5
9,272
515
15,351
13,758
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
eIPescatore
Chernobog
13
1 / 9 / 2
8,350
464
3,644
18,449
6,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosAthenaRaijin

VS

Bans
ArachnePeleRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
12 / 3 / 5
13,178
732
30,001
18,669
9,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 6
10,660
592
9,167
15,120
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Suli0982
Sun Wukong
17
2 / 1 / 1
10,855
603
14,828
19,434
18,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Geb
11
0 / 3 / 7
8,494
472
5,205
17,360
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
thomath22
Thoth
19
6 / 2 / 2
11,843
658
14,345
7,392
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
12
Kills
25
25
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
3
5
4.83
L
Kali
2
5
4
0.8
W
5
3
6
2.67
L
3
6
1
0.58
L
Ao Kuang
4
2
1
2.25
W
Sun Wukong
Suli0982
Sun Wukong
2
1
1
2.5
L
Poseidon
Zordiman
Poseidon
2
3
5
1.5
W
Geb
0
3
7
1.17
L
Chernobog
eIPescatore
Chernobog
1
9
2
0.22
W
Thoth
thomath22
Thoth
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,262
Damage
73,546
94,256
Taken
77,975
61,181
Mitigated
53,603
30,022
Healing
28,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,001
14,191
0
12,146
18,669
9,828
5,081
4,722
13,821
129,513
15,455
L
Kali
6,539
2,914
0
5,805
16,047
7,715
0
6,910
9,137
0
55,964
W
9,167
3,715
0
2,093
15,120
6,767
0
6,322
8,718
0
99,190
L
5,491
160
0
1,799
19,874
22,666
0
13,040
6,834
27,436
0
L
Ao Kuang
17,237
3,828
0
14,732
26,128
18,232
0
4,973
21,155
77,090
5,448
W
Sun Wukong
Suli0982
Sun Wukong
14,828
2,951
0
9,445
19,434
18,085
211
12,062
7,315
0
81,083
L
Poseidon
Zordiman
Poseidon
15,351
1,636
0
5,155
13,758
5,813
32
8,625
5,133
100,579
1,930
W
Geb
5,205
318
534
2,314
17,360
15,515
0
11,067
6,023
13,039
0
L
Chernobog
eIPescatore
Chernobog
3,644
1,817
0
2,531
18,449
6,755
0
16,003
2,446
0
48,426
W
Thoth
thomath22
Thoth
14,345
413
0
1,997
7,392
3,408
911
3,944
3,220
109,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,814
Gold Earned
55,030
497
Minions Killed
639
0
Camps Cleared
0
1,704,314
Distance Traveled
1,929,834
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,178
732
200
11
0
375,010
0
L
Kali
8,129
452
75
4
0
372,292
2
W
Awilix
10,660
592
112
6
0
434,379
2
L
Ares
8,603
478
35
2
0
338,470
6
L
Ao Kuang
10,460
581
126
7
0
318,452
3
W
Sun Wukong
10,855
603
131
7
0
372,487
3
L
Poseidon
9,272
515
161
9
0
355,700
12
W
Geb
8,494
472
9
1
0
376,354
6
L
Chernobog
8,350
464
100
6
0
319,400
5
W
Thoth
11,843
658
187
10
0
371,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role