Player Matchup

Baron Samedi
Baron Samedi
BasedBigJesus
Baron Samedi
Level 75
God Stats
7W - 5L
1,873 SR
Queue Stats
195W - 177L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Manegger
Zhong Kui
Level 63
God Stats
1W - 3L
1,274 SR
Queue Stats
150W - 111L
1,562 Elo+
Party 1
Anubis
Anubis
OsmiumCrusader76
Anubis
Level 139
God Stats
3W - 3L
1,668 SR
Queue Stats
225W - 198L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
Superchopsu
Heimdallr
Level 45
God Stats
21W - 19L
1,564 SR
Queue Stats
72W - 63L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
ThatDuck432
Jing Wei
Level 28
God Stats
0W - 2L
1,265 SR
Queue Stats
61W - 54L
1,511 Elo+
Party 1
Team Averages
Level 70
1,529 SR
1,512 Elo+

VS

Team Averages
Level 143
1,546 SR
1,517 Elo+
Sylvanus
Sylvanus
Giampitech
Sylvanus
Level 116
God Stats
5W - 2L
1,793 SR
Queue Stats
34W - 40L
1,491 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ISparhawkI
Ah Muzen Cab
Level 138
God Stats
2W - 3L
1,316 SR
Queue Stats
312W - 278L
1,518 Elo+
Party 2
He Bo
He Bo
Jowler96
He Bo
Level 148
God Stats
19W - 17L
1,585 SR
Queue Stats
440W - 414L
1,496 Elo+
Party 2
Eset
Eset
Kidyboo
Eset
Level 106
God Stats
5W - 2L
1,606 SR
Queue Stats
282W - 251L
1,521 Elo+
Solo
Anhur
Anhur
sPhoeniXs
Anhur
Level 208
God Stats
4W - 1L
1,430 SR
Queue Stats
186W - 189L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BasedBigJesus
Baron Samedi
17
1 / 4 / 0
11,453
441
12,906
24,691
29,137
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Manegger
Zhong Kui
20
2 / 5 / 2
13,774
530
29,149
34,445
38,818
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 4 / 1
13,456
518
13,806
21,244
10,235
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Superchopsu
Heimdallr
16
2 / 6 / 1
11,340
436
14,453
24,328
10,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ThatDuck432
Jing Wei
19
1 / 4 / 3
12,666
487
13,806
23,677
8,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Giampitech
Sylvanus
19
3 / 2 / 15
11,885
457
9,793
26,302
28,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
ISparhawkI
Ah Muzen Cab
20
3 / 3 / 9
13,249
510
21,832
23,907
11,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Jowler96
He Bo
20
8 / 2 / 7
14,201
546
20,694
20,063
8,663
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
Kidyboo
Eset
20
7 / 2 / 6
15,029
578
34,183
18,271
9,314
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
sPhoeniXs
Anhur
20
2 / 1 / 10
13,557
521
20,955
27,609
21,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
10
Kills
23
23
Deaths
10
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BasedBigJesus
Baron Samedi
1
4
0
0.25
W
Sylvanus
Giampitech
Sylvanus
3
2
15
5.25
W
Ah Muzen Cab
ISparhawkI
Ah Muzen Cab
3
3
9
2.5
W
He Bo
Jowler96
He Bo
8
2
7
5.75
W
Eset
Kidyboo
Eset
7
2
6
5
L
Zhong Kui
Manegger
Zhong Kui
2
5
2
0.6
L
4
4
1
1.13
L
Heimdallr
Superchopsu
Heimdallr
2
6
1
0.42
L
Jing Wei
ThatDuck432
Jing Wei
1
4
3
0.63
W
Anhur
sPhoeniXs
Anhur
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,120
Damage
107,457
128,385
Taken
116,152
97,384
Mitigated
79,838
47,111
Healing
37,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BasedBigJesus
Baron Samedi
12,906
645
1,377
7,038
24,691
29,137
0
13,272
11,419
45,104
0
W
Sylvanus
Giampitech
Sylvanus
9,793
2,804
6,033
8,320
26,302
28,163
603
14,727
11,575
27,035
6,003
W
Ah Muzen Cab
ISparhawkI
Ah Muzen Cab
21,832
8,614
0
2,744
23,907
11,709
3,417
9,150
14,598
0
125,776
W
He Bo
Jowler96
He Bo
20,694
858
0
9,761
20,063
8,663
1,610
10,133
9,930
145,320
0
W
Eset
Kidyboo
Eset
34,183
1,709
2,325
3,418
18,271
9,314
1,310
7,534
10,737
143,164
0
L
Zhong Kui
Manegger
Zhong Kui
29,149
1,107
0
18,351
34,445
38,818
354
15,660
18,785
128,856
0
L
13,806
190
0
10,664
21,244
10,235
0
11,292
9,952
159,028
0
L
Heimdallr
Superchopsu
Heimdallr
14,453
8,329
0
4,316
24,328
10,824
666
7,546
16,782
0
89,603
L
Jing Wei
ThatDuck432
Jing Wei
13,806
11,513
0
5,365
23,677
8,370
760
16,453
7,224
0
105,701
W
Anhur
sPhoeniXs
Anhur
20,955
9,652
0
5,087
27,609
21,989
1,045
15,225
12,384
0
120,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,689
Gold Earned
67,921
764
Minions Killed
727
0
Camps Cleared
0
2,451,808
Distance Traveled
2,682,617
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,453
441
55
2
0
464,532
0
W
Sylvanus
11,885
457
42
2
0
520,200
8
W
Ah Muzen Cab
13,249
510
185
7
0
546,282
3
W
He Bo
14,201
546
150
6
0
585,935
2
W
Eset
15,029
578
197
8
0
529,743
8
L
Zhong Kui
13,774
530
173
7
0
437,936
0
L
Anubis
13,456
518
184
7
0
543,427
0
L
Heimdallr
11,340
436
158
6
0
471,161
2
L
Jing Wei
12,666
487
194
7
0
534,752
0
W
Anhur
13,557
521
153
6
0
500,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role