Player Matchup

Scylla
Scylla
Gold II
Buzv
Scylla
Gold II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 340L
1,491 MMR
Solo
Jing Wei
Jing Wei
Gold III
GrosCancer
Jing Wei
Gold III
Level 61
God Stats
46W - 38L
1,608 SR
Queue Stats
132W - 143L
1,494 MMR
Solo
Sobek
Sobek
Bronze III
YangxGouxChero
Sobek
Bronze III
Level 68
God Stats
0W - 2L
1,917 SR
Queue Stats
5W - 14L
1,500 MMR
Solo
Arachne
Arachne
Gold V
smooth_hollow
Arachne
Gold V
Level 86
God Stats
3W - 5L
1,490 SR
Queue Stats
103W - 106L
1,487 MMR
Solo
Achilles
Achilles
Platinum V
thethunder456
Achilles
Platinum V
Level 123
God Stats
1W - 4L
1,540 SR
Queue Stats
85W - 86L
1,537 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,611 SR
1,502 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,528 SR
1,506 MMR
Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold II
Bl4zie
Ishtar
Gold II
Level 98
God Stats
9W - 3L
1,618 SR
Queue Stats
110W - 107L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
Thelolalex
Thanatos
Platinum V
Level 101
God Stats
1W - 1L
1,271 SR
Queue Stats
236W - 227L
1,503 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
jonastyyy
Morgan Le Fay
Platinum V
Level 149
God Stats
15W - 12L
1,619 SR
Queue Stats
225W - 209L
1,536 MMR
Solo
Charon
Charon
Gold IV
sPooonSlayer-
Charon
Gold IV
Level 145
God Stats
38W - 24L
1,630 SR
Queue Stats
156W - 164L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Buzv
Scylla
15
1 / 6 / 2
9,220
512
3,906
14,423
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
GrosCancer
Jing Wei
14
1 / 4 / 4
8,862
492
9,691
14,533
5,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 3
7,648
425
4,269
14,758
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
13
1 / 7 / 2
8,210
456
11,690
25,535
9,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
thethunder456
Achilles
15
2 / 5 / 0
9,586
533
11,072
20,654
20,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FreyaMaman BrigitteThorJanusAthena

VS

Bans
MulanNemesisSusanoHadesSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
2 / 0 / 6
11,438
635
8,760
12,142
11,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Bl4zie
Ishtar
17
2 / 1 / 7
11,152
620
12,220
12,433
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Thelolalex
Thanatos
17
11 / 2 / 10
11,226
624
21,800
17,124
7,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
jonastyyy
Morgan Le Fay
17
9 / 2 / 7
11,414
634
14,796
11,757
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 15
10,362
576
12,072
15,684
13,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
6
Kills
27
27
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
6
5
W
Ishtar
Bl4zie
Ishtar
2
1
7
5.5
L
Scylla
Buzv
Scylla
1
6
2
0.33
L
Jing Wei
GrosCancer
Jing Wei
1
4
4
0.75
W
Thanatos
Thelolalex
Thanatos
11
2
10
8
L
1
5
3
0.5
W
Morgan Le Fay
jonastyyy
Morgan Le Fay
9
2
7
6.25
W
3
2
15
5.25
L
Arachne
1
7
2
0.29
L
Achilles
thethunder456
Achilles
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
69,648
89,903
Taken
69,140
54,660
Mitigated
44,093
17,984
Healing
35,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,760
827
0
7,613
12,142
11,767
351
188
11,954
97,060
0
W
Ishtar
Bl4zie
Ishtar
12,220
8,003
0
4,848
12,433
5,254
0
2,813
9,620
0
101,634
L
Scylla
Buzv
Scylla
3,906
411
0
1,000
14,423
4,583
0
4,197
10,226
73,901
0
L
Jing Wei
GrosCancer
Jing Wei
9,691
7,241
0
2,770
14,533
5,939
717
7,206
7,327
0
78,650
W
Thanatos
Thelolalex
Thanatos
21,800
10,169
0
14,525
17,124
7,797
0
920
16,204
0
95,730
L
4,269
636
0
4,138
14,758
14,467
0
4,175
10,583
9,653
0
W
Morgan Le Fay
jonastyyy
Morgan Le Fay
14,796
881
445
3,551
11,757
5,732
370
3,093
8,664
90,408
0
W
12,072
1,830
0
4,320
15,684
13,543
0
2,078
13,606
43,909
0
L
Arachne
11,690
7,381
0
5,090
25,535
9,255
0
9,500
16,035
0
70,087
L
Achilles
thethunder456
Achilles
11,072
1,655
0
4,986
20,654
20,416
0
10,550
10,104
0
66,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
55,592
468
Minions Killed
632
0
Camps Cleared
0
1,811,204
Distance Traveled
1,870,960
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,438
635
168
9
0
339,522
6
W
Ishtar
11,152
620
158
9
0
342,225
0
L
Scylla
9,220
512
136
8
0
328,627
4
L
Jing Wei
8,862
492
108
6
0
391,677
4
W
Thanatos
11,226
624
109
6
0
428,134
0
L
Sobek
7,648
425
16
1
0
360,069
8
W
Morgan Le Fay
11,414
634
146
8
0
374,615
7
W
Charon
10,362
576
51
3
0
386,464
3
L
Arachne
8,210
456
95
5
0
395,941
0
L
Achilles
9,586
533
113
6
0
334,890
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role