Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Chipolatax
Aphrodite
Level 125
God Stats
2W - 1L
1,246 SR
Queue Stats
195W - 179L
1,562 Elo+
Solo
Ah Puch
Ah Puch
NoahGee
Ah Puch
Level 140
God Stats
2W - 1L
1,757 SR
Queue Stats
140W - 128L
1,598 Elo+
Solo
Sobek
Sobek
Otyyy
Sobek
Level 155
God Stats
5W - 2L
1,498 SR
Queue Stats
104W - 70L
1,532 Elo+
Solo
Bacchus
Bacchus
çentiskorch
Bacchus
Level 153
God Stats
1W - 2L
1,378 SR
Queue Stats
191W - 148L
1,538 Elo+
Solo
Team Averages
Level 146
1,476 SR
1,546 Elo+

VS

Team Averages
Level 153
1,668 SR
1,578 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KinqMuffin
Achilles
Level 107
God Stats
0W - 1L
1,921 SR
Queue Stats
29W - 22L
1,587 Elo+
Solo
Aphrodite
Aphrodite
Nardman
Aphrodite
Level 187
God Stats
2W - 1L
1,424 SR
Queue Stats
470W - 444L
1,607 Elo+
Solo
Merlin
Merlin
ca11 me ben
Merlin
Level 159
God Stats
3W - 2L
1,727 SR
Queue Stats
163W - 163L
1,561 Elo+
Solo
Cernunnos
Cernunnos
cizar1100
Cernunnos
Level 155
God Stats
1W - 1L
1,768 SR
Queue Stats
94W - 85L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
4 / 0 / 3
6,968
1,161
7,115
6,887
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Chipolatax
Aphrodite
11
1 / 0 / 5
6,000
1,000
2,953
2,862
1,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
NoahGee
Ah Puch
11
2 / 0 / 5
6,295
1,049
7,462
4,015
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Otyyy
Sobek
11
0 / 1 / 6
6,200
1,033
1,703
9,186
6,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bacchus
çentiskorch
Bacchus
10
2 / 2 / 5
5,980
997
3,743
5,928
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 1 / 3
5,561
927
5,259
5,200
4,160
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Achilles
KinqMuffin
Achilles
10
1 / 3 / 2
5,572
929
3,711
9,083
9,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Nardman
Aphrodite
11
0 / 2 / 3
5,731
955
3,534
6,445
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
12
1 / 2 / 2
5,924
987
4,128
4,569
1,862
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
cizar1100
Cernunnos
5
1 / 1 / 0
5,108
851
881
1,241
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
9
Kills
3
3
Deaths
9
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
0
3
5.5
L
Thor
 
Thor
0
1
3
1.5
W
Aphrodite
Chipolatax
Aphrodite
1
0
5
3.5
L
Achilles
KinqMuffin
Achilles
1
3
2
0.67
L
Aphrodite
Nardman
Aphrodite
0
2
3
0.75
W
Ah Puch
NoahGee
Ah Puch
2
0
5
4.5
W
Sobek
Otyyy
Sobek
0
1
6
3
L
Merlin
1
2
2
1
L
Cernunnos
cizar1100
Cernunnos
1
1
0
1
W
Bacchus
çentiskorch
Bacchus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,976
Damage
17,513
28,878
Taken
26,538
17,573
Mitigated
20,852
16,666
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,115
742
535
2,827
6,887
3,096
0
1,867
4,810
0
17,847
L
Thor
 
Thor
5,259
318
225
978
5,200
4,160
0
2,405
2,708
0
11,140
W
Aphrodite
Chipolatax
Aphrodite
2,953
664
4,539
2,071
2,862
1,797
0
1,124
1,705
14,252
0
L
Achilles
KinqMuffin
Achilles
3,711
791
438
1,542
9,083
9,652
0
5,625
3,333
0
6,549
L
Aphrodite
Nardman
Aphrodite
3,534
293
3,876
2,985
6,445
4,774
0
3,703
2,619
8,705
0
W
Ah Puch
NoahGee
Ah Puch
7,462
431
466
1,089
4,015
1,623
378
572
3,318
11,970
0
W
Sobek
Otyyy
Sobek
1,703
31
1,229
2,331
9,186
6,401
130
2,186
6,636
4,013
0
L
Merlin
4,128
127
490
354
4,569
1,862
0
3,236
1,207
13,867
0
L
Cernunnos
cizar1100
Cernunnos
881
811
0
48
1,241
404
0
431
810
0
1,725
W
Bacchus
çentiskorch
Bacchus
3,743
116
777
802
5,928
4,656
0
1,098
4,747
5,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
27,896
78
Minions Killed
76
0
Camps Cleared
0
623,344
Distance Traveled
579,693
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,968
1,161
21
4
0
147,240
0
L
Thor
5,561
927
9
2
0
149,916
0
W
Aphrodite
6,000
1,000
28
5
0
120,380
0
L
Achilles
5,572
929
7
1
0
129,580
0
L
Aphrodite
5,731
955
33
6
0
129,648
0
W
Ah Puch
6,295
1,049
20
3
0
121,646
0
W
Sobek
6,200
1,033
4
1
0
123,132
1
L
Merlin
5,924
987
24
4
0
137,363
0
L
Cernunnos
5,108
851
3
1
0
33,186
0
W
Bacchus
5,980
997
5
1
0
110,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role