Player Matchup

Cernunnos
Cernunnos
AJACKSTHEGREAT
Cernunnos
Level 124
God Stats
2W - 6L
1,304 SR
Queue Stats
186W - 188L
1,486 Elo+
Party 2
Susano
Susano
Arnageddon7838
Susano
Level 156
God Stats
3W - 3L
1,550 SR
Queue Stats
34W - 34L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ishbibi
Morgan Le Fay
Level 142
God Stats
0W - 6L
1,395 SR
Queue Stats
86W - 94L
1,460 Elo+
Solo
Geb
Geb
PainfulMemories
Geb
Level 68
God Stats
16W - 10L
1,668 SR
Queue Stats
318W - 325L
1,455 Elo+
Solo
Nox
Nox
わたすがよしだすよぉ
Nox
Level 104
God Stats
1W - 2L
1,541 SR
Queue Stats
217W - 215L
1,544 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,500 Elo+

VS

Team Averages
Level 125
1,481 SR
1,532 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Chipowers
Ao Kuang
Level 147
God Stats
12W - 6L
1,712 SR
Queue Stats
206W - 191L
1,596 Elo+
Party 1
Hercules
Hercules
Fishygoesmoo
Hercules
Level 156
God Stats
9W - 5L
1,708 SR
Queue Stats
217W - 184L
1,609 Elo+
Party 1
Artemis
Artemis
GTrebo713
Artemis
Level 107
God Stats
6W - 5L
1,269 SR
Queue Stats
90W - 100L
1,508 Elo+
Solo
Charybdis
Charybdis
Scarcely3157
Charybdis
Level 68
God Stats
13W - 9L
1,217 SR
Queue Stats
44W - 41L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AJACKSTHEGREAT
Cernunnos
12
0 / 0 / 1
6,959
994
5,685
9,035
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 5 / 1
6,870
981
5,588
11,722
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Ishbibi
Morgan Le Fay
12
0 / 3 / 1
7,192
1,027
5,659
9,065
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,816
974
1,257
1,642
1,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 0
7,558
1,080
3,388
2,167
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

312

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 0
7,089
1,013
3,599
2,245
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Chipowers
Ao Kuang
13
3 / 0 / 2
7,795
1,114
6,495
6,199
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Fishygoesmoo
Hercules
13
0 / 0 / 6
7,424
1,061
9,765
9,032
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
GTrebo713
Artemis
13
3 / 0 / 3
7,793
1,113
7,979
3,934
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Scarcely3157
Charybdis
13
0 / 1 / 5
7,833
1,119
3,278
4,903
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
8
8
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
0
2
L
Cernunnos
AJACKSTHEGREAT
Cernunnos
0
0
1
0.5
L
0
5
1
0.1
W
Ao Kuang
Chipowers
Ao Kuang
3
0
2
4
W
Hercules
Fishygoesmoo
Hercules
0
0
6
3
W
Artemis
GTrebo713
Artemis
3
0
3
4.5
L
Morgan Le Fay
Ishbibi
Morgan Le Fay
0
3
1
0.17
L
0
0
0
0
W
Charybdis
Scarcely3157
Charybdis
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,577
Damage
31,116
33,631
Taken
26,313
14,922
Mitigated
19,497
2,222
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,599
93
290
342
2,245
1,167
0
928
1,277
8,628
0
L
Cernunnos
AJACKSTHEGREAT
Cernunnos
5,685
2,196
0
244
9,035
3,881
0
3,816
4,816
0
17,311
L
5,588
1,143
0
270
11,722
4,824
0
2,716
8,536
0
13,127
W
Ao Kuang
Chipowers
Ao Kuang
6,495
994
0
1,008
6,199
5,472
0
2,252
3,823
14,431
0
W
Hercules
Fishygoesmoo
Hercules
9,765
3,043
0
2,328
9,032
9,283
0
3,810
5,142
0
12,838
W
Artemis
GTrebo713
Artemis
7,979
3,207
0
1,465
3,934
1,614
0
1,299
2,629
0
21,563
L
Morgan Le Fay
Ishbibi
Morgan Le Fay
5,659
748
0
872
9,065
4,072
0
2,286
6,483
18,569
0
L
1,257
232
0
336
1,642
1,074
0
495
1,070
3,370
0
W
Charybdis
Scarcely3157
Charybdis
3,278
1,359
0
1,624
4,903
1,961
0
1,739
3,138
0
30,251
L
3,388
136
0
500
2,167
1,071
0
269
1,898
18,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,395
Gold Earned
37,934
126
Minions Killed
127
4
Camps Cleared
7
587,169
Distance Traveled
668,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,089
1,013
10
1
0
125,144
0
L
Cernunnos
6,959
994
20
3
0
118,466
0
L
Susano
6,870
981
21
3
0
136,278
0
W
Ao Kuang
7,795
1,114
13
2
2
146,972
0
W
Hercules
7,424
1,061
5
1
0
147,478
0
W
Artemis
7,793
1,113
30
4
3
128,457
0
L
Morgan Le Fay
7,192
1,027
23
3
2
135,649
0
L
Geb
6,816
974
4
1
1
64,670
0
W
Charybdis
7,833
1,119
69
10
2
120,494
0
L
Nox
7,558
1,080
58
8
1
132,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role