Player Matchup

Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
Chatonade
Athena
Silver III
Level 110
God Stats
1W - 1L
1,586 SR
Queue Stats
16W - 20L
1,336 MMR
Solo
Freya
Freya
Gold III
JustFenix
Freya
Gold III
Level 142
God Stats
8W - 8L
1,544 SR
Queue Stats
252W - 257L
1,456 MMR
Solo
Fenrir
Fenrir
Gold II
Postmyloan
Fenrir
Gold II
Level 86
God Stats
0W - 2L
1,315 SR
Queue Stats
324W - 324L
1,479 MMR
Solo
Hercules
Hercules
Gold V
battl3mast3r05
Hercules
Gold V
Level 68
God Stats
1W - 6L
1,703 SR
Queue Stats
138W - 140L
1,355 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,530 SR
1,425 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,673 SR
1,393 MMR
Ah Puch
Ah Puch
Bronze IV
BS4 Poolz
Ah Puch
Bronze IV
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
20W - 31L
1,318 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Samuraishane612
Zhong Kui
Gold V
Level 129
God Stats
4W - 0L
1,745 SR
Queue Stats
405W - 412L
1,332 MMR
Solo
Chiron
Chiron
Bronze III
iXi BeNi
Chiron
Bronze III
Level 128
God Stats
1W - 0L
1,687 SR
Queue Stats
14W - 21L
1,496 MMR
Party 1
Serqet
Serqet
Gold V
smooth_hollow
Serqet
Gold V
Level 86
God Stats
1W - 1L
1,689 SR
Queue Stats
103W - 106L
1,464 MMR
Solo
Sylvanus
Sylvanus
Bronze III
soulize1
Sylvanus
Bronze III
Level 106
God Stats
1W - 0L
1,743 SR
Queue Stats
1W - 5L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 0 / 1
3,102
620
1,935
1,813
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
Chatonade
Athena
5
1 / 0 / 0
3,719
744
1,055
2,867
1,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
JustFenix
Freya
5
0 / 0 / 1
3,252
650
820
3,331
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Postmyloan
Fenrir
5
1 / 1 / 0
3,279
656
1,067
3,322
939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
1
0 / 0 / 0
2,418
484
0
0
0
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bans
Maman BrigitteCharybdisArachneRaijin

VS

Bans
MulanAwilixThorHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BS4 Poolz
Ah Puch
5
0 / 0 / 0
3,379
676
2,254
1,722
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Samuraishane612
Zhong Kui
7
0 / 0 / 0
4,058
812
0
1,554
851
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
iXi BeNi
Chiron
5
0 / 0 / 0
3,192
638
2,174
3,291
898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 0
3,405
681
1,418
3,349
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
soulize1
Sylvanus
5
0 / 1 / 0
3,222
644
347
2,441
1,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
1
0.5
W
Ah Puch
BS4 Poolz
Ah Puch
0
0
0
0
L
Athena
Chatonade
Athena
1
0
0
1
L
Freya
JustFenix
Freya
0
0
1
0.5
L
Fenrir
Postmyloan
Fenrir
1
1
0
1
W
Zhong Kui
Samuraishane612
Zhong Kui
0
0
0
0
L
Hercules
0
0
0
0
W
Chiron
iXi BeNi
Chiron
0
0
0
0
W
1
1
0
1
W
Sylvanus
soulize1
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,877
Damage
6,193
11,333
Taken
12,357
4,179
Mitigated
4,651
4,853
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,935
704
0
1,221
1,813
472
0
28
1,785
0
13,262
W
Ah Puch
BS4 Poolz
Ah Puch
2,254
132
0
941
1,722
467
0
315
1,407
17,273
0
L
Athena
Chatonade
Athena
1,055
362
0
1,472
2,867
1,722
0
319
2,548
11,829
0
L
Freya
JustFenix
Freya
820
429
0
1,485
3,331
1,046
0
1,894
1,437
11,554
0
L
Fenrir
Postmyloan
Fenrir
1,067
359
0
675
3,322
939
0
360
2,858
0
11,357
W
Zhong Kui
Samuraishane612
Zhong Kui
0
0
0
1,344
1,554
851
0
0
1,554
24,267
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
iXi BeNi
Chiron
2,174
758
54
1,117
3,291
898
0
644
2,647
0
21,089
W
1,418
228
0
375
3,349
1,013
0
505
2,844
0
17,944
W
Sylvanus
soulize1
Sylvanus
347
207
545
659
2,441
1,422
0
411
2,030
6,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,770
Gold Earned
17,256
97
Minions Killed
172
0
Camps Cleared
0
420,721
Distance Traveled
460,346
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,102
620
26
5
0
86,460
1
W
Ah Puch
3,379
676
38
8
0
89,602
0
L
Athena
3,719
744
12
2
0
102,113
3
L
Freya
3,252
650
37
7
0
115,994
0
L
Fenrir
3,279
656
22
4
0
107,945
0
W
Zhong Kui
4,058
812
50
10
0
73,127
0
L
Hercules
2,418
484
0
0
0
8,209
0
W
Chiron
3,192
638
32
6
0
85,009
0
W
Serqet
3,405
681
29
6
0
122,814
0
W
Sylvanus
3,222
644
23
5
0
89,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role