Player Matchup

Artemis
Artemis
 
Artemis
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Annubus
Xbalanque
Level 143
God Stats
36W - 27L
1,467 SR
Queue Stats
346W - 342L
1,431 Elo+
Solo
Cupid
Cupid
July Nineteenth
Cupid
Level 62
God Stats
78W - 65L
1,518 SR
Queue Stats
140W - 126L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlayWitYa_OG
Morgan Le Fay
Level 127
God Stats
31W - 27L
1,583 SR
Queue Stats
1,065W - 1,078L
1,470 Elo+
Solo
Charon
Charon
boscoman311522
Charon
Level 52
God Stats
52W - 39L
1,478 SR
Queue Stats
245W - 256L
1,411 Elo+
Solo
Team Averages
Level 111
1,509 SR
1,449 Elo+

VS

Team Averages
Level 119
1,526 SR
1,410 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BuckskinRelic
Guan Yu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
Chrono_XIV
Kuzenbo
Level 144
God Stats
5W - 6L
1,593 SR
Queue Stats
152W - 176L
1,420 Elo+
Solo
Arachne
Arachne
amitybaby
Arachne
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 99L
1,211 Elo+
Solo
Cupid
Cupid
hymiko
Cupid
Level 147
God Stats
29W - 36L
1,536 SR
Queue Stats
520W - 539L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 0 / 5
8,862
1,266
8,311
4,471
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Annubus
Xbalanque
14
1 / 1 / 7
8,272
1,182
11,800
6,852
2,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 5
8,750
1,250
10,419
8,105
3,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
PlayWitYa_OG
Morgan Le Fay
14
3 / 2 / 7
8,593
1,228
11,662
8,009
3,276
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 1 / 8
9,059
1,294
3,397
7,958
7,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

329

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 1 / 4
7,746
1,107
7,273
5,965
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
13
1 / 3 / 4
7,908
1,130
6,013
11,983
13,310
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Chrono_XIV
Kuzenbo
13
2 / 0 / 3
8,458
1,208
8,379
10,183
16,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
amitybaby
Arachne
13
1 / 6 / 0
7,503
1,072
5,466
13,232
8,849
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
hymiko
Cupid
13
1 / 4 / 3
8,281
1,183
5,733
8,488
3,855
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
14
Kills
5
5
Deaths
14
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
5
7.5
L
Yu Huang
 
Yu Huang
0
1
4
2
W
Xbalanque
Annubus
Xbalanque
1
1
7
4.5
L
Guan Yu
1
3
4
1
L
Kuzenbo
Chrono_XIV
Kuzenbo
2
0
3
3.5
W
4
1
5
6.5
W
Morgan Le Fay
PlayWitYa_OG
Morgan Le Fay
3
2
7
3.25
L
Arachne
amitybaby
Arachne
1
6
0
0.17
W
1
1
8
5
L
Cupid
hymiko
Cupid
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,589
Damage
32,864
35,395
Taken
49,851
18,919
Mitigated
45,153
4,995
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,311
3,627
0
774
4,471
1,986
0
2,367
1,876
0
17,848
L
Yu Huang
 
Yu Huang
7,273
89
0
0
5,965
2,749
0
1,500
4,465
21,099
0
W
Xbalanque
Annubus
Xbalanque
11,800
6,856
0
538
6,852
2,906
0
2,833
3,932
0
30,669
L
Guan Yu
6,013
193
1,031
1,332
11,983
13,310
0
4,423
7,560
6,797
8,175
L
Kuzenbo
Chrono_XIV
Kuzenbo
8,379
2,575
0
957
10,183
16,390
0
2,571
7,612
16,137
0
W
10,419
6,778
648
2,113
8,105
3,638
0
3,568
4,358
0
28,797
W
Morgan Le Fay
PlayWitYa_OG
Morgan Le Fay
11,662
1,883
0
294
8,009
3,276
0
4,588
3,241
27,297
0
L
Arachne
amitybaby
Arachne
5,466
3,904
0
1,023
13,232
8,849
0
3,203
10,029
0
11,642
W
3,397
1,614
0
628
7,958
7,113
0
3,741
3,970
12,575
0
L
Cupid
hymiko
Cupid
5,733
3,007
51
296
8,488
3,855
0
3,362
5,126
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
39,896
163
Minions Killed
147
7
Camps Cleared
5
698,747
Distance Traveled
699,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,862
1,266
19
3
1
126,488
0
L
Yu Huang
7,746
1,107
32
5
1
141,020
0
W
Xbalanque
8,272
1,182
41
6
5
151,123
0
L
Guan Yu
7,908
1,130
17
2
0
164,734
0
L
Kuzenbo
8,458
1,208
14
2
2
162,674
0
W
Cupid
8,750
1,250
53
8
1
144,885
0
W
Morgan Le Fay
8,593
1,228
33
5
0
141,998
0
L
Arachne
7,503
1,072
10
1
1
96,235
0
W
Charon
9,059
1,294
17
2
0
134,253
0
L
Cupid
8,281
1,183
74
11
1
134,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role